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[8475] fixed some gcc-warnings
all warnings from Wunused
and some from Wall
cause unused may be most interesting for some:
they were in following files:
src/game/Level2.cpp
src/game/Map.cpp
src/game/SpellAuras.cpp
src/game/Unit.cpp
src/mangosd/Master.cpp
but i guess mostly someone just fogot to remove this code
for some unsigned vs signed warnings i used:
ack "for.*int .*size\(\)" | ack -v uint
also note for coding:
if you do something like
if( a && b || c)
just place parentheses around (a && b) && always will have
precedence over || but without parentheses this could be overseen
quite fast (at least that's my guess why gcc will warn for this)
Signed-off-by: balrok <der-coole-carl@gmx.net>
This commit is contained in:
parent
56ddf40d62
commit
bd30769dec
36 changed files with 96 additions and 101 deletions
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@ -199,7 +199,7 @@ void SocialMgr::GetFriendInfo(Player *player, uint32 friendGUID, FriendInfo &fri
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// MODERATOR, GAME MASTER, ADMINISTRATOR can see all
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if (pFriend && pFriend->GetName() &&
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(security > SEC_PLAYER ||
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(pFriend->GetTeam() == team || allowTwoSideWhoList) && (pFriend->GetSession()->GetSecurity() <= gmLevelInWhoList)) &&
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((pFriend->GetTeam() == team || allowTwoSideWhoList) && (pFriend->GetSession()->GetSecurity() <= gmLevelInWhoList))) &&
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pFriend->IsVisibleGloballyFor(player))
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{
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friendInfo.Status = FRIEND_STATUS_ONLINE;
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@ -285,7 +285,7 @@ void SocialMgr::BroadcastToFriendListers(Player *player, WorldPacket *packet)
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// MODERATOR, GAME MASTER, ADMINISTRATOR can see all
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if (pFriend && pFriend->IsInWorld() &&
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(pFriend->GetSession()->GetSecurity() > SEC_PLAYER ||
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(pFriend->GetTeam() == team || allowTwoSideWhoList) && security <= gmLevelInWhoList) &&
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((pFriend->GetTeam() == team || allowTwoSideWhoList) && security <= gmLevelInWhoList)) &&
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player->IsVisibleGloballyFor(pFriend))
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{
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pFriend->GetSession()->SendPacket(packet);
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