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[8475] fixed some gcc-warnings
all warnings from Wunused
and some from Wall
cause unused may be most interesting for some:
they were in following files:
src/game/Level2.cpp
src/game/Map.cpp
src/game/SpellAuras.cpp
src/game/Unit.cpp
src/mangosd/Master.cpp
but i guess mostly someone just fogot to remove this code
for some unsigned vs signed warnings i used:
ack "for.*int .*size\(\)" | ack -v uint
also note for coding:
if you do something like
if( a && b || c)
just place parentheses around (a && b) && always will have
precedence over || but without parentheses this could be overseen
quite fast (at least that's my guess why gcc will warn for this)
Signed-off-by: balrok <der-coole-carl@gmx.net>
This commit is contained in:
parent
56ddf40d62
commit
bd30769dec
36 changed files with 96 additions and 101 deletions
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@ -4866,6 +4866,7 @@ SpellCastResult Spell::CheckCasterAuras() const
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else if ( m_spellInfo->PreventionType == SPELL_PREVENTION_TYPE_SILENCE)
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return SPELL_FAILED_SILENCED;
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break;
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default: break;
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}
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}
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}
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@ -5987,4 +5988,4 @@ void Spell::FillRaidOrPartyHealthPriorityTargets( UnitList &TagUnitMap, Unit* me
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TagUnitMap.push_back(healthQueue.top().getUnit());
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healthQueue.pop();
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}
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}
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}
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