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[8475] fixed some gcc-warnings
all warnings from Wunused
and some from Wall
cause unused may be most interesting for some:
they were in following files:
src/game/Level2.cpp
src/game/Map.cpp
src/game/SpellAuras.cpp
src/game/Unit.cpp
src/mangosd/Master.cpp
but i guess mostly someone just fogot to remove this code
for some unsigned vs signed warnings i used:
ack "for.*int .*size\(\)" | ack -v uint
also note for coding:
if you do something like
if( a && b || c)
just place parentheses around (a && b) && always will have
precedence over || but without parentheses this could be overseen
quite fast (at least that's my guess why gcc will warn for this)
Signed-off-by: balrok <der-coole-carl@gmx.net>
This commit is contained in:
parent
56ddf40d62
commit
bd30769dec
36 changed files with 96 additions and 101 deletions
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@ -597,14 +597,14 @@ void WorldSession::LoadAccountData(QueryResult* result, uint32 mask)
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if (type >= NUM_ACCOUNT_DATA_TYPES)
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{
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sLog.outError("Table `%s` have invalid account data type (%u), ignore.",
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mask == GLOBAL_CACHE_MASK ? "account_data" : "character_account_data");
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mask == GLOBAL_CACHE_MASK ? "account_data" : "character_account_data", type);
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continue;
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}
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if ((mask & (1 << type))==0)
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{
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sLog.outError("Table `%s` have non appropriate for table account data type (%u), ignore.",
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mask == GLOBAL_CACHE_MASK ? "account_data" : "character_account_data");
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mask == GLOBAL_CACHE_MASK ? "account_data" : "character_account_data", type);
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continue;
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}
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@ -887,4 +887,4 @@ void WorldSession::SetPlayer( Player *plr )
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// set m_GUID that can be used while player loggined and later until m_playerRecentlyLogout not reset
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if(_player)
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m_GUIDLow = _player->GetGUIDLow();
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}
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}
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