From bd48d3cdc94e60b4d77f482ffdf64bb24286dacf Mon Sep 17 00:00:00 2001 From: NoFantasy Date: Wed, 17 Nov 2010 19:09:14 +0100 Subject: [PATCH] [10731] Remove redundant isAlive-check, thanks LordJZ for notice Signed-off-by: NoFantasy --- src/game/Spell.cpp | 3 --- src/shared/revision_nr.h | 2 +- 2 files changed, 1 insertion(+), 4 deletions(-) diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index fa09e837b..dc3dbdd3c 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -5380,9 +5380,6 @@ SpellCastResult Spell::CheckPetCast(Unit* target) if(_target) //for target dead/target not valid { - if(!_target->isAlive()) - return SPELL_FAILED_BAD_TARGETS; - if (!_target->isTargetableForAttack()) return SPELL_FAILED_BAD_TARGETS; // guessed error diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index f02e8b12c..84f8d07eb 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "10730" + #define REVISION_NR "10731" #endif // __REVISION_NR_H__