diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 2b33eb88a..fe3ea8d8c 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -5601,7 +5601,7 @@ bool Player::UpdateFishingSkill() // levels sync. with spell requirement for skill levels to learn // bonus abilities in sSkillLineAbilityStore // Used only to avoid scan DBC at each skill grow -static uint32 bonusSkillLevels[] = {75, 150, 225, 300, 375, 450}; +static uint32 bonusSkillLevels[] = {75, 150, 225, 300, 375, 450, 525}; bool Player::UpdateSkillPro(uint16 SkillId, int32 Chance, uint32 step) { diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 6eb5b0027..2e446ee02 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "12739" + #define REVISION_NR "12740" #endif // __REVISION_NR_H__