From bdf6667db8621e62ea41d49e5de4ed9dda53b4a9 Mon Sep 17 00:00:00 2001 From: DiSlord Date: Sat, 28 Mar 2009 13:34:46 +0300 Subject: [PATCH] [7566] Fix shield block value pct mod use (apply it on strength bonus also) Signed-off-by: DiSlord --- src/game/Player.cpp | 4 +--- src/shared/revision_nr.h | 2 +- 2 files changed, 2 insertions(+), 4 deletions(-) diff --git a/src/game/Player.cpp b/src/game/Player.cpp index eadfe40f2..e745cf509 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -4505,9 +4505,7 @@ float Player::GetTotalBaseModValue(BaseModGroup modGroup) const uint32 Player::GetShieldBlockValue() const { - BaseModGroup modGroup = SHIELD_BLOCK_VALUE; - - float value = GetTotalBaseModValue(modGroup) + GetStat(STAT_STRENGTH) * 0.5f - 10; + float value = (m_auraBaseMod[SHIELD_BLOCK_VALUE][FLAT_MOD] + GetStat(STAT_STRENGTH) * 0.5f - 10)*m_auraBaseMod[SHIELD_BLOCK_VALUE][PCT_MOD]; value = (value < 0) ? 0 : value; diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 078a11e09..24fd8357b 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "7565" + #define REVISION_NR "7566" #endif // __REVISION_NR_H__