From bee93cb17c267f82aec0cbbdf80d52eabf7c6761 Mon Sep 17 00:00:00 2001 From: VladimirMangos Date: Thu, 4 Mar 2010 08:52:59 +0300 Subject: [PATCH] [9511] Hotfix for low chance crash at not accessable gameobject cast. --- src/game/Spell.h | 2 +- src/shared/revision_nr.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/game/Spell.h b/src/game/Spell.h index 206f55778..e72705161 100644 --- a/src/game/Spell.h +++ b/src/game/Spell.h @@ -664,7 +664,7 @@ namespace MaNGOS : i_data(&data), i_spell(spell), i_push_type(type), i_radius(radius), i_TargetType(TargetType) { i_originalCaster = spell.GetCastingObject(); - i_playerControled = i_originalCaster->IsControlledByPlayer(); + i_playerControled = i_originalCaster ? i_originalCaster->IsControlledByPlayer() : false; } template inline void Visit(GridRefManager &m) diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 70a615730..7156e2ff6 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "9510" + #define REVISION_NR "9511" #endif // __REVISION_NR_H__