Drop Say/Yell/etc string versions.

1) DB based string_id versions must be used.
2) for debug purposes raw WorldObject::MonsterSay/etc versions can be used
This commit is contained in:
VladimirMangos 2009-02-19 11:57:05 +03:00
parent 1206026b44
commit bf5e1908d6
6 changed files with 6 additions and 22 deletions

View file

@ -49,7 +49,7 @@ bool ChatHandler::HandleNpcSayCommand(const char* args)
return false;
}
pCreature->Say(args, LANG_UNIVERSAL, 0);
pCreature->MonsterSay(args, LANG_UNIVERSAL, 0);
return true;
}
@ -67,7 +67,7 @@ bool ChatHandler::HandleNpcYellCommand(const char* args)
return false;
}
pCreature->Yell(args, LANG_UNIVERSAL, 0);
pCreature->MonsterYell(args, LANG_UNIVERSAL, 0);
return true;
}
@ -87,7 +87,7 @@ bool ChatHandler::HandleNpcTextEmoteCommand(const char* args)
return false;
}
pCreature->TextEmote(args, 0);
pCreature->MonsterTextEmote(args, 0);
return true;
}
@ -115,7 +115,7 @@ bool ChatHandler::HandleNpcWhisperCommand(const char* args)
if (HasLowerSecurity(objmgr.GetPlayer(receiver_guid), 0))
return false;
pCreature->Whisper(text,receiver_guid);
pCreature->MonsterWhisper(text,receiver_guid);
return true;
}