[7418] Implement new log filter LogFilter_AchievementUpdates that let avoid achievments updates spam in logs if not needed.

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This commit is contained in:
VladimirMangos 2009-03-09 07:57:06 +03:00
parent 44f3c15710
commit bf718ea961
5 changed files with 18 additions and 7 deletions

View file

@ -308,7 +308,10 @@ void AchievementMgr::LoadFromDB(QueryResult *achievementResult, QueryResult *cri
void AchievementMgr::SendAchievementEarned(AchievementEntry const* achievement)
{
sLog.outDebug("AchievementMgr::SendAchievementEarned(%u)", achievement->ID);
#ifdef MANGOS_DEBUG
if((sLog.getLogFilter() & LOG_FILTER_ACHIEVEMENT_UPDATES)==0)
sLog.outDebug("AchievementMgr::SendAchievementEarned(%u)", achievement->ID);
#endif
if(Guild* guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()))
{
@ -392,7 +395,8 @@ static const uint32 achievIdForDangeon[][4] =
*/
void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, uint32 miscvalue1, uint32 miscvalue2, Unit *unit, uint32 time)
{
sLog.outDetail("AchievementMgr::UpdateAchievementCriteria(%u, %u, %u, %u)", type, miscvalue1, miscvalue2, time);
if((sLog.getLogFilter() & LOG_FILTER_ACHIEVEMENT_UPDATES)==0)
sLog.outDetail("AchievementMgr::UpdateAchievementCriteria(%u, %u, %u, %u)", type, miscvalue1, miscvalue2, time);
if (!sWorld.getConfig(CONFIG_GM_ALLOW_ACHIEVEMENT_GAINS) && m_player->GetSession()->GetSecurity() > SEC_PLAYER)
return;
@ -1023,7 +1027,9 @@ AchievementCompletionState AchievementMgr::GetAchievementCompletionState(Achieve
void AchievementMgr::SetCriteriaProgress(AchievementCriteriaEntry const* entry, uint32 changeValue, ProgressType ptype)
{
sLog.outDetail("AchievementMgr::SetCriteriaProgress(%u, %u) for (GUID:%u)", entry->ID, changeValue);
if((sLog.getLogFilter() & LOG_FILTER_ACHIEVEMENT_UPDATES)==0)
sLog.outDetail("AchievementMgr::SetCriteriaProgress(%u, %u) for (GUID:%u)", entry->ID, changeValue);
CriteriaProgress *progress = NULL;
CriteriaProgressMap::iterator iter = m_criteriaProgress.find(entry->ID);