[9479] Use Clear call in MotionMaster::Initilize

Function can be called from deep code in time MotionMaster::Update.
So need use safe way cleanup with possible delayed movegens deletion.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
Quriq14 2010-02-28 09:39:31 +03:00 committed by VladimirMangos
parent e05f4b1b03
commit bf7616138b
3 changed files with 42 additions and 57 deletions

View file

@ -40,20 +40,13 @@ void
MotionMaster::Initialize()
{
// clear ALL movement generators (including default)
while(!empty())
{
MovementGenerator *curr = top();
pop();
curr->Finalize(*i_owner);
if( !isStatic( curr ) )
delete curr;
}
Clear(false,true);
// set new default movement generator
if(i_owner->GetTypeId() == TYPEID_UNIT)
if (i_owner->GetTypeId() == TYPEID_UNIT)
{
MovementGenerator* movement = FactorySelector::selectMovementGenerator((Creature*)i_owner);
push( movement == NULL ? &si_idleMovement : movement );
push(movement == NULL ? &si_idleMovement : movement);
top()->Initialize(*i_owner);
}
else
@ -63,14 +56,7 @@ MotionMaster::Initialize()
MotionMaster::~MotionMaster()
{
// clear ALL movement generators (including default)
while(!empty())
{
MovementGenerator *curr = top();
pop();
curr->Finalize(*i_owner);
if( !isStatic( curr ) )
delete curr;
}
DirectClean(false,true);
}
void
@ -112,18 +98,18 @@ MotionMaster::UpdateMotion(uint32 diff)
}
void
MotionMaster::DirectClean(bool reset)
MotionMaster::DirectClean(bool reset, bool all)
{
while( !empty() && size() > 1 )
while( all ? !empty() : size() > 1 )
{
MovementGenerator *curr = top();
pop();
curr->Finalize(*i_owner);
if( !isStatic( curr ) )
if (!isStatic( curr ))
delete curr;
}
if (reset)
if (!all && reset)
{
assert( !empty() );
top()->Reset(*i_owner);
@ -131,20 +117,25 @@ MotionMaster::DirectClean(bool reset)
}
void
MotionMaster::DelayedClean()
MotionMaster::DelayedClean(bool reset, bool all)
{
if (empty() || size() == 1)
if(reset)
m_cleanFlag |= MMCF_RESET;
else
m_cleanFlag &= ~MMCF_RESET;
if (empty() || !all && size() == 1)
return;
if(!m_expList)
if (!m_expList)
m_expList = new ExpireList();
while( !empty() && size() > 1 )
while( all ? !empty() : size() > 1 )
{
MovementGenerator *curr = top();
pop();
curr->Finalize(*i_owner);
if( !isStatic( curr ) )
if (!isStatic( curr ))
m_expList->push_back(curr);
}
}
@ -152,7 +143,7 @@ MotionMaster::DelayedClean()
void
MotionMaster::DirectExpire(bool reset)
{
if( empty() || size() == 1 )
if (empty() || size() == 1)
return;
MovementGenerator *curr = top();
@ -170,25 +161,31 @@ MotionMaster::DirectExpire(bool reset)
// it can add another motions instead
curr->Finalize(*i_owner);
if( !isStatic(curr) )
if (!isStatic(curr))
delete curr;
if( empty() )
if (empty())
Initialize();
if (reset) top()->Reset(*i_owner);
if (reset)
top()->Reset(*i_owner);
}
void
MotionMaster::DelayedExpire()
MotionMaster::DelayedExpire(bool reset)
{
if( empty() || size() == 1 )
if (reset)
m_cleanFlag |= MMCF_RESET;
else
m_cleanFlag &= ~MMCF_RESET;
if (empty() || size() == 1)
return;
MovementGenerator *curr = top();
pop();
if(!m_expList)
if (!m_expList)
m_expList = new ExpireList();
// also drop stored under top() targeted motions
@ -202,14 +199,14 @@ MotionMaster::DelayedExpire()
curr->Finalize(*i_owner);
if( !isStatic(curr) )
if (!isStatic(curr))
m_expList->push_back(curr);
}
void MotionMaster::MoveIdle()
{
if( empty() || !isStatic( top() ) )
push( &si_idleMovement );
if (empty() || !isStatic(top()))
push(&si_idleMovement);
}
void

View file

@ -79,29 +79,17 @@ class MANGOS_DLL_SPEC MotionMaster : private std::stack<MovementGenerator *>
const_iterator end() const { return Impl::c.end(); }
void UpdateMotion(uint32 diff);
void Clear(bool reset = true)
void Clear(bool reset = true, bool all = false)
{
if (m_cleanFlag & MMCF_UPDATE)
{
if(reset)
m_cleanFlag |= MMCF_RESET;
else
m_cleanFlag &= ~MMCF_RESET;
DelayedClean();
}
DelayedClean(reset, all);
else
DirectClean(reset);
DirectClean(reset, all);
}
void MovementExpired(bool reset = true)
{
if (m_cleanFlag & MMCF_UPDATE)
{
if(reset)
m_cleanFlag |= MMCF_RESET;
else
m_cleanFlag &= ~MMCF_RESET;
DelayedExpire();
}
DelayedExpire(reset);
else
DirectExpire(reset);
}
@ -129,11 +117,11 @@ class MANGOS_DLL_SPEC MotionMaster : private std::stack<MovementGenerator *>
private:
void Mutate(MovementGenerator *m); // use Move* functions instead
void DirectClean(bool reset);
void DelayedClean();
void DirectClean(bool reset, bool all);
void DelayedClean(bool reset, bool all);
void DirectExpire(bool reset);
void DelayedExpire();
void DelayedExpire(bool reset);
Unit *i_owner;
ExpireList *m_expList;

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "9478"
#define REVISION_NR "9479"
#endif // __REVISION_NR_H__