[7492] Rename subcommands functions to names more similar related chat commands

This commit is contained in:
VladimirMangos 2009-03-19 11:57:26 +03:00
parent dc92e36c00
commit bfa67880f2
7 changed files with 141 additions and 141 deletions

View file

@ -223,7 +223,7 @@ bool ChatHandler::HandleGMChatCommand(const char* args)
}
//Enable\Dissable Invisible mode
bool ChatHandler::HandleVisibleCommand(const char* args)
bool ChatHandler::HandleGMVisibleCommand(const char* args)
{
if (!*args)
{
@ -1972,7 +1972,7 @@ bool ChatHandler::HandleWhispersCommand(const char* args)
}
//Play sound
bool ChatHandler::HandlePlaySoundCommand(const char* args)
bool ChatHandler::HandleDebugPlaySoundCommand(const char* args)
{
// USAGE: .debug playsound #soundid
// #soundid - ID decimal number from SoundEntries.dbc (1st column)
@ -2089,7 +2089,7 @@ bool ChatHandler::HandleSendMailCommand(const char* args)
}
// teleport player to given game_tele.entry
bool ChatHandler::HandleNameTeleCommand(const char * args)
bool ChatHandler::HandleTeleNameCommand(const char * args)
{
if(!*args)
return false;
@ -2166,7 +2166,7 @@ bool ChatHandler::HandleNameTeleCommand(const char * args)
}
//Teleport group to given game_tele.entry
bool ChatHandler::HandleGroupTeleCommand(const char * args)
bool ChatHandler::HandleTeleGroupCommand(const char * args)
{
if(!*args)
return false;
@ -2557,7 +2557,7 @@ bool ChatHandler::HandleGoGridCommand(const char* args)
return true;
}
bool ChatHandler::HandleDrunkCommand(const char* args)
bool ChatHandler::HandleModifyDrunkCommand(const char* args)
{
if(!*args) return false;