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[7492] Rename subcommands functions to names more similar related chat commands
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parent
dc92e36c00
commit
bfa67880f2
7 changed files with 141 additions and 141 deletions
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@ -155,7 +155,7 @@ bool ChatHandler::HandleUnmuteCommand(const char* args)
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return true;
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}
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bool ChatHandler::HandleTargetObjectCommand(const char* args)
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bool ChatHandler::HandleGameObjectTargetCommand(const char* args)
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{
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Player* pl = m_session->GetPlayer();
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QueryResult *result;
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@ -1702,7 +1702,7 @@ bool ChatHandler::HandleItemMoveCommand(const char* args)
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}
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//delete object by selection or guid
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bool ChatHandler::HandleDelObjectCommand(const char* args)
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bool ChatHandler::HandleGameObjectDeleteCommand(const char* args)
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{
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// number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r
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char* cId = extractKeyFromLink((char*)args,"Hgameobject");
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@ -1750,7 +1750,7 @@ bool ChatHandler::HandleDelObjectCommand(const char* args)
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}
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//turn selected object
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bool ChatHandler::HandleTurnObjectCommand(const char* args)
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bool ChatHandler::HandleGameObjectTurnCommand(const char* args)
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{
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// number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r
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char* cId = extractKeyFromLink((char*)args,"Hgameobject");
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@ -1804,7 +1804,7 @@ bool ChatHandler::HandleTurnObjectCommand(const char* args)
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}
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//move selected object
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bool ChatHandler::HandleMoveObjectCommand(const char* args)
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bool ChatHandler::HandleGameObjectMoveCommand(const char* args)
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{
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// number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r
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char* cId = extractKeyFromLink((char*)args,"Hgameobject");
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@ -1899,7 +1899,7 @@ bool ChatHandler::HandleDeMorphCommand(const char* /*args*/)
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}
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//morph creature or player
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bool ChatHandler::HandleMorphCommand(const char* args)
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bool ChatHandler::HandleModifyMorphCommand(const char* args)
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{
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if (!*args)
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return false;
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@ -3623,7 +3623,7 @@ bool ChatHandler::HandleCustomizeCommand(const char* args)
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}
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//spawn go
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bool ChatHandler::HandleGameObjectCommand(const char* args)
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bool ChatHandler::HandleGameObjectAddCommand(const char* args)
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{
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if (!*args)
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return false;
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@ -3692,7 +3692,7 @@ bool ChatHandler::HandleGameObjectCommand(const char* args)
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}
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//show animation
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bool ChatHandler::HandleAnimCommand(const char* args)
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bool ChatHandler::HandleDebugAnimCommand(const char* args)
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{
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if (!*args)
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return false;
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@ -3703,7 +3703,7 @@ bool ChatHandler::HandleAnimCommand(const char* args)
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}
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//change standstate
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bool ChatHandler::HandleStandStateCommand(const char* args)
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bool ChatHandler::HandleModifyStandStateCommand(const char* args)
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{
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if (!*args)
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return false;
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@ -3714,7 +3714,7 @@ bool ChatHandler::HandleStandStateCommand(const char* args)
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return true;
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}
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bool ChatHandler::HandleAddHonorCommand(const char* args)
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bool ChatHandler::HandleHonorAddCommand(const char* args)
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{
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if (!*args)
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return false;
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@ -3754,7 +3754,7 @@ bool ChatHandler::HandleHonorAddKillCommand(const char* /*args*/)
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return true;
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}
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bool ChatHandler::HandleUpdateHonorFieldsCommand(const char* /*args*/)
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bool ChatHandler::HandleHonorUpdateCommand(const char* /*args*/)
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{
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Player *target = getSelectedPlayer();
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if(!target)
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@ -4298,7 +4298,7 @@ bool ChatHandler::HandleWaterwalkCommand(const char* args)
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}
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//set pahsemask for selected object
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bool ChatHandler::HandleGOPhaseCommand(const char* args)
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bool ChatHandler::HandleGameObjectPhaseCommand(const char* args)
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{
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// number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r
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char* cId = extractKeyFromLink((char*)args,"Hgameobject");
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