mirror of
https://github.com/mangosfour/server.git
synced 2025-12-13 22:37:03 +00:00
[7492] Rename subcommands functions to names more similar related chat commands
This commit is contained in:
parent
dc92e36c00
commit
bfa67880f2
7 changed files with 141 additions and 141 deletions
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@ -107,33 +107,33 @@ ChatCommand * ChatHandler::getCommandTable()
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static ChatCommand debugCommandTable[] =
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{
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{ "inarc", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugInArcCommand, "", NULL },
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{ "spellfail", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSpellFailCommand, "", NULL },
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{ "setpoi", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSetPoiCommand, "", NULL },
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{ "qpartymsg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendQuestPartyMsgCommand, "", NULL },
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{ "qinvalidmsg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendQuestInvalidMsgCommand, "", NULL },
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{ "equiperr", SEC_ADMINISTRATOR, false, &ChatHandler::HandleEquipErrorCommand, "", NULL },
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{ "sellerr", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSellErrorCommand, "", NULL },
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{ "buyerr", SEC_ADMINISTRATOR, false, &ChatHandler::HandleBuyErrorCommand, "", NULL },
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{ "sendopcode", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendOpcodeCommand, "", NULL },
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{ "spawnvehicle", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSpawnVehicle, "", NULL },
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{ "uws", SEC_ADMINISTRATOR, false, &ChatHandler::HandleUpdateWorldStateCommand, "", NULL },
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{ "ps", SEC_ADMINISTRATOR, false, &ChatHandler::HandlePlaySound2Command, "", NULL },
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{ "scn", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendChannelNotifyCommand, "", NULL },
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{ "scm", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendChatMsgCommand, "", NULL },
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{ "sps", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendSetPhaseShiftCommand, "", NULL },
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{ "getitemstate", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGetItemState, "", NULL },
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{ "playsound", SEC_MODERATOR, false, &ChatHandler::HandlePlaySoundCommand, "", NULL },
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{ "update", SEC_ADMINISTRATOR, false, &ChatHandler::HandleUpdate, "", NULL },
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{ "setvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSetValue, "", NULL },
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{ "getvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGetValue, "", NULL },
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{ "Mod32Value", SEC_ADMINISTRATOR, false, &ChatHandler::HandleMod32Value, "", NULL },
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{ "anim", SEC_GAMEMASTER, false, &ChatHandler::HandleAnimCommand, "", NULL },
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{ "lootrecipient", SEC_GAMEMASTER, false, &ChatHandler::HandleGetLootRecipient, "", NULL },
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{ "arena", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugArenaCommand, "", NULL },
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{ "bg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugBattlegroundCommand, "", NULL },
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{ "sendlargepacket",SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendLargePacketCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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{ "inarc", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugInArcCommand, "", NULL },
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{ "spellfail", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSpellFailCommand, "", NULL },
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{ "setpoi", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSetPoiCommand, "", NULL },
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{ "qpartymsg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendQuestPartyMsgCommand, "", NULL },
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{ "qinvalidmsg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendQuestInvalidMsgCommand, "", NULL },
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{ "equiperr", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugEquipErrorCommand, "", NULL },
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{ "sellerr", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSellErrorCommand, "", NULL },
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{ "buyerr", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugBuyErrorCommand, "", NULL },
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{ "sendopcode", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendOpcodeCommand, "", NULL },
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{ "spawnvehicle", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSpawnVehicle, "", NULL },
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{ "uws", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugUpdateWorldStateCommand, "", NULL },
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{ "ps", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugPlaySound2Command, "", NULL },
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{ "scn", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendChannelNotifyCommand, "", NULL },
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{ "scm", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendChatMsgCommand, "", NULL },
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{ "sps", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendSetPhaseShiftCommand, "", NULL },
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{ "getitemstate", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugGetItemState, "", NULL },
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{ "playsound", SEC_MODERATOR, false, &ChatHandler::HandleDebugPlaySoundCommand, "", NULL },
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{ "update", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugUpdate, "", NULL },
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{ "setvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSetValue, "", NULL },
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{ "getvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugGetValue, "", NULL },
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{ "Mod32Value", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugMod32Value, "", NULL },
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{ "anim", SEC_GAMEMASTER, false, &ChatHandler::HandleDebugAnimCommand, "", NULL },
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{ "lootrecipient", SEC_GAMEMASTER, false, &ChatHandler::HandleDebugGetLootRecipient, "", NULL },
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{ "arena", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugArenaCommand, "", NULL },
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{ "bg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugBattlegroundCommand, "", NULL },
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{ "sendlargepacket",SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendLargePacketCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand eventCommandTable[] =
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@ -150,8 +150,8 @@ ChatCommand * ChatHandler::getCommandTable()
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{ "chat", SEC_MODERATOR, false, &ChatHandler::HandleGMChatCommand, "", NULL },
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{ "ingame", SEC_PLAYER, true, &ChatHandler::HandleGMListIngameCommand, "", NULL },
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{ "list", SEC_ADMINISTRATOR, true, &ChatHandler::HandleGMListFullCommand, "", NULL },
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{ "visible", SEC_MODERATOR, false, &ChatHandler::HandleVisibleCommand, "", NULL },
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{ "fly", SEC_ADMINISTRATOR, false, &ChatHandler::HandleFlyModeCommand, "", NULL },
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{ "visible", SEC_MODERATOR, false, &ChatHandler::HandleGMVisibleCommand, "", NULL },
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{ "fly", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGMFlyModeCommand, "", NULL },
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{ "", SEC_MODERATOR, false, &ChatHandler::HandleGMmodeCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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@ -172,13 +172,13 @@ ChatCommand * ChatHandler::getCommandTable()
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static ChatCommand gobjectCommandTable[] =
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{
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{ "add", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectCommand, "", NULL },
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{ "delete", SEC_GAMEMASTER, false, &ChatHandler::HandleDelObjectCommand, "", NULL },
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{ "move", SEC_GAMEMASTER, false, &ChatHandler::HandleMoveObjectCommand, "", NULL },
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{ "near", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNearObjectCommand, "", NULL },
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{ "setphase", SEC_GAMEMASTER, false, &ChatHandler::HandleGOPhaseCommand, "", NULL },
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{ "target", SEC_GAMEMASTER, false, &ChatHandler::HandleTargetObjectCommand, "", NULL },
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{ "turn", SEC_GAMEMASTER, false, &ChatHandler::HandleTurnObjectCommand, "", NULL },
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{ "add", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectAddCommand, "", NULL },
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{ "delete", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectDeleteCommand, "", NULL },
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{ "move", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectMoveCommand, "", NULL },
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{ "near", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGameObjectNearCommand, "", NULL },
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{ "setphase", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectPhaseCommand, "", NULL },
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{ "target", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectTargetCommand, "", NULL },
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{ "turn", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectTurnCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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@ -194,9 +194,9 @@ ChatCommand * ChatHandler::getCommandTable()
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static ChatCommand honorCommandTable[] =
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{
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{ "add", SEC_GAMEMASTER, false, &ChatHandler::HandleAddHonorCommand, "", NULL },
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{ "add", SEC_GAMEMASTER, false, &ChatHandler::HandleHonorAddCommand, "", NULL },
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{ "addkill", SEC_GAMEMASTER, false, &ChatHandler::HandleHonorAddKillCommand, "", NULL },
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{ "update", SEC_GAMEMASTER, false, &ChatHandler::HandleUpdateHonorFieldsCommand, "", NULL },
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{ "update", SEC_GAMEMASTER, false, &ChatHandler::HandleHonorUpdateCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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@ -281,9 +281,9 @@ ChatCommand * ChatHandler::getCommandTable()
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{ "honor", SEC_MODERATOR, false, &ChatHandler::HandleModifyHonorCommand, "", NULL },
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{ "rep", SEC_MODERATOR, false, &ChatHandler::HandleModifyRepCommand, "", NULL },
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{ "arena", SEC_MODERATOR, false, &ChatHandler::HandleModifyArenaCommand, "", NULL },
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{ "drunk", SEC_MODERATOR, false, &ChatHandler::HandleDrunkCommand, "", NULL },
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{ "standstate", SEC_GAMEMASTER, false, &ChatHandler::HandleStandStateCommand, "", NULL },
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{ "morph", SEC_GAMEMASTER, false, &ChatHandler::HandleMorphCommand, "", NULL },
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{ "drunk", SEC_MODERATOR, false, &ChatHandler::HandleModifyDrunkCommand, "", NULL },
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{ "standstate", SEC_GAMEMASTER, false, &ChatHandler::HandleModifyStandStateCommand, "", NULL },
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{ "morph", SEC_GAMEMASTER, false, &ChatHandler::HandleModifyMorphCommand, "", NULL },
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{ "phase", SEC_GAMEMASTER, false, &ChatHandler::HandleModifyPhaseCommand, "", NULL },
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{ "gender", SEC_ADMINISTRATOR, false, &ChatHandler::HandleModifyGenderCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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@ -327,16 +327,16 @@ ChatCommand * ChatHandler::getCommandTable()
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static ChatCommand pdumpCommandTable[] =
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{
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{ "load", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLoadPDumpCommand, "", NULL },
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{ "write", SEC_ADMINISTRATOR, true, &ChatHandler::HandleWritePDumpCommand, "", NULL },
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{ "load", SEC_ADMINISTRATOR, true, &ChatHandler::HandlePDumpLoadCommand, "", NULL },
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{ "write", SEC_ADMINISTRATOR, true, &ChatHandler::HandlePDumpWriteCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand questCommandTable[] =
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{
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{ "add", SEC_ADMINISTRATOR, false, &ChatHandler::HandleAddQuest, "", NULL },
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{ "complete", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCompleteQuest, "", NULL },
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{ "remove", SEC_ADMINISTRATOR, false, &ChatHandler::HandleRemoveQuest, "", NULL },
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{ "add", SEC_ADMINISTRATOR, false, &ChatHandler::HandleQuestAdd, "", NULL },
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{ "complete", SEC_ADMINISTRATOR, false, &ChatHandler::HandleQuestComplete, "", NULL },
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{ "remove", SEC_ADMINISTRATOR, false, &ChatHandler::HandleQuestRemove, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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@ -479,10 +479,10 @@ ChatCommand * ChatHandler::getCommandTable()
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static ChatCommand teleCommandTable[] =
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{
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{ "add", SEC_ADMINISTRATOR, false, &ChatHandler::HandleAddTeleCommand, "", NULL },
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{ "del", SEC_ADMINISTRATOR, true, &ChatHandler::HandleDelTeleCommand, "", NULL },
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{ "name", SEC_MODERATOR, true, &ChatHandler::HandleNameTeleCommand, "", NULL },
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{ "group", SEC_MODERATOR, false, &ChatHandler::HandleGroupTeleCommand, "", NULL },
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{ "add", SEC_ADMINISTRATOR, false, &ChatHandler::HandleTeleAddCommand, "", NULL },
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{ "del", SEC_ADMINISTRATOR, true, &ChatHandler::HandleTeleDelCommand, "", NULL },
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{ "name", SEC_MODERATOR, true, &ChatHandler::HandleTeleNameCommand, "", NULL },
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{ "group", SEC_MODERATOR, false, &ChatHandler::HandleTeleGroupCommand, "", NULL },
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{ "", SEC_MODERATOR, false, &ChatHandler::HandleTeleCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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@ -110,13 +110,13 @@ class ChatHandler
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bool HandleNotifyCommand(const char* args);
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bool HandleGMmodeCommand(const char* args);
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bool HandleGMChatCommand(const char* args);
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bool HandleVisibleCommand(const char* args);
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bool HandleGMVisibleCommand(const char* args);
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bool HandleGPSCommand(const char* args);
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bool HandleTaxiCheatCommand(const char* args);
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bool HandleWhispersCommand(const char* args);
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bool HandleNameTeleCommand(const char* args);
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bool HandleGroupTeleCommand(const char* args);
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bool HandleDrunkCommand(const char* args);
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bool HandleTeleNameCommand(const char* args);
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bool HandleTeleGroupCommand(const char* args);
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bool HandleModifyDrunkCommand(const char* args);
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bool HandleSendItemsCommand(const char* args);
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bool HandleSendMailCommand(const char* args);
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bool HandleSendMoneyCommand(const char* args);
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@ -298,13 +298,13 @@ class ChatHandler
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bool HandleServerShutDownCommand(const char* args);
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bool HandleServerShutDownCancelCommand(const char* args);
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bool HandleAddHonorCommand(const char* args);
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bool HandleHonorAddCommand(const char* args);
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bool HandleHonorAddKillCommand(const char* args);
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bool HandleUpdateHonorFieldsCommand(const char* args);
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bool HandleHonorUpdateCommand(const char* args);
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bool HandleLoadScriptsCommand(const char* args);
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bool HandleSendQuestPartyMsgCommand(const char* args);
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bool HandleSendQuestInvalidMsgCommand(const char* args);
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bool HandleDebugSendQuestPartyMsgCommand(const char* args);
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bool HandleDebugSendQuestInvalidMsgCommand(const char* args);
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bool HandleDebugInArcCommand(const char* args);
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bool HandleDebugSpellFailCommand(const char* args);
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@ -312,17 +312,17 @@ class ChatHandler
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bool HandleGUIDCommand(const char* args);
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bool HandleItemMoveCommand(const char* args);
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bool HandleDeMorphCommand(const char* args);
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bool HandleSetPoiCommand(const char* args);
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bool HandleEquipErrorCommand(const char* args);
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bool HandleDebugSetPoiCommand(const char* args);
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bool HandleDebugEquipErrorCommand(const char* args);
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bool HandleGoCreatureCommand(const char* args);
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bool HandleGoObjectCommand(const char* args);
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bool HandleGoTriggerCommand(const char* args);
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bool HandleGoGraveyardCommand(const char* args);
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bool HandleTargetObjectCommand(const char* args);
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bool HandleDelObjectCommand(const char* args);
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bool HandleMoveObjectCommand(const char* args);
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bool HandleGOPhaseCommand(const char* args);
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bool HandleTurnObjectCommand(const char* args);
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bool HandleGameObjectTargetCommand(const char* args);
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bool HandleGameObjectDeleteCommand(const char* args);
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bool HandleGameObjectMoveCommand(const char* args);
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bool HandleGameObjectPhaseCommand(const char* args);
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bool HandleGameObjectTurnCommand(const char* args);
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bool HandlePInfoCommand(const char* args);
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bool HandlePLimitCommand(const char* args);
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bool HandleMuteCommand(const char* args);
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@ -352,14 +352,14 @@ class ChatHandler
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bool HandleCooldownCommand(const char* args);
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bool HandleUnLearnCommand(const char* args);
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bool HandleGetDistanceCommand(const char* args);
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bool HandleGameObjectCommand(const char* args);
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bool HandleAnimCommand(const char* args);
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bool HandlePlaySoundCommand(const char* args);
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bool HandleStandStateCommand(const char* args);
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bool HandleGameObjectAddCommand(const char* args);
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bool HandleDebugAnimCommand(const char* args);
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bool HandleDebugPlaySoundCommand(const char* args);
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bool HandleModifyStandStateCommand(const char* args);
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bool HandleDieCommand(const char* args);
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bool HandleDamageCommand(const char *args);
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bool HandleReviveCommand(const char* args);
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bool HandleMorphCommand(const char* args);
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bool HandleModifyMorphCommand(const char* args);
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bool HandleAuraCommand(const char* args);
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bool HandleUnAuraCommand(const char* args);
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bool HandleLinkGraveCommand(const char* args);
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@ -377,13 +377,13 @@ class ChatHandler
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bool HandleGuildUninviteCommand(const char* args);
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bool HandleGuildRankCommand(const char* args);
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bool HandleGuildDeleteCommand(const char* args);
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bool HandleUpdate(const char* args);
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bool HandleDebugUpdate(const char* args);
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bool HandleBankCommand(const char* args);
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bool HandleChangeWeather(const char* args);
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bool HandleKickPlayerCommand(const char * args);
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bool HandleTeleCommand(const char * args);
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bool HandleAddTeleCommand(const char * args);
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bool HandleDelTeleCommand(const char * args);
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bool HandleTeleAddCommand(const char * args);
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bool HandleTeleDelCommand(const char * args);
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bool HandleListAurasCommand(const char * args);
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bool HandleResetAchievementsCommand(const char * args);
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@ -402,7 +402,7 @@ class ChatHandler
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bool HandleListCreatureCommand(const char* args);
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bool HandleListItemCommand(const char* args);
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bool HandleListObjectCommand(const char* args);
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bool HandleNearObjectCommand(const char* args);
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bool HandleGameObjectNearCommand(const char* args);
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bool HandlePasswordCommand(const char* args);
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bool HandleLockAccountCommand(const char* args);
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bool HandleRespawnCommand(const char* args);
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@ -411,18 +411,18 @@ class ChatHandler
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bool HandleWpShowCommand(const char* args);
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bool HandleWpExportCommand(const char* args);
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bool HandleWpImportCommand(const char* args);
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bool HandleFlyModeCommand(const char* args);
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bool HandleSendOpcodeCommand(const char* args);
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bool HandleSellErrorCommand(const char* args);
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bool HandleBuyErrorCommand(const char* args);
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bool HandleUpdateWorldStateCommand(const char* args);
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bool HandlePlaySound2Command(const char* args);
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bool HandleSendChannelNotifyCommand(const char* args);
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bool HandleSendChatMsgCommand(const char* args);
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bool HandleGMFlyModeCommand(const char* args);
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bool HandleDebugSendOpcodeCommand(const char* args);
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bool HandleDebugSellErrorCommand(const char* args);
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bool HandleDebugBuyErrorCommand(const char* args);
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bool HandleDebugUpdateWorldStateCommand(const char* args);
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bool HandleDebugPlaySound2Command(const char* args);
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bool HandleDebugSendChannelNotifyCommand(const char* args);
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bool HandleDebugSendChatMsgCommand(const char* args);
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bool HandleRenameCommand(const char * args);
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bool HandleCustomizeCommand(const char * args);
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bool HandleLoadPDumpCommand(const char *args);
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bool HandleWritePDumpCommand(const char *args);
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bool HandlePDumpLoadCommand(const char *args);
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bool HandlePDumpWriteCommand(const char *args);
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bool HandleCastCommand(const char *args);
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bool HandleCastBackCommand(const char *args);
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bool HandleCastDistCommand(const char *args);
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@ -436,21 +436,21 @@ class ChatHandler
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bool HandleWaterwalkCommand(const char* args);
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//! Development Commands
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bool HandleSetValue(const char* args);
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bool HandleGetValue(const char* args);
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bool HandleDebugSetValue(const char* args);
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bool HandleDebugGetValue(const char* args);
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bool HandleSet32Bit(const char* args);
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bool HandleMod32Value(const char* args);
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bool HandleAddQuest(const char * args);
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bool HandleRemoveQuest(const char * args);
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bool HandleCompleteQuest(const char * args);
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bool HandleDebugMod32Value(const char* args);
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bool HandleQuestAdd(const char * args);
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bool HandleQuestRemove(const char * args);
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bool HandleQuestComplete(const char * args);
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bool HandleSaveAllCommand(const char* args);
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bool HandleGetItemState(const char * args);
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bool HandleGetLootRecipient(const char * args);
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bool HandleDebugGetItemState(const char * args);
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bool HandleDebugGetLootRecipient(const char * args);
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bool HandleDebugArenaCommand(const char * args);
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bool HandleDebugBattlegroundCommand(const char * args);
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bool HandleSpawnVehicle(const char * args);
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bool HandleSendLargePacketCommand(const char * args);
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bool HandleSendSetPhaseShiftCommand(const char * args);
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bool HandleDebugSpawnVehicle(const char * args);
|
||||
bool HandleDebugSendLargePacketCommand(const char * args);
|
||||
bool HandleDebugSendSetPhaseShiftCommand(const char * args);
|
||||
|
||||
Player* getSelectedPlayer();
|
||||
Creature* getSelectedCreature();
|
||||
|
|
|
|||
|
|
@ -223,7 +223,7 @@ bool ChatHandler::HandleGMChatCommand(const char* args)
|
|||
}
|
||||
|
||||
//Enable\Dissable Invisible mode
|
||||
bool ChatHandler::HandleVisibleCommand(const char* args)
|
||||
bool ChatHandler::HandleGMVisibleCommand(const char* args)
|
||||
{
|
||||
if (!*args)
|
||||
{
|
||||
|
|
@ -1972,7 +1972,7 @@ bool ChatHandler::HandleWhispersCommand(const char* args)
|
|||
}
|
||||
|
||||
//Play sound
|
||||
bool ChatHandler::HandlePlaySoundCommand(const char* args)
|
||||
bool ChatHandler::HandleDebugPlaySoundCommand(const char* args)
|
||||
{
|
||||
// USAGE: .debug playsound #soundid
|
||||
// #soundid - ID decimal number from SoundEntries.dbc (1st column)
|
||||
|
|
@ -2089,7 +2089,7 @@ bool ChatHandler::HandleSendMailCommand(const char* args)
|
|||
}
|
||||
|
||||
// teleport player to given game_tele.entry
|
||||
bool ChatHandler::HandleNameTeleCommand(const char * args)
|
||||
bool ChatHandler::HandleTeleNameCommand(const char * args)
|
||||
{
|
||||
if(!*args)
|
||||
return false;
|
||||
|
|
@ -2166,7 +2166,7 @@ bool ChatHandler::HandleNameTeleCommand(const char * args)
|
|||
}
|
||||
|
||||
//Teleport group to given game_tele.entry
|
||||
bool ChatHandler::HandleGroupTeleCommand(const char * args)
|
||||
bool ChatHandler::HandleTeleGroupCommand(const char * args)
|
||||
{
|
||||
if(!*args)
|
||||
return false;
|
||||
|
|
@ -2557,7 +2557,7 @@ bool ChatHandler::HandleGoGridCommand(const char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleDrunkCommand(const char* args)
|
||||
bool ChatHandler::HandleModifyDrunkCommand(const char* args)
|
||||
{
|
||||
if(!*args) return false;
|
||||
|
||||
|
|
|
|||
|
|
@ -155,7 +155,7 @@ bool ChatHandler::HandleUnmuteCommand(const char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleTargetObjectCommand(const char* args)
|
||||
bool ChatHandler::HandleGameObjectTargetCommand(const char* args)
|
||||
{
|
||||
Player* pl = m_session->GetPlayer();
|
||||
QueryResult *result;
|
||||
|
|
@ -1702,7 +1702,7 @@ bool ChatHandler::HandleItemMoveCommand(const char* args)
|
|||
}
|
||||
|
||||
//delete object by selection or guid
|
||||
bool ChatHandler::HandleDelObjectCommand(const char* args)
|
||||
bool ChatHandler::HandleGameObjectDeleteCommand(const char* args)
|
||||
{
|
||||
// number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r
|
||||
char* cId = extractKeyFromLink((char*)args,"Hgameobject");
|
||||
|
|
@ -1750,7 +1750,7 @@ bool ChatHandler::HandleDelObjectCommand(const char* args)
|
|||
}
|
||||
|
||||
//turn selected object
|
||||
bool ChatHandler::HandleTurnObjectCommand(const char* args)
|
||||
bool ChatHandler::HandleGameObjectTurnCommand(const char* args)
|
||||
{
|
||||
// number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r
|
||||
char* cId = extractKeyFromLink((char*)args,"Hgameobject");
|
||||
|
|
@ -1804,7 +1804,7 @@ bool ChatHandler::HandleTurnObjectCommand(const char* args)
|
|||
}
|
||||
|
||||
//move selected object
|
||||
bool ChatHandler::HandleMoveObjectCommand(const char* args)
|
||||
bool ChatHandler::HandleGameObjectMoveCommand(const char* args)
|
||||
{
|
||||
// number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r
|
||||
char* cId = extractKeyFromLink((char*)args,"Hgameobject");
|
||||
|
|
@ -1899,7 +1899,7 @@ bool ChatHandler::HandleDeMorphCommand(const char* /*args*/)
|
|||
}
|
||||
|
||||
//morph creature or player
|
||||
bool ChatHandler::HandleMorphCommand(const char* args)
|
||||
bool ChatHandler::HandleModifyMorphCommand(const char* args)
|
||||
{
|
||||
if (!*args)
|
||||
return false;
|
||||
|
|
@ -3623,7 +3623,7 @@ bool ChatHandler::HandleCustomizeCommand(const char* args)
|
|||
}
|
||||
|
||||
//spawn go
|
||||
bool ChatHandler::HandleGameObjectCommand(const char* args)
|
||||
bool ChatHandler::HandleGameObjectAddCommand(const char* args)
|
||||
{
|
||||
if (!*args)
|
||||
return false;
|
||||
|
|
@ -3692,7 +3692,7 @@ bool ChatHandler::HandleGameObjectCommand(const char* args)
|
|||
}
|
||||
|
||||
//show animation
|
||||
bool ChatHandler::HandleAnimCommand(const char* args)
|
||||
bool ChatHandler::HandleDebugAnimCommand(const char* args)
|
||||
{
|
||||
if (!*args)
|
||||
return false;
|
||||
|
|
@ -3703,7 +3703,7 @@ bool ChatHandler::HandleAnimCommand(const char* args)
|
|||
}
|
||||
|
||||
//change standstate
|
||||
bool ChatHandler::HandleStandStateCommand(const char* args)
|
||||
bool ChatHandler::HandleModifyStandStateCommand(const char* args)
|
||||
{
|
||||
if (!*args)
|
||||
return false;
|
||||
|
|
@ -3714,7 +3714,7 @@ bool ChatHandler::HandleStandStateCommand(const char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleAddHonorCommand(const char* args)
|
||||
bool ChatHandler::HandleHonorAddCommand(const char* args)
|
||||
{
|
||||
if (!*args)
|
||||
return false;
|
||||
|
|
@ -3754,7 +3754,7 @@ bool ChatHandler::HandleHonorAddKillCommand(const char* /*args*/)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleUpdateHonorFieldsCommand(const char* /*args*/)
|
||||
bool ChatHandler::HandleHonorUpdateCommand(const char* /*args*/)
|
||||
{
|
||||
Player *target = getSelectedPlayer();
|
||||
if(!target)
|
||||
|
|
@ -4298,7 +4298,7 @@ bool ChatHandler::HandleWaterwalkCommand(const char* args)
|
|||
}
|
||||
|
||||
//set pahsemask for selected object
|
||||
bool ChatHandler::HandleGOPhaseCommand(const char* args)
|
||||
bool ChatHandler::HandleGameObjectPhaseCommand(const char* args)
|
||||
{
|
||||
// number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r
|
||||
char* cId = extractKeyFromLink((char*)args,"Hgameobject");
|
||||
|
|
|
|||
|
|
@ -2368,7 +2368,7 @@ bool ChatHandler::HandleListObjectCommand(const char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleNearObjectCommand(const char* args)
|
||||
bool ChatHandler::HandleGameObjectNearCommand(const char* args)
|
||||
{
|
||||
float distance = (!*args) ? 10 : atol(args);
|
||||
uint32 count = 0;
|
||||
|
|
@ -3984,7 +3984,7 @@ bool ChatHandler::HandleHideAreaCommand(const char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleUpdate(const char* args)
|
||||
bool ChatHandler::HandleDebugUpdate(const char* args)
|
||||
{
|
||||
if(!*args)
|
||||
return false;
|
||||
|
|
@ -4084,7 +4084,7 @@ bool ChatHandler::HandleChangeWeather(const char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleSetValue(const char* args)
|
||||
bool ChatHandler::HandleDebugSetValue(const char* args)
|
||||
{
|
||||
if(!*args)
|
||||
return false;
|
||||
|
|
@ -4135,7 +4135,7 @@ bool ChatHandler::HandleSetValue(const char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleGetValue(const char* args)
|
||||
bool ChatHandler::HandleDebugGetValue(const char* args)
|
||||
{
|
||||
if(!*args)
|
||||
return false;
|
||||
|
|
@ -4208,7 +4208,7 @@ bool ChatHandler::HandleSet32Bit(const char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleMod32Value(const char* args)
|
||||
bool ChatHandler::HandleDebugMod32Value(const char* args)
|
||||
{
|
||||
if(!*args)
|
||||
return false;
|
||||
|
|
@ -4240,7 +4240,7 @@ bool ChatHandler::HandleMod32Value(const char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleAddTeleCommand(const char * args)
|
||||
bool ChatHandler::HandleTeleAddCommand(const char * args)
|
||||
{
|
||||
if(!*args)
|
||||
return false;
|
||||
|
|
@ -4280,7 +4280,7 @@ bool ChatHandler::HandleAddTeleCommand(const char * args)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleDelTeleCommand(const char * args)
|
||||
bool ChatHandler::HandleTeleDelCommand(const char * args)
|
||||
{
|
||||
if(!*args)
|
||||
return false;
|
||||
|
|
@ -4878,7 +4878,7 @@ bool ChatHandler::HandleServerIdleShutDownCommand(const char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleAddQuest(const char* args)
|
||||
bool ChatHandler::HandleQuestAdd(const char* args)
|
||||
{
|
||||
Player* player = getSelectedPlayer();
|
||||
if(!player)
|
||||
|
|
@ -4932,7 +4932,7 @@ bool ChatHandler::HandleAddQuest(const char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleRemoveQuest(const char* args)
|
||||
bool ChatHandler::HandleQuestRemove(const char* args)
|
||||
{
|
||||
Player* player = getSelectedPlayer();
|
||||
if(!player)
|
||||
|
|
@ -4982,7 +4982,7 @@ bool ChatHandler::HandleRemoveQuest(const char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleCompleteQuest(const char* args)
|
||||
bool ChatHandler::HandleQuestComplete(const char* args)
|
||||
{
|
||||
Player* player = getSelectedPlayer();
|
||||
if(!player)
|
||||
|
|
@ -5574,7 +5574,7 @@ bool ChatHandler::HandleRespawnCommand(const char* /*args*/)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleFlyModeCommand(const char* args)
|
||||
bool ChatHandler::HandleGMFlyModeCommand(const char* args)
|
||||
{
|
||||
if(!args)
|
||||
return false;
|
||||
|
|
@ -5600,7 +5600,7 @@ bool ChatHandler::HandleFlyModeCommand(const char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleLoadPDumpCommand(const char *args)
|
||||
bool ChatHandler::HandlePDumpLoadCommand(const char *args)
|
||||
{
|
||||
if(!args)
|
||||
return false;
|
||||
|
|
@ -5711,7 +5711,7 @@ bool ChatHandler::HandleLoadPDumpCommand(const char *args)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleWritePDumpCommand(const char *args)
|
||||
bool ChatHandler::HandlePDumpWriteCommand(const char *args)
|
||||
{
|
||||
if(!args)
|
||||
return false;
|
||||
|
|
|
|||
|
|
@ -66,7 +66,7 @@ bool ChatHandler::HandleDebugSpellFailCommand(const char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleSetPoiCommand(const char* args)
|
||||
bool ChatHandler::HandleDebugSetPoiCommand(const char* args)
|
||||
{
|
||||
Player *pPlayer = m_session->GetPlayer();
|
||||
Unit* target = getSelectedUnit();
|
||||
|
|
@ -92,7 +92,7 @@ bool ChatHandler::HandleSetPoiCommand(const char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleEquipErrorCommand(const char* args)
|
||||
bool ChatHandler::HandleDebugEquipErrorCommand(const char* args)
|
||||
{
|
||||
if(!args)
|
||||
return false;
|
||||
|
|
@ -102,7 +102,7 @@ bool ChatHandler::HandleEquipErrorCommand(const char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleSellErrorCommand(const char* args)
|
||||
bool ChatHandler::HandleDebugSellErrorCommand(const char* args)
|
||||
{
|
||||
if(!args)
|
||||
return false;
|
||||
|
|
@ -112,7 +112,7 @@ bool ChatHandler::HandleSellErrorCommand(const char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleBuyErrorCommand(const char* args)
|
||||
bool ChatHandler::HandleDebugBuyErrorCommand(const char* args)
|
||||
{
|
||||
if(!args)
|
||||
return false;
|
||||
|
|
@ -122,7 +122,7 @@ bool ChatHandler::HandleBuyErrorCommand(const char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleSendOpcodeCommand(const char* /*args*/)
|
||||
bool ChatHandler::HandleDebugSendOpcodeCommand(const char* /*args*/)
|
||||
{
|
||||
Unit *unit = getSelectedUnit();
|
||||
if (!unit || (unit->GetTypeId() != TYPEID_PLAYER))
|
||||
|
|
@ -199,7 +199,7 @@ bool ChatHandler::HandleSendOpcodeCommand(const char* /*args*/)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleUpdateWorldStateCommand(const char* args)
|
||||
bool ChatHandler::HandleDebugUpdateWorldStateCommand(const char* args)
|
||||
{
|
||||
char* w = strtok((char*)args, " ");
|
||||
char* s = strtok(NULL, " ");
|
||||
|
|
@ -213,7 +213,7 @@ bool ChatHandler::HandleUpdateWorldStateCommand(const char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandlePlaySound2Command(const char* args)
|
||||
bool ChatHandler::HandleDebugPlaySound2Command(const char* args)
|
||||
{
|
||||
if(!args)
|
||||
return false;
|
||||
|
|
@ -224,7 +224,7 @@ bool ChatHandler::HandlePlaySound2Command(const char* args)
|
|||
}
|
||||
|
||||
//Send notification in channel
|
||||
bool ChatHandler::HandleSendChannelNotifyCommand(const char* args)
|
||||
bool ChatHandler::HandleDebugSendChannelNotifyCommand(const char* args)
|
||||
{
|
||||
if(!args)
|
||||
return false;
|
||||
|
|
@ -242,7 +242,7 @@ bool ChatHandler::HandleSendChannelNotifyCommand(const char* args)
|
|||
}
|
||||
|
||||
//Send notification in chat
|
||||
bool ChatHandler::HandleSendChatMsgCommand(const char* args)
|
||||
bool ChatHandler::HandleDebugSendChatMsgCommand(const char* args)
|
||||
{
|
||||
if(!args)
|
||||
return false;
|
||||
|
|
@ -255,14 +255,14 @@ bool ChatHandler::HandleSendChatMsgCommand(const char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleSendQuestPartyMsgCommand(const char* args)
|
||||
bool ChatHandler::HandleDebugSendQuestPartyMsgCommand(const char* args)
|
||||
{
|
||||
uint32 msg = atol((char*)args);
|
||||
m_session->GetPlayer()->SendPushToPartyResponse(m_session->GetPlayer(), msg);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleGetLootRecipient(const char* /*args*/)
|
||||
bool ChatHandler::HandleDebugGetLootRecipient(const char* /*args*/)
|
||||
{
|
||||
Creature* target = getSelectedCreature();
|
||||
if(!target)
|
||||
|
|
@ -272,14 +272,14 @@ bool ChatHandler::HandleGetLootRecipient(const char* /*args*/)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleSendQuestInvalidMsgCommand(const char* args)
|
||||
bool ChatHandler::HandleDebugSendQuestInvalidMsgCommand(const char* args)
|
||||
{
|
||||
uint32 msg = atol((char*)args);
|
||||
m_session->GetPlayer()->SendCanTakeQuestResponse(msg);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleGetItemState(const char* args)
|
||||
bool ChatHandler::HandleDebugGetItemState(const char* args)
|
||||
{
|
||||
if (!args)
|
||||
return false;
|
||||
|
|
@ -525,7 +525,7 @@ bool ChatHandler::HandleDebugArenaCommand(const char * /*args*/)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleSpawnVehicle(const char* args)
|
||||
bool ChatHandler::HandleDebugSpawnVehicle(const char* args)
|
||||
{
|
||||
if(!args)
|
||||
return false;
|
||||
|
|
@ -575,7 +575,7 @@ bool ChatHandler::HandleSpawnVehicle(const char* args)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleSendLargePacketCommand(const char* /*args*/)
|
||||
bool ChatHandler::HandleDebugSendLargePacketCommand(const char* /*args*/)
|
||||
{
|
||||
const char* stuffingString = "This is a dummy string to push the packet's size beyond 128000 bytes. ";
|
||||
std::ostringstream ss;
|
||||
|
|
@ -585,7 +585,7 @@ bool ChatHandler::HandleSendLargePacketCommand(const char* /*args*/)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleSendSetPhaseShiftCommand(const char* args)
|
||||
bool ChatHandler::HandleDebugSendSetPhaseShiftCommand(const char* args)
|
||||
{
|
||||
if(!args)
|
||||
return false;
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
#ifndef __REVISION_NR_H__
|
||||
#define __REVISION_NR_H__
|
||||
#define REVISION_NR "7491"
|
||||
#define REVISION_NR "7492"
|
||||
#endif // __REVISION_NR_H__
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue