diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index d78d9a4ca..e61fb7dff 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -5350,6 +5350,14 @@ void Spell::EffectScriptEffect(uint32 effIndex) } return; } + // Guarded by The Light (Paladin spell with SPELLFAMILY_WARLOCK) + case 63521: + { + // Divine Plea, refresh on target (3 aura slots) + if (Aura* aura = unitTarget->GetAura(54428,0)) + aura->RefreshAura(); + return; + } } break; } diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 848fde25d..fb4fe1e1d 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "8920" + #define REVISION_NR "8921" #endif // __REVISION_NR_H__