[0098] Some Opcodes

Signed-off-by: Salja <salja2012@hotmail.de>
This commit is contained in:
Salja 2012-08-15 17:39:56 +02:00 committed by Antz
parent c30587a0a6
commit bfb84b1595
3 changed files with 13 additions and 13 deletions

View file

@ -418,9 +418,9 @@ void InitializeOpcodes()
//OPCODE(SMSG_BINDZONEREPLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //OPCODE(SMSG_BINDZONEREPLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(SMSG_PLAYERBOUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //OPCODE(SMSG_PLAYERBOUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(SMSG_CLIENT_CONTROL_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //OPCODE(SMSG_CLIENT_CONTROL_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(CMSG_REPOP_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRepopRequestOpcode ); OPCODE(CMSG_REPOP_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRepopRequestOpcode );
//OPCODE(SMSG_RESURRECT_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(SMSG_RESURRECT_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(CMSG_RESURRECT_RESPONSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleResurrectResponseOpcode ); OPCODE(CMSG_RESURRECT_RESPONSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleResurrectResponseOpcode );
OPCODE(CMSG_LOOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootOpcode ); OPCODE(CMSG_LOOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootOpcode );
OPCODE(CMSG_LOOT_MONEY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootMoneyOpcode ); OPCODE(CMSG_LOOT_MONEY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootMoneyOpcode );
OPCODE(CMSG_LOOT_RELEASE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootReleaseOpcode ); OPCODE(CMSG_LOOT_RELEASE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootReleaseOpcode );
@ -538,7 +538,7 @@ void InitializeOpcodes()
OPCODE(SMSG_QUERY_TIME_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(SMSG_QUERY_TIME_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(SMSG_LOG_XPGAIN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //OPCODE(SMSG_LOG_XPGAIN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(SMSG_AURACASTLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //OPCODE(SMSG_AURACASTLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(CMSG_RECLAIM_CORPSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReclaimCorpseOpcode ); OPCODE(CMSG_RECLAIM_CORPSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReclaimCorpseOpcode );
//OPCODE(CMSG_WRAP_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleWrapItemOpcode ); //OPCODE(CMSG_WRAP_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleWrapItemOpcode );
OPCODE(SMSG_LEVELUP_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(SMSG_LEVELUP_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(MSG_MINIMAP_PING, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMinimapPingOpcode ); //OPCODE(MSG_MINIMAP_PING, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMinimapPingOpcode );
@ -602,7 +602,7 @@ void InitializeOpcodes()
//OPCODE(CMSG_UNLEARN_TALENTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //OPCODE(CMSG_UNLEARN_TALENTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//OPCODE(SMSG_INSTANCE_ENCOUNTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //OPCODE(SMSG_INSTANCE_ENCOUNTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(SMSG_GAMEOBJECT_DESPAWN_ANIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //OPCODE(SMSG_GAMEOBJECT_DESPAWN_ANIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(MSG_CORPSE_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCorpseQueryOpcode ); OPCODE(MSG_CORPSE_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCorpseQueryOpcode );
OPCODE(CMSG_GMTICKET_DELETETICKET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketDeleteTicketOpcode); OPCODE(CMSG_GMTICKET_DELETETICKET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketDeleteTicketOpcode);
OPCODE(SMSG_GMTICKET_DELETETICKET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(SMSG_GMTICKET_DELETETICKET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(SMSG_CHAT_WRONG_FACTION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //OPCODE(SMSG_CHAT_WRONG_FACTION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
@ -685,7 +685,7 @@ void InitializeOpcodes()
OPCODE(SMSG_SET_FLAT_SPELL_MODIFIER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(SMSG_SET_FLAT_SPELL_MODIFIER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(SMSG_SET_PCT_SPELL_MODIFIER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(SMSG_SET_PCT_SPELL_MODIFIER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(CMSG_SET_AMMO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetAmmoOpcode ); //OPCODE(CMSG_SET_AMMO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetAmmoOpcode );
//OPCODE(SMSG_CORPSE_RECLAIM_DELAY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(SMSG_CORPSE_RECLAIM_DELAY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//OPCODE(CMSG_SET_ACTIVE_MOVER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActiveMoverOpcode ); //OPCODE(CMSG_SET_ACTIVE_MOVER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActiveMoverOpcode );
OPCODE(CMSG_PET_CANCEL_AURA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetCancelAuraOpcode ); OPCODE(CMSG_PET_CANCEL_AURA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetCancelAuraOpcode );
//OPCODE(CMSG_PLAYER_AI_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //OPCODE(CMSG_PLAYER_AI_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );

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@ -403,9 +403,9 @@ enum Opcodes
SMSG_BINDZONEREPLY = 0x1158, SMSG_BINDZONEREPLY = 0x1158,
SMSG_PLAYERBOUND = 0x1159, SMSG_PLAYERBOUND = 0x1159,
SMSG_CLIENT_CONTROL_UPDATE = 0x115A, SMSG_CLIENT_CONTROL_UPDATE = 0x115A,
CMSG_REPOP_REQUEST = 0x115B, CMSG_REPOP_REQUEST = 0x6235, // 4.3.4 15595
SMSG_RESURRECT_REQUEST = 0x115C, SMSG_RESURRECT_REQUEST = 0x2905, // 4.3.4 15595
CMSG_RESURRECT_RESPONSE = 0x115D, CMSG_RESURRECT_RESPONSE = 0x6827, // 4.3.4 15595
CMSG_LOOT = 0x0127, // 4.3.4 15595 CMSG_LOOT = 0x0127, // 4.3.4 15595
CMSG_LOOT_MONEY = 0x6227, // 4.3.4 15595 CMSG_LOOT_MONEY = 0x6227, // 4.3.4 15595
CMSG_LOOT_RELEASE = 0x2007, // 4.3.4 15595 CMSG_LOOT_RELEASE = 0x2007, // 4.3.4 15595
@ -523,7 +523,7 @@ enum Opcodes
SMSG_QUERY_TIME_RESPONSE = 0x2124, // 4.3.4 15595 SMSG_QUERY_TIME_RESPONSE = 0x2124, // 4.3.4 15595
SMSG_LOG_XPGAIN = 0x11D1, SMSG_LOG_XPGAIN = 0x11D1,
SMSG_AURACASTLOG = 0x11D2, SMSG_AURACASTLOG = 0x11D2,
CMSG_RECLAIM_CORPSE = 0x11D3, CMSG_RECLAIM_CORPSE = 0x4036, // 4.3.4 15595
CMSG_WRAP_ITEM = 0x11D4, CMSG_WRAP_ITEM = 0x11D4,
SMSG_LEVELUP_INFO = 0x0435, // 4.3.4 15595 SMSG_LEVELUP_INFO = 0x0435, // 4.3.4 15595
MSG_MINIMAP_PING = 0x11D6, MSG_MINIMAP_PING = 0x11D6,
@ -587,7 +587,7 @@ enum Opcodes
CMSG_UNLEARN_TALENTS = 0x1214, CMSG_UNLEARN_TALENTS = 0x1214,
SMSG_INSTANCE_ENCOUNTER = 0x1215, SMSG_INSTANCE_ENCOUNTER = 0x1215,
SMSG_GAMEOBJECT_DESPAWN_ANIM = 0x1216, SMSG_GAMEOBJECT_DESPAWN_ANIM = 0x1216,
MSG_CORPSE_QUERY = 0x1217, MSG_CORPSE_QUERY = 0x4336, // 4.3.4 15595
CMSG_GMTICKET_DELETETICKET = 0x6B14, // 4.3.4 15595 CMSG_GMTICKET_DELETETICKET = 0x6B14, // 4.3.4 15595
SMSG_GMTICKET_DELETETICKET = 0x6D17, // 4.3.4 15595 SMSG_GMTICKET_DELETETICKET = 0x6D17, // 4.3.4 15595
SMSG_CHAT_WRONG_FACTION = 0x121A, SMSG_CHAT_WRONG_FACTION = 0x121A,
@ -670,7 +670,7 @@ enum Opcodes
SMSG_SET_FLAT_SPELL_MODIFIER = 0x2834, // 4.3.4 15595 SMSG_SET_FLAT_SPELL_MODIFIER = 0x2834, // 4.3.4 15595
SMSG_SET_PCT_SPELL_MODIFIER = 0x0224, // 4.3.4 15595 SMSG_SET_PCT_SPELL_MODIFIER = 0x0224, // 4.3.4 15595
CMSG_SET_AMMO = 0x1269, CMSG_SET_AMMO = 0x1269,
SMSG_CORPSE_RECLAIM_DELAY = 0x126A, SMSG_CORPSE_RECLAIM_DELAY = 0x0D34, // 4.3.4 15595
CMSG_SET_ACTIVE_MOVER = 0x126B, CMSG_SET_ACTIVE_MOVER = 0x126B,
CMSG_PET_CANCEL_AURA = 0x4B25, // 4.3.4 15595 CMSG_PET_CANCEL_AURA = 0x4B25, // 4.3.4 15595
CMSG_PLAYER_AI_CHEAT = 0x126D, CMSG_PLAYER_AI_CHEAT = 0x126D,

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@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__ #ifndef __REVISION_NR_H__
#define __REVISION_NR_H__ #define __REVISION_NR_H__
#define REVISION_NR "0096" #define REVISION_NR "0098"
#endif // __REVISION_NR_H__ #endif // __REVISION_NR_H__