Some more map extractor fixes. Patch provided by andstan.

Coding style fix.
Removed hack from lava detection code.
Please test water/lava detection. Should work fine now.
This commit is contained in:
tomrus88 2008-12-06 19:19:46 +03:00
parent 129c0797a7
commit bfe899b126
6 changed files with 254 additions and 250 deletions

View file

@ -15,15 +15,15 @@
#include "adt.h"
#include "mpq_libmpq.h"
unsigned int iRes=256;
unsigned int iRes = 256;
extern uint16 *areas;
extern uint16 *LiqType;
extern uint32 maxAreaId;
vec wmoc;
Cell * cell;
uint32 wmo_count;
Cell *cell;
//uint32 wmo_count;
mcell *mcells;
int holetab_h[4] = {0x1111, 0x2222, 0x4444, 0x8888};
int holetab_v[4] = {0x000F, 0x00F0, 0x0F00, 0xF000};
@ -35,18 +35,27 @@ bool LoadADT(char* filename)
if(mf.isEof())
{
//printf("No such file %s\n",filename);
//printf("No such file %s\n", filename);
return false;
}
MapLiqFlag = new uint8[256];
for(int j = 0; j < 256; ++j)
MapLiqFlag[j] = 0; // no water
MapLiqHeight = new float[16384];
for(int j = 0; j < 16384; ++j)
MapLiqHeight[j] = -999999; // no water
mcells=new mcell;
wmoc.x =65*TILESIZE;
wmoc.z =65*TILESIZE;
wmoc.x =65 * TILESIZE;
wmoc.z =65 * TILESIZE;
size_t mcnk_offsets[256], mcnk_sizes[256];
wmo_count=0;
bool found=false;
//wmo_count = 0;
//bool found = false;
MH2O_presence = false;
chunk_num = 0;
@ -54,30 +63,30 @@ bool LoadADT(char* filename)
while (!mf.isEof())
{
uint32 fourcc;
mf.read(&fourcc,4);
mf.read(&fourcc, 4);
mf.read(&size, 4);
size_t nextpos = mf.getPos() + size;
//if(fourcc==0x4d484452) // MHDR header
//if(fourcc==0x4d564552) // MVER
if(fourcc==0x4d43494e) // MCIN
if(fourcc == 0x4d43494e) // MCIN
{
for (int i=0; i<256; ++i)
for (int i = 0; i < 256; ++i)
{
mf.read(&mcnk_offsets[i],4);
mf.read(&mcnk_sizes[i],4);
mf.read(&mcnk_offsets[i], 4);
mf.read(&mcnk_sizes[i], 4);
mf.seekRelative(8);
}
}
//if(fourcc==0x4d544558) // MTEX textures (strings)
//if(fourcc==0x4d4d4458) // MMDX m2 models (strings)
//if(fourcc==0x4d4d4944) // MMID offsets for strings in MMDX
//if(fourcc==0x4d574d4f) // MWMO
//if(fourcc==0x4d574944) // MWID offsets for strings in MWMO
//if(fourcc==0x4d444446) // MDDF
//if(fourcc==0x4d4f4446) // MODF
if(fourcc==0x4d48324f && size) // MH2O new in WotLK
//if(fourcc == 0x4d544558) // MTEX textures (strings)
//if(fourcc == 0x4d4d4458) // MMDX m2 models (strings)
//if(fourcc == 0x4d4d4944) // MMID offsets for strings in MMDX
//if(fourcc == 0x4d574d4f) // MWMO
//if(fourcc == 0x4d574944) // MWID offsets for strings in MWMO
//if(fourcc == 0x4d444446) // MDDF
//if(fourcc == 0x4d4f4446) // MODF
if(fourcc == 0x4d48324f && size) // MH2O new in WotLK
{
MH2O_presence = true;
// çäåñü íàäî çàïîìíèòü áàçîâóþ ïîçèöèþ â ôàéëå òê âñå ñìåùåíèÿ áóäóò îò íåãî
@ -88,29 +97,31 @@ bool LoadADT(char* filename)
ChunkLiqHeight = new float[81];
for(;chunk_num < 256; ++chunk_num)
{
mf.read(LiqOffsData,12);
mf.read(LiqOffsData, 12);
header_pos = mf.getPos();
if(LiqOffsData->offsData1 !=0) // åñëè äàííûå â Data1 î âîäå åñòü, òî èõ íàäî êîíâåðòèðîâàòü
if(LiqOffsData->offsData1 != 0) // åñëè äàííûå â Data1 î âîäå åñòü, òî èõ íàäî êîíâåðòèðîâàòü
{
// ïåðåõîäèì ïî ñìåùåíèþ èç offsData1 ÎÒ ÍÀ×ÀËÀ êóñêà
mf.seek(base_pos + LiqOffsData->offsData1);
mf.read(LiqChunkData1,24); // ñ÷èòûâàåì ñàìè äàííûå â ñòðóêòóðó òèïà MH2O_Data1
mf.read(LiqChunkData1, 24); // ñ÷èòûâàåì ñàìè äàííûå â ñòðóêòóðó òèïà MH2O_Data1
// çàíîñèì äàííûå ôëàãà äëÿ êóñêà
if(LiqChunkData1->flags & 4 || LiqChunkData1->flags & 8)
MapLiqFlag[chunk_num] |= 1;
if(LiqChunkData1->flags & 16)
MapLiqFlag[chunk_num] |= 2;
if(LiqType[LiqChunkData1->LiquidTypeId] == 0xffff)
printf("\nCan't find Liquid type for map %s\nchunk %d\n", filename, chunk_num);
else if(LiqType[LiqChunkData1->LiquidTypeId] == LIQUID_TYPE_WATER || LiqType[LiqChunkData1->LiquidTypeId] == LIQUID_TYPE_OCEAN)
MapLiqFlag[chunk_num] |= 1; // water/ocean
else if(LiqType[LiqChunkData1->LiquidTypeId] == LIQUID_TYPE_MAGMA || LiqType[LiqChunkData1->LiquidTypeId] == LIQUID_TYPE_SLIME)
MapLiqFlag[chunk_num] |= 2; // magma/slime
// ïðåäâàðèòåëüíî çàïîëíÿåì âåñü êóñîê äàííûìè - íåò âîäû
for(int j=0;j<81;++j)
for(int j = 0; j < 81; ++j)
{
ChunkLiqHeight[j] = -999999; // no liquid/water
}
// òåïåðü âû÷èñëÿåì òå ÷òî ñ âîäîé è ïåðåçàïèñûâàåì èõ â êóñêå
for(int b=0; b <= LiqChunkData1->height; ++b)
for(int b = 0; b <= LiqChunkData1->height; ++b)
{
for(int c=LiqChunkData1->xOffset; c <= (LiqChunkData1->xOffset+LiqChunkData1->width); ++c)
for(int c = LiqChunkData1->xOffset; c <= (LiqChunkData1->xOffset + LiqChunkData1->width); ++c)
{
int n = (9*(LiqChunkData1->yOffset + b))+c;
int n = (9 * (LiqChunkData1->yOffset + b)) + c;
ChunkLiqHeight[n] = LiqChunkData1->heightLevel1;
}
}
@ -118,22 +129,22 @@ bool LoadADT(char* filename)
}
else // åñëè äàííûõ â Data1 íåò, òî íàäî çàïîëíèòü âåñü êóñîê, íî äàííûìè - íåò âîäû
{
for(int j=0; j<81; ++j)
for(int j = 0; j < 81; ++j)
ChunkLiqHeight[j] = -999999; // no liquid/water
}
if(!(chunk_num%16))
m = 1024*(chunk_num/16); // ñìåùåíèå ïî ðÿäàì êóñêîâ ñ ïåðåêðûòèåì = 1024
k = m +(chunk_num%16)*8; // óñòàíàâëèâàåìñÿ íà íà÷àëüíûé èíäåêñ äëÿ çàïîëíåíèÿ ðÿäà
if(!(chunk_num % 16))
m = 1024 * (chunk_num / 16); // ñìåùåíèå ïî ðÿäàì êóñêîâ ñ ïåðåêðûòèåì = 1024
k = m + (chunk_num % 16) * 8; // óñòàíàâëèâàåìñÿ íà íà÷àëüíûé èíäåêñ äëÿ çàïîëíåíèÿ ðÿäà
// çàíîñèì äàííûå êóñêà â ìàññèâ äëÿ êàðòû, ñ ïåðåêðûòèåì è îáðåçàíèåì êóñêîâ òê äàííûõ 81
// ýòî àíàëîã ñòàðîãî îáðåçàíèÿ ãðàíè÷íûõ ïðàâûõ-áîêîâûõ è íèæíèõ äàííûõ
for(int p=0;p<72;p+=9) // íèæíèå 8 íå çàíîñèì òê îíè äóáëèðóåòñÿ ñëåä êóñêîì
for(int p = 0; p < 72; p += 9) // íèæíèå 8 íå çàíîñèì òê îíè äóáëèðóåòñÿ ñëåä êóñêîì
{
for(int s=0; s<8; ++s) // 9 çíà÷åíèå â ñòðîêå íå çàíîñèì òê îíî äóáëèðóåòñÿ ñëåä êóñêîì, à â ïðàâûõ-áîêîâûõ îáðåçàåòñÿ äëÿ 128õ128
for(int s = 0; s < 8; ++s) // 9 çíà÷åíèå â ñòðîêå íå çàíîñèì òê îíî äóáëèðóåòñÿ ñëåä êóñêîì, à â ïðàâûõ-áîêîâûõ îáðåçàåòñÿ äëÿ 128õ128
{
MapLiqHeight[k] = ChunkLiqHeight[p+s];
MapLiqHeight[k] = ChunkLiqHeight[p + s];
++k;
}
k=k+120;
k = k + 120;
}
}
delete LiqOffsData;
@ -149,12 +160,12 @@ bool LoadADT(char* filename)
//printf("Loading chunks info\n");
// read individual map chunks
for (int j=0; j<16; ++j)
for (int j = 0; j < 16; ++j)
{
for (int i=0; i<16; ++i)
for (int i = 0; i < 16; ++i)
{
mf.seek((int)mcnk_offsets[j*16+i]);
LoadMapChunk(mf,&(mcells->ch[i][j]));
mf.seek((int)mcnk_offsets[j * 16 + i]);
LoadMapChunk(mf, &(mcells->ch[i][j]));
++chunk_num;
}
}
@ -164,14 +175,14 @@ bool LoadADT(char* filename)
bool isHole(int holes, int i, int j)
{
int testi = i/2;
int testj = j/4;
if(testi>3) testi = 3;
if(testj>3) testj = 3;
return (holes & holetab_h[testi] & holetab_v[testj])!=0;
int testi = i / 2;
int testj = j / 4;
if(testi > 3) testi = 3;
if(testj > 3) testj = 3;
return (holes & holetab_h[testi] & holetab_v[testj]) != 0;
}
inline void LoadMapChunk(MPQFile & mf, chunk*_chunk)
inline void LoadMapChunk(MPQFile &mf, chunk *_chunk)
{
float h;
uint32 fourcc;
@ -183,68 +194,69 @@ inline void LoadMapChunk(MPQFile & mf, chunk*_chunk)
size_t lastpos = mf.getPos() + size;
mf.read(&header, 0x80); // what if header size got changed?
_chunk->area_id =header.areaid ;
_chunk->area_id = header.areaid;
float xbase = header.xpos;
float ybase = header.ypos;
float zbase = header.zpos;
zbase = TILESIZE*32-zbase;
xbase = TILESIZE*32-xbase;
if(wmoc.x >xbase)wmoc.x =xbase;
if(wmoc.z >zbase)wmoc.z =zbase;
zbase = TILESIZE * 32 - zbase;
xbase = TILESIZE * 32 - xbase;
if(wmoc.x > xbase) wmoc.x = xbase;
if(wmoc.z > zbase) wmoc.z = zbase;
int chunkflags = header.flags;
float zmin=999999999.0f;
float zmax=-999999999.0f;
//printf("LMC: flags %X\n", chunkflags);
float zmin = 999999999.0f;
float zmax = -999999999.0f;
// must be there, bl!zz uses some crazy format
while (mf.getPos() < lastpos)
{
mf.read(&fourcc,4);
mf.read(&fourcc, 4);
mf.read(&size, 4);
size_t nextpos = mf.getPos() + size;
if(fourcc==0x4d435654) // MCVT
size_t nextpos = mf.getPos() + size;
if(fourcc == 0x4d435654) // MCVT
{
for (int j=0; j<17; ++j)
for (int j = 0; j < 17; ++j)
{
for (int i=0; i<((j%2)?8:9); ++i)
for (int i = 0; i < ((j % 2) ? 8 : 9); ++i)
{
mf.read(&h,4);
float z=h+ybase;
if (j%2)
mf.read(&h, 4);
float z = h + ybase;
if (j % 2)
{
if(isHole(header.holes,i,j))
_chunk->v8[i][j/2] = -1000;
if(isHole(header.holes, i, j))
_chunk->v8[i][j / 2] = -1000;
else
_chunk->v8[i][j/2] = z;
_chunk->v8[i][j / 2] = z;
}
else
{
if(isHole(header.holes,i,j))
_chunk->v9[i][j/2] = -1000;
if(isHole(header.holes, i, j))
_chunk->v9[i][j / 2] = -1000;
else
_chunk->v9[i][j/2] = z;
_chunk->v9[i][j / 2] = z;
}
if(z>zmax)zmax=z;
//if(z<zmin)zmin=z;
if(z > zmax) zmax = z;
//if(z < zmin) zmin = z;
}
}
}
else if(fourcc==0x4d434e52) // MCNR
else if(fourcc == 0x4d434e52) // MCNR
{
nextpos = mf.getPos() + 0x1C0; // size fix
}
else if(fourcc==0x4d434c51 && !MH2O_presence) // íå áóäåì ó÷èòûâàòü åñëè óæå áûëè äàííûå â MH2O, ïåðåñòðàõîâêà :) // MCLQ
else if(fourcc == 0x4d434c51 && !MH2O_presence) // íå áóäåì ó÷èòûâàòü åñëè óæå áûëè äàííûå â MH2O, ïåðåñòðàõîâêà :) // MCLQ
{
// liquid / water level
char fcc1[5];
mf.read(fcc1,4);
mf.read(fcc1, 4);
flipcc(fcc1);
fcc1[4]=0;
fcc1[4] = 0;
ChunkLiqHeight = new float[81];
if (!strcmp(fcc1,"MCSE"))
if (!strcmp(fcc1, "MCSE"))
{
for(int j=0;j<81;++j)
for(int j = 0; j < 81; ++j)
{
ChunkLiqHeight[j] = -999999; // no liquid/water
}
@ -253,7 +265,7 @@ inline void LoadMapChunk(MPQFile & mf, chunk*_chunk)
{
float maxheight;
mf.read(&maxheight, 4);
for(int j=0;j<81;++j)
for(int j = 0; j < 81; ++j)
{
mf.read(&h, 4);
mf.read(&h, 4);
@ -264,23 +276,23 @@ inline void LoadMapChunk(MPQFile & mf, chunk*_chunk)
}
if(chunkflags & 4 || chunkflags & 8)
MapLiqFlag[chunk_num] |= 1;
MapLiqFlag[chunk_num] |= 1; // water
if(chunkflags & 16)
MapLiqFlag[chunk_num] |= 2;
MapLiqFlag[chunk_num] |= 2; // magma/slime
}
// çàïîëíåì òàê æå êàê â MH2O
if(!(chunk_num%16))
m = 1024*(chunk_num/16);
k = m +(chunk_num%16)*8;
if(!(chunk_num % 16))
m = 1024 * (chunk_num / 16);
k = m +(chunk_num % 16) * 8;
for(int p=0;p<72;p+=9)
for(int p = 0; p < 72; p += 9)
{
for(int s=0; s<8; ++s)
for(int s = 0; s < 8; ++s)
{
MapLiqHeight[k] = ChunkLiqHeight[p+s];
MapLiqHeight[k] = ChunkLiqHeight[p + s];
++k;
}
k=k+120;
k = k + 120;
}
delete []ChunkLiqHeight;
break;
@ -291,10 +303,10 @@ inline void LoadMapChunk(MPQFile & mf, chunk*_chunk)
double solve (vec *v,vec *p)
{
double a = v[0].y *(v[1].z - v[2].z) + v[1].y *(v[2].z - v[0].z) + v[2].y *(v[0].z - v[1].z);
double b = v[0].z *(v[1].x - v[2].x) + v[1].z *(v[2].x - v[0].x) + v[2].z *(v[0].x - v[1].x);
double c = v[0].x *(v[1].y - v[2].y) + v[1].x *(v[2].y - v[0].y) + v[2].x *(v[0].y - v[1].y);
double d = v[0].x *(v[1].y*v[2].z - v[2].y*v[1].z) + v[1].x* (v[2].y*v[0].z - v[0].y*v[2].z) + v[2].x* (v[0].y*v[1].z - v[1].y*v[0].z);
double a = v[0].y * (v[1].z - v[2].z) + v[1].y * (v[2].z - v[0].z) + v[2].y * (v[0].z - v[1].z);
double b = v[0].z * (v[1].x - v[2].x) + v[1].z * (v[2].x - v[0].x) + v[2].z * (v[0].x - v[1].x);
double c = v[0].x * (v[1].y - v[2].y) + v[1].x * (v[2].y - v[0].y) + v[2].x * (v[0].y - v[1].y);
double d = v[0].x * (v[1].y * v[2].z - v[2].y * v[1].z) + v[1].x * (v[2].y * v[0].z - v[0].y * v[2].z) + v[2].x * (v[0].y * v[1].z - v[1].y * v[0].z);
// -d
// plane equation ax+by+cz+d=0
@ -307,66 +319,66 @@ inline double GetZ(double x, double z)
vec p;
{
// find out quadrant
int xc=(int)(x/UNITSIZE);
int zc=(int)(z/UNITSIZE);
if(xc>127)xc=127;
if(zc>127)zc=127;
int xc = (int)(x / UNITSIZE);
int zc = (int)(z / UNITSIZE);
if(xc > 127) xc = 127;
if(zc > 127) zc = 127;
double lx=x-xc*UNITSIZE;
double lz=z-zc*UNITSIZE;
p.x=lx;
p.z=lz;
double lx = x - xc * UNITSIZE;
double lz = z - zc * UNITSIZE;
p.x = lx;
p.z = lz;
v[0].x=UNITSIZE/2;
v[0].y =cell->v8[xc][zc];
v[0].z=UNITSIZE/2;
v[0].x = UNITSIZE / 2;
v[0].y = cell->v8[xc][zc];
v[0].z = UNITSIZE / 2;
if(lx>lz)
if(lx > lz)
{
v[1].x=UNITSIZE;
v[1].y =cell->v9[xc+1][zc];
v[1].z=0;
v[1].x = UNITSIZE;
v[1].y = cell->v9[xc + 1][zc];
v[1].z = 0.0f;
}
else
{
v[1].x=0.0;
v[1].y =cell->v9[xc][zc+1];
v[1].z=UNITSIZE;
v[1].x = 0.0f;
v[1].y = cell->v9[xc][zc + 1];
v[1].z = UNITSIZE;
}
if(lz>UNITSIZE-lx)
if(lz > UNITSIZE - lx)
{
v[2].x=UNITSIZE;
v[2].y =cell->v9[xc+1][zc+1];
v[2].z=UNITSIZE;
v[2].x = UNITSIZE;
v[2].y = cell->v9[xc + 1][zc + 1];
v[2].z = UNITSIZE;
}
else
{
v[2].x=0;
v[2].y=cell->v9[xc][zc];
v[2].z=0;
v[2].x = 0.0f;
v[2].y = cell->v9[xc][zc];
v[2].z = 0.0f;
}
return -solve(v,&p);
return -solve(v, &p);
}
}
inline void TransformData()
{
cell= new Cell;
cell = new Cell;
for(int x=0;x<128;++x)
for(uint32 x = 0; x < 128; ++x)
{
for(int y=0;y<128;++y)
for(uint32 y = 0; y < 128; ++y)
{
cell->v8[x][y] = (float)mcells->ch[x/8][y/8].v8[x%8][y%8];
cell->v9[x][y] = (float)mcells->ch[x/8][y/8].v9[x%8][y%8];
cell->v8[x][y] = (float)mcells->ch[x / 8][y / 8].v8[x % 8][y % 8];
cell->v9[x][y] = (float)mcells->ch[x / 8][y / 8].v9[x % 8][y % 8];
}
// extra 1 point on bounds
cell->v9[x][128] = (float)mcells->ch[x/8][15].v9[x%8][8];
// x==y
cell->v9[128][x] = (float)mcells->ch[15][x/8].v9[8][x%8];
cell->v9[x][128] = (float)mcells->ch[x / 8][15].v9[x % 8][8];
// x == y
cell->v9[128][x] = (float)mcells->ch[15][x / 8].v9[8][x % 8];
}
@ -378,70 +390,59 @@ inline void TransformData()
const char MAP_MAGIC[] = "MAP_2.01";
bool ConvertADT(char * filename,char * filename2)
bool ConvertADT(char *filename, char *filename2)
{
MapLiqHeight = new float[16384];
MapLiqFlag = new char[256];
for(int j = 0; j < 256; ++j)
MapLiqFlag[j] = 0;
for(int j = 0; j < 16384; ++j)
MapLiqHeight[j] = -999999;
if(!LoadADT(filename))
{
delete [] MapLiqHeight;
delete [] MapLiqFlag;
return false;
}
FILE *output=fopen(filename2,"wb");
FILE *output=fopen(filename2, "wb");
if(!output)
{
printf("Can't create the output file '%s'\n",filename2);
printf("Can't create the output file '%s'\n", filename2);
delete [] MapLiqHeight;
delete [] MapLiqFlag;
return false;
}
// write magic header
fwrite(MAP_MAGIC,1,8,output);
fwrite(MAP_MAGIC, 1, 8, output);
for(unsigned int x=0;x<16;++x)
for(uint32 x = 0; x < 16; ++x)
{
for(unsigned int y=0;y<16;++y)
for(uint32 y = 0; y < 16; ++y)
{
if(mcells->ch[y][x].area_id && mcells->ch[y][x].area_id <= maxAreaId)
{
if(areas[mcells->ch[y][x].area_id]==0xffff)
printf("\nCan't find area flag for areaid %u.\n",mcells->ch[y][x].area_id);
if(areas[mcells->ch[y][x].area_id] == 0xffff)
printf("\nCan't find area flag for areaid %u.\n", mcells->ch[y][x].area_id);
fwrite(&areas[mcells->ch[y][x].area_id],1,2,output);
fwrite(&areas[mcells->ch[y][x].area_id], 1, 2, output);
}
else
{
uint16 flag=0xffff;
fwrite(&flag,1,2,output);
uint16 flag = 0xffff;
fwrite(&flag, 1, 2, output);
}
}
}
fwrite(MapLiqFlag,1,256,output);
fwrite(MapLiqFlag, 1, 256, output);
delete [] MapLiqFlag;
fwrite(MapLiqHeight,sizeof(float),16384,output);
fwrite(MapLiqHeight, sizeof(float), 16384, output);
delete [] MapLiqHeight;
TransformData();
for(unsigned int x=0;x<iRes;++x)
for(uint32 x = 0; x < iRes; ++x)
{
for(unsigned int y=0;y<iRes;++y)
for(uint32 y = 0; y < iRes; ++y)
{
float z=(float)GetZ(
(((double)(y))*TILESIZE)/((double)(iRes-1)),
(((double)(x))*TILESIZE)/((double)(iRes-1)));
float z = (float)GetZ(
(((double)(y)) * TILESIZE) / ((double)(iRes - 1)),
(((double)(x)) * TILESIZE) / ((double)(iRes - 1)));
fwrite(&z,1,sizeof(z),output);
fwrite(&z, 1, sizeof(z), output);
}
}