mirror of
https://github.com/mangosfour/server.git
synced 2025-12-14 07:37:01 +00:00
[7379] Implement some money related achievement criteria.
* ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_TALENTS: * ACHIEVEMENT_CRITERIA_TYPE_MONEY_FROM_QUEST_REWARD: * ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_TRAVELLING: * ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_AT_BARBER: * ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_MAIL: * ACHIEVEMENT_CRITERIA_TYPE_LOOT_MONEY:
This commit is contained in:
parent
2d6b8bf068
commit
bff0cb8c75
7 changed files with 81 additions and 47 deletions
|
|
@ -1188,7 +1188,8 @@ void WorldSession::HandleAlterAppearance( WorldPacket & recv_data )
|
|||
SendPacket(&data);
|
||||
}
|
||||
|
||||
_player->SetMoney(_player->GetMoney() - Cost); // it isn't free
|
||||
_player->ModifyMoney(-int32(Cost)); // it isn't free
|
||||
_player->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_AT_BARBER, Cost);
|
||||
|
||||
_player->SetByteValue(PLAYER_BYTES, 2, uint8(bs_hair->hair_id));
|
||||
_player->SetByteValue(PLAYER_BYTES, 3, uint8(Color));
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue