[10689] Restore some item checkes for temporary loot case.

This commit is contained in:
VladimirMangos 2010-11-07 02:01:44 +03:00
parent e219ee99bb
commit bffc07e4bc
8 changed files with 80 additions and 64 deletions

View file

@ -1197,7 +1197,7 @@ void GameObject::Use(Unit* user)
SetLootState(GO_JUST_DEACTIVATED);
}
else
player->SendLoot(GetGUID(),LOOT_FISHING);
player->SendLoot(GetObjectGuid(),LOOT_FISHING);
}
else
{
@ -1392,7 +1392,7 @@ void GameObject::Use(Unit* user)
Player* player = (Player*)user;
player->SendLoot(GetGUID(), LOOT_FISHINGHOLE);
player->SendLoot(GetObjectGuid(), LOOT_FISHINGHOLE);
player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_FISH_IN_GAMEOBJECT, GetGOInfo()->id);
return;
}