[9905] Correct SMSG_INSTANCE_DIFFICULTY structure (fixes raid difficulty display).

Signed-off-by: XTZGZoReX <xtzgzorex@gmail.com>
This commit is contained in:
darkstalker 2010-05-16 00:31:49 +02:00 committed by XTZGZoReX
parent aaa33d5385
commit c018563669
2 changed files with 2 additions and 2 deletions

View file

@ -19308,7 +19308,7 @@ void Player::SendInitialPacketsBeforeAddToMap()
SendTalentsInfoData(false);
data.Initialize(SMSG_INSTANCE_DIFFICULTY, 4+4);
data << uint32(0);
data << uint32(GetMap()->GetDifficulty());
data << uint32(0);
GetSession()->SendPacket(&data);