[9905] Correct SMSG_INSTANCE_DIFFICULTY structure (fixes raid difficulty display).

Signed-off-by: XTZGZoReX <xtzgzorex@gmail.com>
This commit is contained in:
darkstalker 2010-05-16 00:31:49 +02:00 committed by XTZGZoReX
parent aaa33d5385
commit c018563669
2 changed files with 2 additions and 2 deletions

View file

@ -19308,7 +19308,7 @@ void Player::SendInitialPacketsBeforeAddToMap()
SendTalentsInfoData(false); SendTalentsInfoData(false);
data.Initialize(SMSG_INSTANCE_DIFFICULTY, 4+4); data.Initialize(SMSG_INSTANCE_DIFFICULTY, 4+4);
data << uint32(0); data << uint32(GetMap()->GetDifficulty());
data << uint32(0); data << uint32(0);
GetSession()->SendPacket(&data); GetSession()->SendPacket(&data);

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__ #ifndef __REVISION_NR_H__
#define __REVISION_NR_H__ #define __REVISION_NR_H__
#define REVISION_NR "9904" #define REVISION_NR "9905"
#endif // __REVISION_NR_H__ #endif // __REVISION_NR_H__