Fixed quests.

This commit is contained in:
tomrus88 2010-03-13 20:34:23 +03:00
parent 26070c571f
commit c2a3062f4e
3 changed files with 62 additions and 75 deletions

View file

@ -70,7 +70,7 @@ void GossipMenu::AddMenuItem(uint8 Icon, const std::string& Message, bool Coded)
void GossipMenu::AddMenuItem(uint8 Icon, char const* Message, bool Coded) void GossipMenu::AddMenuItem(uint8 Icon, char const* Message, bool Coded)
{ {
AddMenuItem(Icon, std::string(Message ? Message : ""),Coded); AddMenuItem(Icon, std::string(Message ? Message : ""), Coded);
} }
void GossipMenu::AddMenuItem(uint8 Icon, char const* Message, uint32 dtSender, uint32 dtAction, char const* BoxMessage, uint32 BoxMoney, bool Coded) void GossipMenu::AddMenuItem(uint8 Icon, char const* Message, uint32 dtSender, uint32 dtAction, char const* BoxMessage, uint32 BoxMoney, bool Coded)
@ -142,7 +142,7 @@ void PlayerMenu::SendGossipMenu(uint32 TitleTextId, uint64 objectGUID)
data << uint64(objectGUID); data << uint64(objectGUID);
data << uint32(mGossipMenu.GetMenuId()); // new 2.4.0 data << uint32(mGossipMenu.GetMenuId()); // new 2.4.0
data << uint32(TitleTextId); data << uint32(TitleTextId);
data << uint32(mGossipMenu.MenuItemCount()); // max count 0x10 data << uint32(mGossipMenu.MenuItemCount()); // max count 0x20
for (uint32 iI = 0; iI < mGossipMenu.MenuItemCount(); ++iI ) for (uint32 iI = 0; iI < mGossipMenu.MenuItemCount(); ++iI )
{ {
@ -151,8 +151,8 @@ void PlayerMenu::SendGossipMenu(uint32 TitleTextId, uint64 objectGUID)
data << uint8( gItem.m_gIcon ); data << uint8( gItem.m_gIcon );
data << uint8( gItem.m_gCoded ); // makes pop up box password data << uint8( gItem.m_gCoded ); // makes pop up box password
data << uint32(gItem.m_gBoxMoney); // money required to open menu, 2.0.3 data << uint32(gItem.m_gBoxMoney); // money required to open menu, 2.0.3
data << gItem.m_gMessage; // text for gossip item data << gItem.m_gMessage; // text for gossip item, max 0x800
data << gItem.m_gBoxMessage; // accept text (related to money) pop up box, 2.0.3 data << gItem.m_gBoxMessage; // accept text (related to money) pop up box, 2.0.3, max 0x800
} }
data << uint32( mQuestMenu.MenuItemCount() ); // max count 0x20 data << uint32( mQuestMenu.MenuItemCount() ); // max count 0x20
@ -166,19 +166,16 @@ void PlayerMenu::SendGossipMenu(uint32 TitleTextId, uint64 objectGUID)
data << uint32(questID); data << uint32(questID);
data << uint32(qItem.m_qIcon); data << uint32(qItem.m_qIcon);
data << int32(pQuest->GetQuestLevel()); data << int32(pQuest->GetQuestLevel());
data << uint32(0); // 3.3.3
data << uint8(0); // 3.3.3 changes icon: blue question or yellow exclamation
std::string Title = pQuest->GetTitle(); std::string Title = pQuest->GetTitle();
int loc_idx = pSession->GetSessionDbLocaleIndex(); int loc_idx = pSession->GetSessionDbLocaleIndex();
if (loc_idx >= 0) if (loc_idx >= 0)
{ if (QuestLocale const *ql = sObjectMgr.GetQuestLocale(questID))
QuestLocale const *ql = sObjectMgr.GetQuestLocale(questID);
if (ql)
{
if (ql->Title.size() > (size_t)loc_idx && !ql->Title[loc_idx].empty()) if (ql->Title.size() > (size_t)loc_idx && !ql->Title[loc_idx].empty())
Title=ql->Title[loc_idx]; Title = ql->Title[loc_idx];
} data << Title; // max 0x200
}
data << Title;
} }
pSession->SendPacket( &data ); pSession->SendPacket( &data );
@ -220,14 +217,9 @@ void PlayerMenu::SendPointOfInterest( uint32 poi_id )
int loc_idx = pSession->GetSessionDbLocaleIndex(); int loc_idx = pSession->GetSessionDbLocaleIndex();
if (loc_idx >= 0) if (loc_idx >= 0)
{ if (PointOfInterestLocale const *pl = sObjectMgr.GetPointOfInterestLocale(poi_id))
PointOfInterestLocale const *pl = sObjectMgr.GetPointOfInterestLocale(poi_id);
if (pl)
{
if (pl->IconName.size() > size_t(loc_idx) && !pl->IconName[loc_idx].empty()) if (pl->IconName.size() > size_t(loc_idx) && !pl->IconName[loc_idx].empty())
icon_name = pl->IconName[loc_idx]; icon_name = pl->IconName[loc_idx];
}
}
WorldPacket data( SMSG_GOSSIP_POI, (4+4+4+4+4+10) ); // guess size WorldPacket data( SMSG_GOSSIP_POI, (4+4+4+4+4+10) ); // guess size
data << uint32(poi->flags); data << uint32(poi->flags);
@ -266,8 +258,8 @@ void PlayerMenu::SendTalking( uint32 textID )
} }
else else
{ {
std::string Text_0[8],Text_1[8]; std::string Text_0[8], Text_1[8];
for (int i=0;i<8;++i) for (int i = 0; i < 8; ++i)
{ {
Text_0[i]=pGossip->Options[i].Text_0; Text_0[i]=pGossip->Options[i].Text_0;
Text_1[i]=pGossip->Options[i].Text_1; Text_1[i]=pGossip->Options[i].Text_1;
@ -275,19 +267,18 @@ void PlayerMenu::SendTalking( uint32 textID )
int loc_idx = pSession->GetSessionDbLocaleIndex(); int loc_idx = pSession->GetSessionDbLocaleIndex();
if (loc_idx >= 0) if (loc_idx >= 0)
{ {
NpcTextLocale const *nl = sObjectMgr.GetNpcTextLocale(textID); if (NpcTextLocale const *nl = sObjectMgr.GetNpcTextLocale(textID))
if (nl)
{ {
for (int i=0;i<8;++i) for (int i = 0; i < 8; ++i)
{ {
if (nl->Text_0[i].size() > (size_t)loc_idx && !nl->Text_0[i][loc_idx].empty()) if (nl->Text_0[i].size() > (size_t)loc_idx && !nl->Text_0[i][loc_idx].empty())
Text_0[i]=nl->Text_0[i][loc_idx]; Text_0[i] = nl->Text_0[i][loc_idx];
if (nl->Text_1[i].size() > (size_t)loc_idx && !nl->Text_1[i][loc_idx].empty()) if (nl->Text_1[i].size() > (size_t)loc_idx && !nl->Text_1[i][loc_idx].empty())
Text_1[i]=nl->Text_1[i][loc_idx]; Text_1[i] = nl->Text_1[i][loc_idx];
} }
} }
} }
for (int i=0; i<8; ++i) for (int i = 0; i < 8; ++i)
{ {
data << pGossip->Options[i].Probability; data << pGossip->Options[i].Probability;
@ -370,12 +361,8 @@ void QuestMenu::AddMenuItem( uint32 QuestId, uint8 Icon)
bool QuestMenu::HasItem( uint32 questid ) bool QuestMenu::HasItem( uint32 questid )
{ {
for (QuestMenuItemList::const_iterator i = m_qItems.begin(); i != m_qItems.end(); ++i) for (QuestMenuItemList::const_iterator i = m_qItems.begin(); i != m_qItems.end(); ++i)
{ if(i->m_qId == questid)
if(i->m_qId==questid)
{
return true; return true;
}
}
return false; return false;
} }
@ -418,10 +405,12 @@ void PlayerMenu::SendQuestGiverQuestList( QEmote eEmote, const std::string& Titl
data << uint32(questID); data << uint32(questID);
data << uint32(qmi.m_qIcon); data << uint32(qmi.m_qIcon);
data << int32(pQuest->GetQuestLevel()); data << int32(pQuest->GetQuestLevel());
data << uint32(0);
data << uint8(0);
data << title; data << title;
} }
} }
data.put<uint8>(count_pos,count); data.put<uint8>(count_pos, count);
pSession->SendPacket( &data ); pSession->SendPacket( &data );
sLog.outDebug("WORLD: Sent SMSG_QUESTGIVER_QUEST_LIST NPC Guid=%u", GUID_LOPART(npcGUID)); sLog.outDebug("WORLD: Sent SMSG_QUESTGIVER_QUEST_LIST NPC Guid=%u", GUID_LOPART(npcGUID));
} }
@ -449,11 +438,11 @@ void PlayerMenu::SendQuestGiverQuestDetails( Quest const *pQuest, uint64 npcGUID
if (ql) if (ql)
{ {
if (ql->Title.size() > (size_t)loc_idx && !ql->Title[loc_idx].empty()) if (ql->Title.size() > (size_t)loc_idx && !ql->Title[loc_idx].empty())
Title=ql->Title[loc_idx]; Title = ql->Title[loc_idx];
if (ql->Details.size() > (size_t)loc_idx && !ql->Details[loc_idx].empty()) if (ql->Details.size() > (size_t)loc_idx && !ql->Details[loc_idx].empty())
Details=ql->Details[loc_idx]; Details = ql->Details[loc_idx];
if (ql->Objectives.size() > (size_t)loc_idx && !ql->Objectives[loc_idx].empty()) if (ql->Objectives.size() > (size_t)loc_idx && !ql->Objectives[loc_idx].empty())
Objectives=ql->Objectives[loc_idx]; Objectives = ql->Objectives[loc_idx];
} }
} }
@ -466,9 +455,9 @@ void PlayerMenu::SendQuestGiverQuestDetails( Quest const *pQuest, uint64 npcGUID
data << Objectives; data << Objectives;
data << uint8(ActivateAccept ? 1 : 0); // auto finish? data << uint8(ActivateAccept ? 1 : 0); // auto finish?
data << uint32(pQuest->GetSuggestedPlayers()); data << uint32(pQuest->GetSuggestedPlayers());
data << uint8(0); // flags PvP data << uint32(0); // flags PvP
data << uint8(0); // value is sent back to server in quest accept packet data << uint8(0); // value is sent back to server in quest accept packet
data << uint8(0); // auto accept? //data << uint32(0); // auto accept?
if (pQuest->HasFlag(QUEST_FLAGS_HIDDEN_REWARDS)) if (pQuest->HasFlag(QUEST_FLAGS_HIDDEN_REWARDS))
{ {
@ -483,7 +472,7 @@ void PlayerMenu::SendQuestGiverQuestDetails( Quest const *pQuest, uint64 npcGUID
data << uint32(pQuest->GetRewChoiceItemsCount()); data << uint32(pQuest->GetRewChoiceItemsCount());
for (uint32 i=0; i < QUEST_REWARD_CHOICES_COUNT; ++i) for (uint32 i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i)
{ {
if (!pQuest->RewChoiceItemId[i]) if (!pQuest->RewChoiceItemId[i])
continue; continue;
@ -501,7 +490,7 @@ void PlayerMenu::SendQuestGiverQuestDetails( Quest const *pQuest, uint64 npcGUID
data << uint32(pQuest->GetRewItemsCount()); data << uint32(pQuest->GetRewItemsCount());
for (uint32 i=0; i < QUEST_REWARDS_COUNT; ++i) for (uint32 i = 0; i < QUEST_REWARDS_COUNT; ++i)
{ {
if (!pQuest->RewItemId[i]) if (!pQuest->RewItemId[i])
continue; continue;
@ -549,7 +538,7 @@ void PlayerMenu::SendQuestGiverQuestDetails( Quest const *pQuest, uint64 npcGUID
data << uint32(QUEST_EMOTE_COUNT); data << uint32(QUEST_EMOTE_COUNT);
for (uint32 i=0; i < QUEST_EMOTE_COUNT; ++i) for (uint32 i = 0; i < QUEST_EMOTE_COUNT; ++i)
{ {
data << uint32(pQuest->DetailsEmote[i]); data << uint32(pQuest->DetailsEmote[i]);
data << uint32(pQuest->DetailsEmoteDelay[i]); // DetailsEmoteDelay (in ms) data << uint32(pQuest->DetailsEmoteDelay[i]); // DetailsEmoteDelay (in ms)
@ -577,19 +566,18 @@ void PlayerMenu::SendQuestQueryResponse( Quest const *pQuest )
int loc_idx = pSession->GetSessionDbLocaleIndex(); int loc_idx = pSession->GetSessionDbLocaleIndex();
if (loc_idx >= 0) if (loc_idx >= 0)
{ {
QuestLocale const *ql = sObjectMgr.GetQuestLocale(pQuest->GetQuestId()); if (QuestLocale const *ql = sObjectMgr.GetQuestLocale(pQuest->GetQuestId()))
if (ql)
{ {
if (ql->Title.size() > (size_t)loc_idx && !ql->Title[loc_idx].empty()) if (ql->Title.size() > (size_t)loc_idx && !ql->Title[loc_idx].empty())
Title=ql->Title[loc_idx]; Title = ql->Title[loc_idx];
if (ql->Details.size() > (size_t)loc_idx && !ql->Details[loc_idx].empty()) if (ql->Details.size() > (size_t)loc_idx && !ql->Details[loc_idx].empty())
Details=ql->Details[loc_idx]; Details = ql->Details[loc_idx];
if (ql->Objectives.size() > (size_t)loc_idx && !ql->Objectives[loc_idx].empty()) if (ql->Objectives.size() > (size_t)loc_idx && !ql->Objectives[loc_idx].empty())
Objectives=ql->Objectives[loc_idx]; Objectives = ql->Objectives[loc_idx];
if (ql->EndText.size() > (size_t)loc_idx && !ql->EndText[loc_idx].empty()) if (ql->EndText.size() > (size_t)loc_idx && !ql->EndText[loc_idx].empty())
EndText=ql->EndText[loc_idx]; EndText = ql->EndText[loc_idx];
if (ql->CompletedText.size() > (size_t)loc_idx && !ql->CompletedText[loc_idx].empty()) if (ql->CompletedText.size() > (size_t)loc_idx && !ql->CompletedText[loc_idx].empty())
CompletedText=ql->CompletedText[loc_idx]; CompletedText = ql->CompletedText[loc_idx];
for (int i = 0;i < QUEST_OBJECTIVES_COUNT; ++i) for (int i = 0;i < QUEST_OBJECTIVES_COUNT; ++i)
if (ql->ObjectiveText[i].size() > (size_t)loc_idx && !ql->ObjectiveText[i][loc_idx].empty()) if (ql->ObjectiveText[i].size() > (size_t)loc_idx && !ql->ObjectiveText[i][loc_idx].empty())
@ -719,13 +707,12 @@ void PlayerMenu::SendQuestGiverOfferReward( Quest const* pQuest, uint64 npcGUID,
int loc_idx = pSession->GetSessionDbLocaleIndex(); int loc_idx = pSession->GetSessionDbLocaleIndex();
if (loc_idx >= 0) if (loc_idx >= 0)
{ {
QuestLocale const *ql = sObjectMgr.GetQuestLocale(pQuest->GetQuestId()); if (QuestLocale const *ql = sObjectMgr.GetQuestLocale(pQuest->GetQuestId()))
if (ql)
{ {
if (ql->Title.size() > (size_t)loc_idx && !ql->Title[loc_idx].empty()) if (ql->Title.size() > (size_t)loc_idx && !ql->Title[loc_idx].empty())
Title=ql->Title[loc_idx]; Title = ql->Title[loc_idx];
if (ql->OfferRewardText.size() > (size_t)loc_idx && !ql->OfferRewardText[loc_idx].empty()) if (ql->OfferRewardText.size() > (size_t)loc_idx && !ql->OfferRewardText[loc_idx].empty())
OfferRewardText=ql->OfferRewardText[loc_idx]; OfferRewardText = ql->OfferRewardText[loc_idx];
} }
} }
@ -737,6 +724,7 @@ void PlayerMenu::SendQuestGiverOfferReward( Quest const* pQuest, uint64 npcGUID,
data << OfferRewardText; data << OfferRewardText;
data << uint8(EnableNext ? 1 : 0); // Auto Finish? data << uint8(EnableNext ? 1 : 0); // Auto Finish?
data << uint32(0); // 3.3.3
data << uint32(0); // SuggestedGroupNum data << uint32(0); // SuggestedGroupNum
uint32 EmoteCount = 0; uint32 EmoteCount = 0;
@ -757,7 +745,7 @@ void PlayerMenu::SendQuestGiverOfferReward( Quest const* pQuest, uint64 npcGUID,
ItemPrototype const *pItem; ItemPrototype const *pItem;
data << uint32(pQuest->GetRewChoiceItemsCount()); data << uint32(pQuest->GetRewChoiceItemsCount());
for (uint32 i=0; i < pQuest->GetRewChoiceItemsCount(); ++i) for (uint32 i = 0; i < pQuest->GetRewChoiceItemsCount(); ++i)
{ {
pItem = ObjectMgr::GetItemPrototype( pQuest->RewChoiceItemId[i] ); pItem = ObjectMgr::GetItemPrototype( pQuest->RewChoiceItemId[i] );
@ -771,7 +759,7 @@ void PlayerMenu::SendQuestGiverOfferReward( Quest const* pQuest, uint64 npcGUID,
} }
data << uint32(pQuest->GetRewItemsCount()); data << uint32(pQuest->GetRewItemsCount());
for (uint16 i=0; i < pQuest->GetRewItemsCount(); ++i) for (uint32 i = 0; i < pQuest->GetRewItemsCount(); ++i)
{ {
pItem = ObjectMgr::GetItemPrototype(pQuest->RewItemId[i]); pItem = ObjectMgr::GetItemPrototype(pQuest->RewItemId[i]);
data << uint32(pQuest->RewItemId[i]); data << uint32(pQuest->RewItemId[i]);
@ -828,13 +816,12 @@ void PlayerMenu::SendQuestGiverRequestItems( Quest const *pQuest, uint64 npcGUID
int loc_idx = pSession->GetSessionDbLocaleIndex(); int loc_idx = pSession->GetSessionDbLocaleIndex();
if (loc_idx >= 0) if (loc_idx >= 0)
{ {
QuestLocale const *ql = sObjectMgr.GetQuestLocale(pQuest->GetQuestId()); if (QuestLocale const *ql = sObjectMgr.GetQuestLocale(pQuest->GetQuestId()))
if (ql)
{ {
if (ql->Title.size() > (size_t)loc_idx && !ql->Title[loc_idx].empty()) if (ql->Title.size() > (size_t)loc_idx && !ql->Title[loc_idx].empty())
Title=ql->Title[loc_idx]; Title = ql->Title[loc_idx];
if (ql->RequestItemsText.size() > (size_t)loc_idx && !ql->RequestItemsText[loc_idx].empty()) if (ql->RequestItemsText.size() > (size_t)loc_idx && !ql->RequestItemsText[loc_idx].empty())
RequestItemsText=ql->RequestItemsText[loc_idx]; RequestItemsText = ql->RequestItemsText[loc_idx];
} }
} }
@ -845,8 +832,8 @@ void PlayerMenu::SendQuestGiverRequestItems( Quest const *pQuest, uint64 npcGUID
} }
WorldPacket data( SMSG_QUESTGIVER_REQUEST_ITEMS, 50 ); // guess size WorldPacket data( SMSG_QUESTGIVER_REQUEST_ITEMS, 50 ); // guess size
data << npcGUID; data << uint64(npcGUID);
data << pQuest->GetQuestId(); data << uint32(pQuest->GetQuestId());
data << Title; data << Title;
data << RequestItemsText; data << RequestItemsText;

View file

@ -139,10 +139,10 @@ void WorldSession::HandleWhoOpcode( WorldPacket & recv_data )
AccountTypes gmLevelInWhoList = (AccountTypes)sWorld.getConfig(CONFIG_UINT32_GM_LEVEL_IN_WHO_LIST); AccountTypes gmLevelInWhoList = (AccountTypes)sWorld.getConfig(CONFIG_UINT32_GM_LEVEL_IN_WHO_LIST);
WorldPacket data( SMSG_WHO, 50 ); // guess size WorldPacket data( SMSG_WHO, 50 ); // guess size
data << clientcount; // clientcount place holder data << uint32(clientcount); // clientcount place holder, listed count
data << clientcount; // clientcount place holder data << uint32(clientcount); // clientcount place holder, online count
//TODO: Guard Player map // TODO: Guard Player map
HashMapHolder<Player>::MapType& m = sObjectAccessor.GetPlayers(); HashMapHolder<Player>::MapType& m = sObjectAccessor.GetPlayers();
for(HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr) for(HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr)
{ {
@ -157,7 +157,7 @@ void WorldSession::HandleWhoOpcode( WorldPacket & recv_data )
continue; continue;
} }
//do not process players which are not in world // do not process players which are not in world
if(!(itr->second->IsInWorld())) if(!(itr->second->IsInWorld()))
continue; continue;
@ -244,13 +244,14 @@ void WorldSession::HandleWhoOpcode( WorldPacket & recv_data )
data << uint8(0); // new 2.4.0 data << uint8(0); // new 2.4.0
data << uint32( pzoneid ); // player zone id data << uint32( pzoneid ); // player zone id
// 49 is maximum player count sent to client // 50 is maximum player count sent to client
if ((++clientcount) == 49) if ((++clientcount) == 50)
break; break;
} }
data.put( 0, clientcount ); // insert right count uint32 count = m.size();
data.put( sizeof(uint32), clientcount ); // insert right count data.put( 0, clientcount ); // insert right count, listed count
data.put( 4, count > 50 ? count : clientcount ); // insert right count, online count
SendPacket(&data); SendPacket(&data);
sLog.outDebug( "WORLD: Send SMSG_WHO Message" ); sLog.outDebug( "WORLD: Send SMSG_WHO Message" );

View file

@ -13535,13 +13535,12 @@ bool Player::SatisfyQuestLog( bool msg )
if( FindQuestSlot(0) < MAX_QUEST_LOG_SIZE ) if( FindQuestSlot(0) < MAX_QUEST_LOG_SIZE )
return true; return true;
if( msg ) if( !msg )
{ return false;
WorldPacket data( SMSG_QUESTLOG_FULL, 0 );
GetSession()->SendPacket( &data ); WorldPacket data( SMSG_QUESTLOG_FULL, 0 );
sLog.outDebug( "WORLD: Sent QUEST_LOG_FULL_MESSAGE" ); GetSession()->SendPacket( &data );
} sLog.outDebug( "WORLD: Sent SMSG_QUESTLOG_FULL" );
return false;
} }
bool Player::SatisfyQuestPreviousQuest( Quest const* qInfo, bool msg ) bool Player::SatisfyQuestPreviousQuest( Quest const* qInfo, bool msg )
@ -14431,7 +14430,7 @@ void Player::SendQuestReward( Quest const *pQuest, uint32 XP, Object * questGive
data << uint32(10*MaNGOS::Honor::hk_honor_at_level(getLevel(), pQuest->GetRewHonorAddition())); data << uint32(10*MaNGOS::Honor::hk_honor_at_level(getLevel(), pQuest->GetRewHonorAddition()));
data << uint32(pQuest->GetBonusTalents()); // bonus talents data << uint32(pQuest->GetBonusTalents()); // bonus talents
data << uint32(0); data << uint32(0); // arena points
GetSession()->SendPacket( &data ); GetSession()->SendPacket( &data );
if (pQuest->GetQuestCompleteScript() != 0) if (pQuest->GetQuestCompleteScript() != 0)