mirror of
https://github.com/mangosfour/server.git
synced 2025-12-13 22:37:03 +00:00
[9342] Fixed group creating :(
Also prevent not read tail packet spam in soem cases in group handlers.
This commit is contained in:
parent
c49771337c
commit
c2f8d39920
4 changed files with 51 additions and 42 deletions
|
|
@ -93,6 +93,8 @@ bool Group::Create(const uint64 &guid, const char * name)
|
|||
m_raidDifficulty = RAID_DIFFICULTY_10MAN_NORMAL;
|
||||
if(!isBGGroup())
|
||||
{
|
||||
m_Id = sObjectMgr.GenerateGroupId();
|
||||
|
||||
Player *leader = sObjectMgr.GetPlayer(guid);
|
||||
if(leader)
|
||||
{
|
||||
|
|
@ -116,10 +118,7 @@ bool Group::Create(const uint64 &guid, const char * name)
|
|||
return false;
|
||||
|
||||
if(!isBGGroup())
|
||||
{
|
||||
CharacterDatabase.CommitTransaction();
|
||||
m_Id = sObjectMgr.GenerateGroupId();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
@ -438,7 +437,6 @@ void Group::Disband(bool hideDestroy)
|
|||
ResetInstances(INSTANCE_RESET_GROUP_DISBAND, true, NULL);
|
||||
}
|
||||
|
||||
m_Id = 0;
|
||||
m_leaderGuid = 0;
|
||||
m_leaderName = "";
|
||||
}
|
||||
|
|
@ -1218,8 +1216,6 @@ void Group::_setLeader(const uint64 &guid)
|
|||
CharacterDatabase.CommitTransaction();
|
||||
}
|
||||
|
||||
uint32 old_guidlow = GUID_LOPART(m_leaderGuid);
|
||||
|
||||
m_leaderGuid = slot->guid;
|
||||
m_leaderName = slot->name;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -206,7 +206,8 @@ void WorldSession::HandleGroupAcceptOpcode( WorldPacket & recv_data )
|
|||
void WorldSession::HandleGroupDeclineOpcode( WorldPacket & /*recv_data*/ )
|
||||
{
|
||||
Group *group = GetPlayer()->GetGroupInvite();
|
||||
if (!group) return;
|
||||
if (!group)
|
||||
return;
|
||||
|
||||
// remember leader if online
|
||||
Player *leader = sObjectMgr.GetPlayer(group->GetLeaderGUID());
|
||||
|
|
@ -305,13 +306,13 @@ void WorldSession::HandleGroupUninviteOpcode(WorldPacket & recv_data)
|
|||
|
||||
void WorldSession::HandleGroupSetLeaderOpcode( WorldPacket & recv_data )
|
||||
{
|
||||
uint64 guid;
|
||||
recv_data >> guid;
|
||||
|
||||
Group *group = GetPlayer()->GetGroup();
|
||||
if(!group)
|
||||
return;
|
||||
|
||||
uint64 guid;
|
||||
recv_data >> guid;
|
||||
|
||||
Player *player = sObjectMgr.GetPlayer(guid);
|
||||
|
||||
/** error handling **/
|
||||
|
|
@ -345,15 +346,15 @@ void WorldSession::HandleGroupDisbandOpcode( WorldPacket & /*recv_data*/ )
|
|||
|
||||
void WorldSession::HandleLootMethodOpcode( WorldPacket & recv_data )
|
||||
{
|
||||
Group *group = GetPlayer()->GetGroup();
|
||||
if(!group)
|
||||
return;
|
||||
|
||||
uint32 lootMethod;
|
||||
uint64 lootMaster;
|
||||
uint32 lootThreshold;
|
||||
recv_data >> lootMethod >> lootMaster >> lootThreshold;
|
||||
|
||||
Group *group = GetPlayer()->GetGroup();
|
||||
if(!group)
|
||||
return;
|
||||
|
||||
/** error handling **/
|
||||
if(!group->IsLeader(GetPlayer()->GetGUID()))
|
||||
return;
|
||||
|
|
@ -368,9 +369,6 @@ void WorldSession::HandleLootMethodOpcode( WorldPacket & recv_data )
|
|||
|
||||
void WorldSession::HandleLootRoll( WorldPacket &recv_data )
|
||||
{
|
||||
if(!GetPlayer()->GetGroup())
|
||||
return;
|
||||
|
||||
uint64 Guid;
|
||||
uint32 NumberOfPlayers;
|
||||
uint8 rollType;
|
||||
|
|
@ -400,13 +398,13 @@ void WorldSession::HandleLootRoll( WorldPacket &recv_data )
|
|||
|
||||
void WorldSession::HandleMinimapPingOpcode(WorldPacket& recv_data)
|
||||
{
|
||||
if(!GetPlayer()->GetGroup())
|
||||
return;
|
||||
|
||||
float x, y;
|
||||
recv_data >> x;
|
||||
recv_data >> y;
|
||||
|
||||
if(!GetPlayer()->GetGroup())
|
||||
return;
|
||||
|
||||
//sLog.outDebug("Received opcode MSG_MINIMAP_PING X: %f, Y: %f", x, y);
|
||||
|
||||
/** error handling **/
|
||||
|
|
@ -449,13 +447,13 @@ void WorldSession::HandleRandomRollOpcode(WorldPacket& recv_data)
|
|||
|
||||
void WorldSession::HandleRaidTargetUpdateOpcode( WorldPacket & recv_data )
|
||||
{
|
||||
uint8 x;
|
||||
recv_data >> x;
|
||||
|
||||
Group *group = GetPlayer()->GetGroup();
|
||||
if(!group)
|
||||
return;
|
||||
|
||||
uint8 x;
|
||||
recv_data >> x;
|
||||
|
||||
/** error handling **/
|
||||
/********************/
|
||||
|
||||
|
|
@ -496,17 +494,17 @@ void WorldSession::HandleGroupRaidConvertOpcode( WorldPacket & /*recv_data*/ )
|
|||
|
||||
void WorldSession::HandleGroupChangeSubGroupOpcode( WorldPacket & recv_data )
|
||||
{
|
||||
// we will get correct pointer for group here, so we don't have to check if group is BG raid
|
||||
Group *group = GetPlayer()->GetGroup();
|
||||
if(!group)
|
||||
return;
|
||||
|
||||
std::string name;
|
||||
uint8 groupNr;
|
||||
recv_data >> name;
|
||||
|
||||
recv_data >> groupNr;
|
||||
|
||||
// we will get correct pointer for group here, so we don't have to check if group is BG raid
|
||||
Group *group = GetPlayer()->GetGroup();
|
||||
if(!group)
|
||||
return;
|
||||
|
||||
/** error handling **/
|
||||
if(!group->IsLeader(GetPlayer()->GetGUID()) && !group->IsAssistant(GetPlayer()->GetGUID()))
|
||||
return;
|
||||
|
|
@ -521,15 +519,15 @@ void WorldSession::HandleGroupChangeSubGroupOpcode( WorldPacket & recv_data )
|
|||
|
||||
void WorldSession::HandleGroupAssistantLeaderOpcode( WorldPacket & recv_data )
|
||||
{
|
||||
Group *group = GetPlayer()->GetGroup();
|
||||
if(!group)
|
||||
return;
|
||||
|
||||
uint64 guid;
|
||||
uint8 flag;
|
||||
recv_data >> guid;
|
||||
recv_data >> flag;
|
||||
|
||||
Group *group = GetPlayer()->GetGroup();
|
||||
if(!group)
|
||||
return;
|
||||
|
||||
/** error handling **/
|
||||
if(!group->IsLeader(GetPlayer()->GetGUID()))
|
||||
return;
|
||||
|
|
@ -541,16 +539,17 @@ void WorldSession::HandleGroupAssistantLeaderOpcode( WorldPacket & recv_data )
|
|||
|
||||
void WorldSession::HandlePartyAssignmentOpcode( WorldPacket & recv_data )
|
||||
{
|
||||
uint8 flag1, flag2;
|
||||
uint64 guid;
|
||||
recv_data >> flag1 >> flag2;
|
||||
recv_data >> guid;
|
||||
|
||||
sLog.outDebug("MSG_PARTY_ASSIGNMENT");
|
||||
|
||||
Group *group = GetPlayer()->GetGroup();
|
||||
if(!group)
|
||||
return;
|
||||
|
||||
uint8 flag1, flag2;
|
||||
uint64 guid;
|
||||
recv_data >> flag1 >> flag2;
|
||||
recv_data >> guid;
|
||||
// if(flag1) Main Assist
|
||||
// 0x4
|
||||
// if(flag2) Main Tank
|
||||
|
|
@ -569,13 +568,13 @@ void WorldSession::HandlePartyAssignmentOpcode( WorldPacket & recv_data )
|
|||
}
|
||||
|
||||
void WorldSession::HandleRaidReadyCheckOpcode( WorldPacket & recv_data )
|
||||
{
|
||||
if(recv_data.empty()) // request
|
||||
{
|
||||
Group *group = GetPlayer()->GetGroup();
|
||||
if(!group)
|
||||
return;
|
||||
|
||||
if(recv_data.empty()) // request
|
||||
{
|
||||
/** error handling **/
|
||||
if(!group->IsLeader(GetPlayer()->GetGUID()) && !group->IsAssistant(GetPlayer()->GetGUID()))
|
||||
return;
|
||||
|
|
@ -593,6 +592,10 @@ void WorldSession::HandleRaidReadyCheckOpcode( WorldPacket & recv_data )
|
|||
uint8 state;
|
||||
recv_data >> state;
|
||||
|
||||
Group *group = GetPlayer()->GetGroup();
|
||||
if(!group)
|
||||
return;
|
||||
|
||||
// everything's fine, do it
|
||||
WorldPacket data(MSG_RAID_READY_CHECK_CONFIRM, 9);
|
||||
data << GetPlayer()->GetGUID();
|
||||
|
|
|
|||
|
|
@ -5600,7 +5600,17 @@ void ObjectMgr::PackGroupIds()
|
|||
do
|
||||
{
|
||||
Field *fields = result->Fetch();
|
||||
groupIds.insert(fields[0].GetUInt32());
|
||||
|
||||
uint32 id = fields[0].GetUInt32();
|
||||
|
||||
if (id == 0)
|
||||
{
|
||||
CharacterDatabase.PExecute("DELETE FROM groups WHERE groupId = '%u'", id);
|
||||
CharacterDatabase.PExecute("DELETE FROM group_member WHERE groupId = '%u'", id);
|
||||
continue;
|
||||
}
|
||||
|
||||
groupIds.insert(id);
|
||||
}
|
||||
while (result->NextRow());
|
||||
delete result;
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
#ifndef __REVISION_NR_H__
|
||||
#define __REVISION_NR_H__
|
||||
#define REVISION_NR "9341"
|
||||
#define REVISION_NR "9342"
|
||||
#endif // __REVISION_NR_H__
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue