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[8509] Some absorb shield aura fixes for specific spells.
* Apply expected healing bonus to spell 53601. * Allow stacking spell 62600 and 22842 effects at caster. * Update charges for absorb shield with charges and preopertly expire it at last charge. This fix spell 62600 effect remove at next damage. Signed-off-by: VladimirMangos <vladimir@getmangos.com>
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5 changed files with 17 additions and 2 deletions
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@ -6129,6 +6129,15 @@ void Aura::HandleSchoolAbsorb(bool apply, bool Real)
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//+30% from +spell bonus
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DoneActualBenefit = caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellProto)) * 0.30f;
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break;
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case SPELLFAMILY_PALADIN:
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// Sacred Shield
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// (check not strictly needed, only Sacred Shield has SPELL_AURA_SCHOOL_ABSORB in SPELLFAMILY_PALADIN at this time)
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if (m_spellProto->SpellFamilyFlags & UI64LIT(0x0008000000000000))
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{
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// +75% from spell power
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DoneActualBenefit = caster->SpellBaseHealingBonus(GetSpellSchoolMask(m_spellProto)) * 0.75f;
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}
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break;
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case SPELLFAMILY_DRUID:
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// Savage Defense (amount store original percent of attack power applied)
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if (m_spellProto->SpellIconID == 50) // only spell with this aura fit
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