From c37cfd0c2f9043baee6e06bbea9196f88e4b5c40 Mon Sep 17 00:00:00 2001 From: VladimirMangos Date: Mon, 17 Nov 2008 17:55:58 +0300 Subject: [PATCH] [6836] Use /bigobj option in VC80/VC90 x64 builds for game.vcproj buuld. This will solve problems with fatal error (too many sections in ObjectMrg.obj). --- src/shared/revision_nr.h | 2 +- win/VC80/game.vcproj | 8 ++++---- win/VC90/game.vcproj | 9 +++++---- 3 files changed, 10 insertions(+), 9 deletions(-) diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 8c3c86f2e..b00550a9b 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "6835" + #define REVISION_NR "6836" #endif // __REVISION_NR_H__ diff --git a/win/VC80/game.vcproj b/win/VC80/game.vcproj index 37fcfc736..ecbb21223 100644 --- a/win/VC80/game.vcproj +++ b/win/VC80/game.vcproj @@ -125,7 +125,7 @@ />