[c12648] Fix SMSG_UPDATE_WORLD_STATE structure

This commit is contained in:
Dramacydal 2013-06-17 11:06:12 +01:00 committed by Antz
parent 35e4a5adcc
commit c4755b1b28
2 changed files with 2 additions and 1 deletions

View file

@ -1371,6 +1371,7 @@ void BattleGroundMgr::BuildUpdateWorldStatePacket(WorldPacket* data, uint32 fiel
data->Initialize(SMSG_UPDATE_WORLD_STATE, 4 + 4); data->Initialize(SMSG_UPDATE_WORLD_STATE, 4 + 4);
*data << uint32(field); *data << uint32(field);
*data << uint32(value); *data << uint32(value);
*data << uint8(0);
} }
void BattleGroundMgr::BuildPlaySoundPacket(WorldPacket* data, uint32 soundid) void BattleGroundMgr::BuildPlaySoundPacket(WorldPacket* data, uint32 soundid)

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__ #ifndef __REVISION_NR_H__
#define __REVISION_NR_H__ #define __REVISION_NR_H__
#define REVISION_NR "12647" #define REVISION_NR "12648"
#endif // __REVISION_NR_H__ #endif // __REVISION_NR_H__