[9341] Fixed loading chosen player title

This commit is contained in:
LordJZ 2010-02-09 14:32:23 +01:00 committed by arrai
parent f25f67e459
commit c49771337c
2 changed files with 2 additions and 2 deletions

View file

@ -15035,7 +15035,7 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
// check PLAYER_CHOSEN_TITLE compatibility with PLAYER__FIELD_KNOWN_TITLES // check PLAYER_CHOSEN_TITLE compatibility with PLAYER__FIELD_KNOWN_TITLES
// note: PLAYER__FIELD_KNOWN_TITLES updated at quest status loaded // note: PLAYER__FIELD_KNOWN_TITLES updated at quest status loaded
uint32 curTitle = fields[10].GetUInt32(); uint32 curTitle = fields[47].GetUInt32();
if (curTitle && !HasTitle(curTitle)) if (curTitle && !HasTitle(curTitle))
curTitle = 0; curTitle = 0;

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__ #ifndef __REVISION_NR_H__
#define __REVISION_NR_H__ #define __REVISION_NR_H__
#define REVISION_NR "9340" #define REVISION_NR "9341"
#endif // __REVISION_NR_H__ #endif // __REVISION_NR_H__