From c4b0406e7df88fabaaa1d4e0dc3c6668edd9f08e Mon Sep 17 00:00:00 2001 From: NoFantasy Date: Fri, 15 Jan 2010 00:43:10 +0100 Subject: [PATCH] [9179] Update formula for GameObject 'autoclose' time (dataN-field in _template) This require database support/dataN-fields update for correct calculation of time (now in milliseconds) Signed-off-by: NoFantasy --- src/game/GameObject.h | 2 +- src/shared/revision_nr.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/game/GameObject.h b/src/game/GameObject.h index dc4901410..ccc1d2265 100644 --- a/src/game/GameObject.h +++ b/src/game/GameObject.h @@ -477,7 +477,7 @@ struct GameObjectInfo case GAMEOBJECT_TYPE_AREADAMAGE: autoCloseTime = areadamage.autoCloseTime; break; default: break; } - return autoCloseTime / 0x10000; + return autoCloseTime / IN_MILISECONDS; // prior to 3.0.3, conversion was / 0x10000; } uint32 GetLootId() const diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index b98a5ef6f..8da40b018 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "9178" + #define REVISION_NR "9179" #endif // __REVISION_NR_H__