diff --git a/src/game/BattleGroundMgr.cpp b/src/game/BattleGroundMgr.cpp index fe97ecca3..c4cef984b 100644 --- a/src/game/BattleGroundMgr.cpp +++ b/src/game/BattleGroundMgr.cpp @@ -37,7 +37,6 @@ #include "MapInstanced.h" #include "ObjectMgr.h" #include "ProgressBar.h" -#include "World.h" #include "Chat.h" #include "ArenaTeam.h" @@ -1075,16 +1074,10 @@ void BGQueueRemoveEvent::Abort(uint64 /*e_time*/) /*** BATTLEGROUND MANAGER ***/ /*********************************************************/ -BattleGroundMgr::BattleGroundMgr() +BattleGroundMgr::BattleGroundMgr() : m_AutoDistributionTimeChecker(0), m_ArenaTesting(false) { m_BattleGrounds.clear(); - m_AutoDistributePoints = (bool)sWorld.getConfig(CONFIG_ARENA_AUTO_DISTRIBUTE_POINTS); - m_MaxRatingDifference = sWorld.getConfig(CONFIG_ARENA_MAX_RATING_DIFFERENCE); - m_RatingDiscardTimer = sWorld.getConfig(CONFIG_ARENA_RATING_DISCARD_TIMER); - m_PrematureFinishTimer = sWorld.getConfig(CONFIG_BATTLEGROUND_PREMATURE_FINISH_TIMER); - m_NextRatingDiscardUpdate = m_RatingDiscardTimer; - m_AutoDistributionTimeChecker = 0; - m_ArenaTesting = false; + m_NextRatingDiscardUpdate = sWorld.getConfig(CONFIG_ARENA_RATING_DISCARD_TIMER); } BattleGroundMgr::~BattleGroundMgr() @@ -1120,7 +1113,7 @@ void BattleGroundMgr::Update(time_t diff) } } // if rating difference counts, maybe force-update queues - if(m_MaxRatingDifference) + if(sWorld.getConfig(CONFIG_ARENA_MAX_RATING_DIFFERENCE)) { // it's time to force update if(m_NextRatingDiscardUpdate < diff) @@ -1129,12 +1122,12 @@ void BattleGroundMgr::Update(time_t diff) m_BattleGroundQueues[BATTLEGROUND_QUEUE_2v2].Update(BATTLEGROUND_AA,6,ARENA_TYPE_2v2,true,0); m_BattleGroundQueues[BATTLEGROUND_QUEUE_3v3].Update(BATTLEGROUND_AA,6,ARENA_TYPE_3v3,true,0); m_BattleGroundQueues[BATTLEGROUND_QUEUE_5v5].Update(BATTLEGROUND_AA,6,ARENA_TYPE_5v5,true,0); - m_NextRatingDiscardUpdate = m_RatingDiscardTimer; + m_NextRatingDiscardUpdate = sWorld.getConfig(CONFIG_ARENA_RATING_DISCARD_TIMER); } else m_NextRatingDiscardUpdate -= diff; } - if(m_AutoDistributePoints) + if(sWorld.getConfig(CONFIG_ARENA_AUTO_DISTRIBUTE_POINTS)) { if(m_AutoDistributionTimeChecker < diff) { @@ -1692,7 +1685,7 @@ void BattleGroundMgr::CreateInitialBattleGrounds() void BattleGroundMgr::InitAutomaticArenaPointDistribution() { - if(m_AutoDistributePoints) + if(sWorld.getConfig(CONFIG_ARENA_AUTO_DISTRIBUTE_POINTS)) { sLog.outDebug("Initializing Automatic Arena Point Distribution"); QueryResult * result = CharacterDatabase.Query("SELECT NextArenaPointDistributionTime FROM saved_variables"); diff --git a/src/game/BattleGroundMgr.h b/src/game/BattleGroundMgr.h index ad11436fc..01f751020 100644 --- a/src/game/BattleGroundMgr.h +++ b/src/game/BattleGroundMgr.h @@ -20,7 +20,7 @@ #define __BATTLEGROUNDMGR_H #include "BattleGround.h" -#include "Policies/Singleton.h" +#include "World.h" class BattleGround; @@ -225,12 +225,12 @@ class BattleGroundMgr uint32 BGTemplateId(uint32 bgQueueTypeId) const; uint8 BGArenaType(uint32 bgQueueTypeId) const; - uint32 GetMaxRatingDifference() const {return m_MaxRatingDifference;} - uint32 GetRatingDiscardTimer() const {return m_RatingDiscardTimer;} + uint32 GetMaxRatingDifference() const {return sWorld.getConfig(CONFIG_ARENA_MAX_RATING_DIFFERENCE);} + uint32 GetRatingDiscardTimer() const {return sWorld.getConfig(CONFIG_ARENA_RATING_DISCARD_TIMER);} void InitAutomaticArenaPointDistribution(); void DistributeArenaPoints(); - uint32 GetPrematureFinishTime() const {return m_PrematureFinishTimer;} + uint32 GetPrematureFinishTime() const {return sWorld.getConfig(CONFIG_BATTLEGROUND_PREMATURE_FINISH_TIMER);} void ToggleArenaTesting(); const bool isArenaTesting() const { return m_ArenaTesting; } @@ -238,13 +238,9 @@ class BattleGroundMgr /* Battlegrounds */ BattleGroundSet m_BattleGrounds; - uint32 m_MaxRatingDifference; - uint32 m_RatingDiscardTimer; uint32 m_NextRatingDiscardUpdate; - bool m_AutoDistributePoints; uint64 m_NextAutoDistributionTime; uint32 m_AutoDistributionTimeChecker; - uint32 m_PrematureFinishTimer; bool m_ArenaTesting; };