[8775] implement all creature difficulties + support bgs with this

former know as heroic_entry we now have 3 of those
which let us chose different creature_templates for different
map-types

normal maps will need a bit more support to use correct
spawnmodes

but for battlegrounds it works already good:
they are divided by levelrange:
    0-59  == normal spawn -> spiritguides level 60
    60-69 == difficulty=1 -> spritiguides level 70
    70-79 == difficulty=2 -> spiritguides level 80
    80    == difficulty=3 -> spiritguides level 80

this is needed mostly for alterac valley to get
right creature-templates spawned
and with that all creature->SetLevel hacks could
get removed from alterac valley code
This commit is contained in:
balrok 2009-11-05 10:22:10 +01:00
parent adde82b73c
commit c50df41b3c
18 changed files with 121 additions and 82 deletions

View file

@ -148,6 +148,9 @@ pkgdata_DATA = \
8749_01_mangos_mail_loot_template.sql \
8769_01_mangos_mail_level_reward.sql \
8770_01_mangos_quest_template.sql \
8775_01_mangos_creature_template.sql \
8775_02_mangos_creature.sql \
8775_03_mangos_gameobject.sql \
README
## Additional files to include when running 'make dist'
@ -276,4 +279,7 @@ EXTRA_DIST = \
8749_01_mangos_mail_loot_template.sql \
8769_01_mangos_mail_level_reward.sql \
8770_01_mangos_quest_template.sql \
8775_01_mangos_creature_template.sql \
8775_02_mangos_creature.sql \
8775_03_mangos_gameobject.sql \
README