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[8775] implement all creature difficulties + support bgs with this
former know as heroic_entry we now have 3 of those
which let us chose different creature_templates for different
map-types
normal maps will need a bit more support to use correct
spawnmodes
but for battlegrounds it works already good:
they are divided by levelrange:
0-59 == normal spawn -> spiritguides level 60
60-69 == difficulty=1 -> spritiguides level 70
70-79 == difficulty=2 -> spiritguides level 80
80 == difficulty=3 -> spiritguides level 80
this is needed mostly for alterac valley to get
right creature-templates spawned
and with that all creature->SetLevel hacks could
get removed from alterac valley code
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18 changed files with 121 additions and 82 deletions
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#ifndef __REVISION_SQL_H__
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#define __REVISION_SQL_H__
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#define REVISION_DB_CHARACTERS "required_8721_01_characters_guild"
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#define REVISION_DB_MANGOS "required_8770_01_mangos_quest_template"
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#define REVISION_DB_MANGOS "required_8775_03_mangos_gameobject"
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#define REVISION_DB_REALMD "required_8728_01_realmd_account"
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#endif // __REVISION_SQL_H__
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