[8775] implement all creature difficulties + support bgs with this

former know as heroic_entry we now have 3 of those
which let us chose different creature_templates for different
map-types

normal maps will need a bit more support to use correct
spawnmodes

but for battlegrounds it works already good:
they are divided by levelrange:
    0-59  == normal spawn -> spiritguides level 60
    60-69 == difficulty=1 -> spritiguides level 70
    70-79 == difficulty=2 -> spiritguides level 80
    80    == difficulty=3 -> spiritguides level 80

this is needed mostly for alterac valley to get
right creature-templates spawned
and with that all creature->SetLevel hacks could
get removed from alterac valley code
This commit is contained in:
balrok 2009-11-05 10:22:10 +01:00
parent adde82b73c
commit c50df41b3c
18 changed files with 121 additions and 82 deletions

View file

@ -1,6 +1,6 @@
#ifndef __REVISION_SQL_H__
#define __REVISION_SQL_H__
#define REVISION_DB_CHARACTERS "required_8721_01_characters_guild"
#define REVISION_DB_MANGOS "required_8770_01_mangos_quest_template"
#define REVISION_DB_MANGOS "required_8775_03_mangos_gameobject"
#define REVISION_DB_REALMD "required_8728_01_realmd_account"
#endif // __REVISION_SQL_H__