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[7137] Implement SPELL_EFFECT_ALLOW_RENAME_PET, and then item 43850 work.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
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6bc449d053
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3 changed files with 17 additions and 7 deletions
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@ -290,6 +290,7 @@ class Spell
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void EffectCharge(uint32 i);
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void EffectCharge(uint32 i);
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void EffectProspecting(uint32 i);
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void EffectProspecting(uint32 i);
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void EffectMilling(uint32 i);
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void EffectMilling(uint32 i);
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void EffectRenamePet(uint32 i);
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void EffectSendTaxi(uint32 i);
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void EffectSendTaxi(uint32 i);
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void EffectSummonCritter(uint32 i);
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void EffectSummonCritter(uint32 i);
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void EffectKnockBack(uint32 i);
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void EffectKnockBack(uint32 i);
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@ -215,9 +215,9 @@ pEffect SpellEffects[TOTAL_SPELL_EFFECTS]=
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&Spell::EffectNULL, //154 unused
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&Spell::EffectNULL, //154 unused
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&Spell::EffectTitanGrip, //155 SPELL_EFFECT_TITAN_GRIP Allows you to equip two-handed axes, maces and swords in one hand, but you attack $49152s1% slower than normal.
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&Spell::EffectTitanGrip, //155 SPELL_EFFECT_TITAN_GRIP Allows you to equip two-handed axes, maces and swords in one hand, but you attack $49152s1% slower than normal.
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&Spell::EffectNULL, //156 Add Socket
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&Spell::EffectNULL, //156 Add Socket
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&Spell::EffectCreateItem, //157 SPELL_EFFECT_CREATE_ITEM_2 create/learn item/spell for profession
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&Spell::EffectCreateItem, //157 SPELL_EFFECT_CREATE_ITEM_2 create/learn item/spell for profession
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&Spell::EffectMilling, //158 milling
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&Spell::EffectMilling, //158 SPELL_EFFECT_MILLING milling
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&Spell::EffectNULL //159 allow rename pet once again
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&Spell::EffectRenamePet //159 SPELL_EFFECT_ALLOW_RENAME_PET allow rename pet once again
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};
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};
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void Spell::EffectNULL(uint32 /*i*/)
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void Spell::EffectNULL(uint32 /*i*/)
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@ -6426,7 +6426,7 @@ void Spell::EffectQuestFail(uint32 i)
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((Player*)unitTarget)->FailQuest(m_spellInfo->EffectMiscValue[i]);
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((Player*)unitTarget)->FailQuest(m_spellInfo->EffectMiscValue[i]);
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}
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}
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void Spell::EffectActivateRune(uint32 i)
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void Spell::EffectActivateRune(uint32 eff_idx)
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{
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{
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if(m_caster->GetTypeId() != TYPEID_PLAYER)
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if(m_caster->GetTypeId() != TYPEID_PLAYER)
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return;
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return;
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@ -6438,15 +6438,24 @@ void Spell::EffectActivateRune(uint32 i)
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for(uint32 j = 0; j < MAX_RUNES; ++j)
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for(uint32 j = 0; j < MAX_RUNES; ++j)
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{
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{
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if(plr->GetRuneCooldown(j) && plr->GetCurrentRune(j) == m_spellInfo->EffectMiscValue[i])
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if(plr->GetRuneCooldown(j) && plr->GetCurrentRune(j) == m_spellInfo->EffectMiscValue[eff_idx])
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{
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{
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plr->SetRuneCooldown(j, 0);
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plr->SetRuneCooldown(j, 0);
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}
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}
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}
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}
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}
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}
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void Spell::EffectTitanGrip(uint32 i)
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void Spell::EffectTitanGrip(uint32 /*eff_idx*/)
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{
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{
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if (unitTarget && unitTarget->GetTypeId() == TYPEID_PLAYER)
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if (unitTarget && unitTarget->GetTypeId() == TYPEID_PLAYER)
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((Player*)unitTarget)->SetCanTitanGrip(true);
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((Player*)unitTarget)->SetCanTitanGrip(true);
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}
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}
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void Spell::EffectRenamePet(uint32 /*eff_idx*/)
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{
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if (!unitTarget || unitTarget->GetTypeId() != TYPEID_UNIT ||
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!((Creature*)unitTarget)->isPet() || ((Pet*)unitTarget)->getPetType() != HUNTER_PET)
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return;
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unitTarget->SetByteValue(UNIT_FIELD_BYTES_2, 2, UNIT_RENAME_ALLOWED);
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}
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "7136"
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#define REVISION_NR "7137"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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