[6975] Fixed spell damage calculation for negative EffectDieSides.

Thanks to NoFantasy for testing.

Also small code style apply to random generation functions.
This commit is contained in:
VladimirMangos 2008-12-29 22:55:03 +03:00
parent 02cc37bcd0
commit c5976f93da
3 changed files with 11 additions and 8 deletions

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "6974"
#define REVISION_NR "6975"
#endif // __REVISION_NR_H__