[7248] Check battlemaster_entry data at loading. Code cleanups.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
zhenya 2009-02-08 02:07:06 +03:00 committed by VladimirMangos
parent 6b381f2d0e
commit c5f20ff9a9
9 changed files with 55 additions and 48 deletions

View file

@ -576,7 +576,7 @@ void WorldSession::HandleAuctionListBidderItems( WorldPacket & recv_data )
++count;
}
}
for (AuctionHouseObject::AuctionEntryMap::iterator itr = mAuctions->GetAuctionsBegin();itr != mAuctions->GetAuctionsEnd();++itr)
for (AuctionHouseObject::AuctionEntryMap::const_iterator itr = mAuctions->GetAuctionsBegin();itr != mAuctions->GetAuctionsEnd();++itr)
{
AuctionEntry *Aentry = itr->second;
if( Aentry && Aentry->bidder == pl->GetGUIDLow() )
@ -623,7 +623,7 @@ void WorldSession::HandleAuctionListOwnerItems( WorldPacket & recv_data )
uint32 count = 0;
uint32 totalcount = 0;
for (AuctionHouseObject::AuctionEntryMap::iterator itr = mAuctions->GetAuctionsBegin();itr != mAuctions->GetAuctionsEnd();++itr)
for (AuctionHouseObject::AuctionEntryMap::const_iterator itr = mAuctions->GetAuctionsBegin();itr != mAuctions->GetAuctionsEnd();++itr)
{
AuctionEntry *Aentry = itr->second;
if( Aentry && Aentry->owner == _player->GetGUIDLow() )
@ -689,7 +689,7 @@ void WorldSession::HandleAuctionListItems( WorldPacket & recv_data )
wstrToLower(wsearchedname);
for (AuctionHouseObject::AuctionEntryMap::iterator itr = mAuctions->GetAuctionsBegin();itr != mAuctions->GetAuctionsEnd();++itr)
for (AuctionHouseObject::AuctionEntryMap::const_iterator itr = mAuctions->GetAuctionsBegin();itr != mAuctions->GetAuctionsEnd();++itr)
{
AuctionEntry *Aentry = itr->second;
Item *item = objmgr.GetAItem(Aentry->item_guidlow);