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[10862] Fixed not show and lost mail items in returned expire mails.
Also * Use typename for mail item info vector. * Include tools/characters_mail_items_cleanup.sql for cleanup lost mail items. It also included as sql update part. Sql update also fix receiver for stored in DB expired mail items. Signed-off-by: VladimirMangos <vladimir@getmangos.com>
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10 changed files with 44 additions and 13 deletions
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@ -15171,6 +15171,8 @@ bool Player::LoadFromDB(ObjectGuid guid, SqlQueryHolder *holder )
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SetUInt64Value(PLAYER_FIELD_KNOWN_CURRENCIES, fields[47].GetUInt64());
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SetUInt32Value(PLAYER_AMMO_ID, fields[62].GetUInt32());
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// Action bars state
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SetByteValue(PLAYER_FIELD_BYTES, 2, fields[64].GetUInt8());
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// cleanup inventory related item value fields (its will be filled correctly in _LoadInventory)
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@ -17293,7 +17295,7 @@ void Player::_SaveMail()
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else if (m->state == MAIL_STATE_DELETED)
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{
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if (m->HasItems())
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for(std::vector<MailItemInfo>::const_iterator itr2 = m->items.begin(); itr2 != m->items.end(); ++itr2)
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for(MailItemInfoVec::const_iterator itr2 = m->items.begin(); itr2 != m->items.end(); ++itr2)
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CharacterDatabase.PExecute("DELETE FROM item_instance WHERE guid = '%u'", itr2->item_guid);
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CharacterDatabase.PExecute("DELETE FROM mail WHERE id = '%u'", m->messageID);
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