From c73e3cbd6765f29276dd0e8edaee3f71ed8d38bc Mon Sep 17 00:00:00 2001 From: NoFantasy Date: Tue, 8 Mar 2011 12:51:06 +0100 Subject: [PATCH] [11231] Add dummy aura effect for spell 43969 TODO: fix spell so that no initial aggro are made. Possibly other requirements are needed for effect. Signed-off-by: NoFantasy --- src/game/SpellAuras.cpp | 8 ++++++++ src/shared/revision_nr.h | 2 +- 2 files changed, 9 insertions(+), 1 deletion(-) diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index 67fe69255..e255164c3 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -2394,6 +2394,14 @@ void Aura::HandleAuraDummy(bool apply, bool Real) return; } + case 43969: // Feathered Charm + { + // Steelfeather Quest Credit, Are there any requirements for this, like area? + if (m_removeMode == AURA_REMOVE_BY_EXPIRE) + target->CastSpell(target, 43984, true); + + return; + } case 44191: // Flame Strike { if (target->GetMap()->IsDungeon()) diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index cfae53ccc..c62d3d82e 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "11230" + #define REVISION_NR "11231" #endif // __REVISION_NR_H__