[7914] Fixed variable name typos in creature event AI code.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
NoFantasy 2009-05-30 04:42:31 +04:00 committed by VladimirMangos
parent 548f47b2b3
commit c7c480f6ba
4 changed files with 17 additions and 17 deletions

View file

@ -412,12 +412,12 @@ void CreatureEventAI::ProcessAction(CreatureEventAI_Action const& action, uint32
}
case ACTION_T_MORPH_TO_ENTRY_OR_MODEL:
{
if (action.morph.creatireId || action.morph.modelId)
if (action.morph.creatureId || action.morph.modelId)
{
//set model based on entry from creature_template
if (action.morph.creatireId)
if (action.morph.creatureId)
{
if (CreatureInfo const* ci = GetCreatureTemplateStore(action.morph.creatireId))
if (CreatureInfo const* ci = GetCreatureTemplateStore(action.morph.creatureId))
{
//use default display
if (ci->DisplayID_A)
@ -521,12 +521,12 @@ void CreatureEventAI::ProcessAction(CreatureEventAI_Action const& action, uint32
Creature* pCreature = NULL;
if (action.summon.duration)
pCreature = m_creature->SummonCreature(action.summon.creatured, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, action.summon.duration);
pCreature = m_creature->SummonCreature(action.summon.creatureId, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, action.summon.duration);
else
pCreature = m_creature->SummonCreature(action.summon.creatured, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0);
pCreature = m_creature->SummonCreature(action.summon.creatureId, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0);
if (!pCreature)
sLog.outErrorDb( "CreatureEventAI: failed to spawn creature %u. Spawn event %d is on creature %d", action.summon.creatured, EventId, m_creature->GetEntry());
sLog.outErrorDb( "CreatureEventAI: failed to spawn creature %u. Spawn event %d is on creature %d", action.summon.creatureId, EventId, m_creature->GetEntry());
else if (action.summon.target != TARGET_T_SELF && target)
pCreature->AI()->AttackStart(target);
break;

View file

@ -193,7 +193,7 @@ struct CreatureEventAI_Action
// ACTION_T_MORPH_TO_ENTRY_OR_MODEL = 3
struct
{
uint32 creatireId; // set one from fields (or 0 for both to demorph)
uint32 creatureId; // set one from fields (or 0 for both to demorph)
uint32 modelId;
} morph;
// ACTION_T_SOUND = 4
@ -230,7 +230,7 @@ struct CreatureEventAI_Action
// ACTION_T_SUMMON = 12
struct
{
uint32 creatured;
uint32 creatureId;
uint32 target;
uint32 duration;
} summon;

View file

@ -438,19 +438,19 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
}
break;
case ACTION_T_MORPH_TO_ENTRY_OR_MODEL:
if (action.morph.creatireId !=0 || action.morph.modelId !=0)
if (action.morph.creatureId !=0 || action.morph.modelId !=0)
{
if (action.morph.creatireId && !sCreatureStorage.LookupEntry<CreatureInfo>(action.morph.creatireId))
if (action.morph.creatureId && !sCreatureStorage.LookupEntry<CreatureInfo>(action.morph.creatureId))
{
sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existant Creature entry %u.", i, j+1, action.morph.creatireId);
action.morph.creatireId = 0;
sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existant Creature entry %u.", i, j+1, action.morph.creatureId);
action.morph.creatureId = 0;
}
if (action.morph.modelId)
{
if (action.morph.creatireId)
if (action.morph.creatureId)
{
sLog.outErrorDb("CreatureEventAI: Event %u Action %u have unused ModelId %u with also set creature id %u.", i, j+1, action.morph.modelId,action.morph.creatireId);
sLog.outErrorDb("CreatureEventAI: Event %u Action %u have unused ModelId %u with also set creature id %u.", i, j+1, action.morph.modelId,action.morph.creatureId);
action.morph.modelId = 0;
}
else if (!sCreatureDisplayInfoStore.LookupEntry(action.morph.modelId))
@ -512,8 +512,8 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
break;
}
case ACTION_T_SUMMON:
if (!sCreatureStorage.LookupEntry<CreatureInfo>(action.summon.creatured))
sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existent creature entry %u.", i, j+1, action.summon.creatured);
if (!sCreatureStorage.LookupEntry<CreatureInfo>(action.summon.creatureId))
sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses non-existent creature entry %u.", i, j+1, action.summon.creatureId);
if (action.summon.target >= TARGET_T_END)
sLog.outErrorDb("CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1);

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "7913"
#define REVISION_NR "7914"
#endif // __REVISION_NR_H__