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[9962] Modify way 4x damage bonus claculated for spell 1120 and ranks.
* Now apply 4x bonus dependent from target health in time spell cast, not from current health in tick. * 4x bonus applied to own spell damage value, not to total taken damage.
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3 changed files with 11 additions and 9 deletions
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "9961"
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#define REVISION_NR "9962"
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#endif // __REVISION_NR_H__
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