[9962] Modify way 4x damage bonus claculated for spell 1120 and ranks.

* Now apply 4x bonus dependent from target health in time spell cast,
  not from current health in tick.
* 4x bonus applied to own spell damage value, not to total taken damage.
This commit is contained in:
VladimirMangos 2010-05-23 15:24:47 +04:00
parent 2c396da82b
commit c7ea2be1d1
3 changed files with 11 additions and 9 deletions

View file

@ -1,4 +1,4 @@
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#define __REVISION_NR_H__
#define REVISION_NR "9961"
#define REVISION_NR "9962"
#endif // __REVISION_NR_H__