mirror of
https://github.com/mangosfour/server.git
synced 2025-12-19 22:37:05 +00:00
Merge commit 'origin/master' into 310
This commit is contained in:
commit
c86290fa50
183 changed files with 689 additions and 21043 deletions
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@ -21,7 +21,7 @@
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|||
|
||||
#include "Platform/Define.h"
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||||
#include "Policies/Singleton.h"
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||||
#include "zthread/Mutex.h"
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||||
#include "ace/Thread_Mutex.h"
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#include <list>
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#include <map>
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||||
#include "Utilities/UnorderedMap.h"
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@ -110,7 +110,7 @@ class InstanceSave
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bool m_canReset;
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};
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||||
class MANGOS_DLL_DECL InstanceSaveManager : public MaNGOS::Singleton<InstanceSaveManager, MaNGOS::ClassLevelLockable<InstanceSaveManager, ZThread::Mutex> >
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class MANGOS_DLL_DECL InstanceSaveManager : public MaNGOS::Singleton<InstanceSaveManager, MaNGOS::ClassLevelLockable<InstanceSaveManager, ACE_Thread_Mutex> >
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{
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friend class InstanceSave;
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public:
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|
|
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|
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@ -117,7 +117,7 @@ void Map::LoadVMap(int gx,int gy)
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}
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}
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void Map::LoadMap(int gx,int gy)
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void Map::LoadMap(int gx,int gy, bool reload)
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{
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if( i_InstanceId != 0 )
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{
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@ -135,6 +135,9 @@ void Map::LoadMap(int gx,int gy)
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return;
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}
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if(GridMaps[gx][gy] && !reload)
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return;
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//map already load, delete it before reloading (Is it necessary? Do we really need the ability the reload maps during runtime?)
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if(GridMaps[gx][gy])
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{
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|
|
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@ -21,9 +21,9 @@
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||||
#include "Platform/Define.h"
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#include "Policies/ThreadingModel.h"
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#include "zthread/Lockable.h"
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#include "zthread/Mutex.h"
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#include "zthread/FairReadWriteLock.h"
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#include "ace/RW_Thread_Mutex.h"
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#include "ace/Thread_Mutex.h"
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#include "DBCStructure.h"
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#include "GridDefines.h"
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#include "Cell.h"
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@ -42,13 +42,8 @@ class InstanceData;
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class Group;
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class InstanceSave;
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namespace ZThread
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{
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class Lockable;
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class ReadWriteLock;
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}
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typedef ZThread::FairReadWriteLock GridRWLock;
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typedef ACE_RW_Thread_Mutex GridRWLock;
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template<class MUTEX, class LOCK_TYPE>
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struct RGuard
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@ -64,8 +59,8 @@ struct WGuard
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MaNGOS::GeneralLock<LOCK_TYPE> i_lock;
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};
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typedef RGuard<GridRWLock, ZThread::Lockable> GridReadGuard;
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typedef WGuard<GridRWLock, ZThread::Lockable> GridWriteGuard;
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typedef RGuard<GridRWLock, ACE_Thread_Mutex> GridReadGuard;
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typedef WGuard<GridRWLock, ACE_Thread_Mutex> GridWriteGuard;
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typedef MaNGOS::SingleThreaded<GridRWLock>::Lock NullGuard;
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//******************************************
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@ -246,7 +241,7 @@ typedef UNORDERED_MAP<Creature*, CreatureMover> CreatureMoveList;
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#define INVALID_HEIGHT -100000.0f // for check, must be equal to VMAP_INVALID_HEIGHT, real value for unknown height is VMAP_INVALID_HEIGHT_VALUE
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#define MIN_UNLOAD_DELAY 1 // immediate unload
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class MANGOS_DLL_SPEC Map : public GridRefManager<NGridType>, public MaNGOS::ObjectLevelLockable<Map, ZThread::Mutex>
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class MANGOS_DLL_SPEC Map : public GridRefManager<NGridType>, public MaNGOS::ObjectLevelLockable<Map, ACE_Thread_Mutex>
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{
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friend class MapReference;
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public:
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||||
|
|
@ -409,7 +404,7 @@ class MANGOS_DLL_SPEC Map : public GridRefManager<NGridType>, public MaNGOS::Obj
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private:
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void LoadMapAndVMap(int gx, int gy);
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void LoadVMap(int gx, int gy);
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void LoadMap(int gx,int gy);
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void LoadMap(int gx,int gy, bool reload = false);
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GridMap *GetGrid(float x, float y);
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|
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void SetTimer(uint32 t) { i_gridExpiry = t < MIN_GRID_DELAY ? MIN_GRID_DELAY : t; }
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||||
|
|
@ -451,7 +446,7 @@ class MANGOS_DLL_SPEC Map : public GridRefManager<NGridType>, public MaNGOS::Obj
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|||
protected:
|
||||
void SetUnloadReferenceLock(const GridPair &p, bool on) { getNGrid(p.x_coord, p.y_coord)->setUnloadReferenceLock(on); }
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||||
|
||||
typedef MaNGOS::ObjectLevelLockable<Map, ZThread::Mutex>::Lock Guard;
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||||
typedef MaNGOS::ObjectLevelLockable<Map, ACE_Thread_Mutex>::Lock Guard;
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||||
|
||||
MapEntry const* i_mapEntry;
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uint8 i_spawnMode;
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||||
|
|
|
|||
|
|
@ -31,9 +31,9 @@
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|||
#include "Corpse.h"
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||||
#include "ObjectMgr.h"
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||||
|
||||
#define CLASS_LOCK MaNGOS::ClassLevelLockable<MapManager, ZThread::Mutex>
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||||
#define CLASS_LOCK MaNGOS::ClassLevelLockable<MapManager, ACE_Thread_Mutex>
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INSTANTIATE_SINGLETON_2(MapManager, CLASS_LOCK);
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INSTANTIATE_CLASS_MUTEX(MapManager, ZThread::Mutex);
|
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INSTANTIATE_CLASS_MUTEX(MapManager, ACE_Thread_Mutex);
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||||
|
||||
extern GridState* si_GridStates[]; // debugging code, should be deleted some day
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||||
|
||||
|
|
|
|||
|
|
@ -21,14 +21,14 @@
|
|||
|
||||
#include "Platform/Define.h"
|
||||
#include "Policies/Singleton.h"
|
||||
#include "zthread/Mutex.h"
|
||||
#include "ace/Thread_Mutex.h"
|
||||
#include "Common.h"
|
||||
#include "Map.h"
|
||||
#include "GridStates.h"
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|
||||
class Transport;
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||||
|
||||
class MANGOS_DLL_DECL MapManager : public MaNGOS::Singleton<MapManager, MaNGOS::ClassLevelLockable<MapManager, ZThread::Mutex> >
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class MANGOS_DLL_DECL MapManager : public MaNGOS::Singleton<MapManager, MaNGOS::ClassLevelLockable<MapManager, ACE_Thread_Mutex> >
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||||
{
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|
||||
friend class MaNGOS::OperatorNew<MapManager>;
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||||
|
|
@ -147,7 +147,7 @@ class MANGOS_DLL_DECL MapManager : public MaNGOS::Singleton<MapManager, MaNGOS::
|
|||
return (iter == i_maps.end() ? NULL : iter->second);
|
||||
}
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||||
|
||||
typedef MaNGOS::ClassLevelLockable<MapManager, ZThread::Mutex>::Lock Guard;
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||||
typedef MaNGOS::ClassLevelLockable<MapManager, ACE_Thread_Mutex>::Lock Guard;
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||||
uint32 i_gridCleanUpDelay;
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||||
MapMapType i_maps;
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IntervalTimer i_timer;
|
||||
|
|
|
|||
|
|
@ -39,9 +39,9 @@
|
|||
|
||||
#include <cmath>
|
||||
|
||||
#define CLASS_LOCK MaNGOS::ClassLevelLockable<ObjectAccessor, ZThread::FastMutex>
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||||
#define CLASS_LOCK MaNGOS::ClassLevelLockable<ObjectAccessor, ACE_Thread_Mutex>
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INSTANTIATE_SINGLETON_2(ObjectAccessor, CLASS_LOCK);
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INSTANTIATE_CLASS_MUTEX(ObjectAccessor, ZThread::FastMutex);
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INSTANTIATE_CLASS_MUTEX(ObjectAccessor, ACE_Thread_Mutex);
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|
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ObjectAccessor::ObjectAccessor() {}
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ObjectAccessor::~ObjectAccessor() {}
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||||
|
|
@ -438,7 +438,7 @@ void ObjectAccessor::UpdateVisibilityForPlayer( Player* player )
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|||
/// Define the static member of HashMapHolder
|
||||
|
||||
template <class T> UNORDERED_MAP< uint64, T* > HashMapHolder<T>::m_objectMap;
|
||||
template <class T> ZThread::FastMutex HashMapHolder<T>::i_lock;
|
||||
template <class T> ACE_Thread_Mutex HashMapHolder<T>::i_lock;
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||||
|
||||
/// Global definitions for the hashmap storage
|
||||
|
||||
|
|
|
|||
|
|
@ -21,7 +21,7 @@
|
|||
|
||||
#include "Platform/Define.h"
|
||||
#include "Policies/Singleton.h"
|
||||
#include "zthread/FastMutex.h"
|
||||
#include <ace/Thread_Mutex.h>
|
||||
#include "Utilities/UnorderedMap.h"
|
||||
#include "Policies/ThreadingModel.h"
|
||||
|
||||
|
|
@ -49,7 +49,7 @@ class HashMapHolder
|
|||
public:
|
||||
|
||||
typedef UNORDERED_MAP< uint64, T* > MapType;
|
||||
typedef ZThread::FastMutex LockType;
|
||||
typedef ACE_Thread_Mutex LockType;
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typedef MaNGOS::GeneralLock<LockType > Guard;
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||||
|
||||
static void Insert(T* o) { m_objectMap[o->GetGUID()] = o; }
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|
|
@ -78,7 +78,7 @@ class HashMapHolder
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|||
static MapType m_objectMap;
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||||
};
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||||
|
||||
class MANGOS_DLL_DECL ObjectAccessor : public MaNGOS::Singleton<ObjectAccessor, MaNGOS::ClassLevelLockable<ObjectAccessor, ZThread::FastMutex> >
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class MANGOS_DLL_DECL ObjectAccessor : public MaNGOS::Singleton<ObjectAccessor, MaNGOS::ClassLevelLockable<ObjectAccessor, ACE_Thread_Mutex> >
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||||
{
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||||
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friend class MaNGOS::OperatorNew<ObjectAccessor>;
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|
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@ -212,7 +212,7 @@ class MANGOS_DLL_DECL ObjectAccessor : public MaNGOS::Singleton<ObjectAccessor,
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friend struct WorldObjectChangeAccumulator;
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Player2CorpsesMapType i_player2corpse;
|
||||
|
||||
typedef ZThread::FastMutex LockType;
|
||||
typedef ACE_Thread_Mutex LockType;
|
||||
typedef MaNGOS::GeneralLock<LockType > Guard;
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||||
|
||||
static void _buildChangeObjectForPlayer(WorldObject *, UpdateDataMapType &);
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|
|
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|
|
@ -557,7 +557,7 @@ class World
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static float m_VisibleObjectGreyDistance;
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||||
|
||||
// CLI command holder to be thread safe
|
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ZThread::LockedQueue<CliCommandHolder*, ZThread::FastMutex> cliCmdQueue;
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||||
ACE_Based::LockedQueue<CliCommandHolder*,ACE_Thread_Mutex> cliCmdQueue;
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SqlResultQueue *m_resultQueue;
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|
||||
// next daily quests reset time
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||||
|
|
@ -568,7 +568,7 @@ class World
|
|||
|
||||
//sessions that are added async
|
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void AddSession_(WorldSession* s);
|
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ZThread::LockedQueue<WorldSession*, ZThread::FastMutex> addSessQueue;
|
||||
ACE_Based::LockedQueue<WorldSession*, ACE_Thread_Mutex> addSessQueue;
|
||||
|
||||
//used versions
|
||||
std::string m_DBVersion;
|
||||
|
|
|
|||
|
|
@ -24,9 +24,9 @@
|
|||
#include "Policies/SingletonImp.h"
|
||||
#include "Config/ConfigEnv.h"
|
||||
|
||||
#define CLASS_LOCK MaNGOS::ClassLevelLockable<WorldLog, ZThread::FastMutex>
|
||||
#define CLASS_LOCK MaNGOS::ClassLevelLockable<WorldLog, ACE_Thread_Mutex>
|
||||
INSTANTIATE_SINGLETON_2(WorldLog, CLASS_LOCK);
|
||||
INSTANTIATE_CLASS_MUTEX(WorldLog, ZThread::FastMutex);
|
||||
INSTANTIATE_CLASS_MUTEX(WorldLog, ACE_Thread_Mutex);
|
||||
|
||||
#define WORLD_LOG_FILE_STRING "world.log"
|
||||
|
||||
|
|
|
|||
|
|
@ -30,13 +30,13 @@
|
|||
#include <stdarg.h>
|
||||
|
||||
/// %Log packets to a file
|
||||
class MANGOS_DLL_DECL WorldLog : public MaNGOS::Singleton<WorldLog, MaNGOS::ClassLevelLockable<WorldLog, ZThread::FastMutex> >
|
||||
class MANGOS_DLL_DECL WorldLog : public MaNGOS::Singleton<WorldLog, MaNGOS::ClassLevelLockable<WorldLog, ACE_Thread_Mutex> >
|
||||
{
|
||||
friend class MaNGOS::OperatorNew<WorldLog>;
|
||||
WorldLog() : i_file(NULL) { Initialize(); }
|
||||
WorldLog(const WorldLog &);
|
||||
WorldLog& operator=(const WorldLog &);
|
||||
typedef MaNGOS::ClassLevelLockable<WorldLog, ZThread::FastMutex>::Lock Guard;
|
||||
typedef MaNGOS::ClassLevelLockable<WorldLog, ACE_Thread_Mutex>::Lock Guard;
|
||||
|
||||
/// Close the file in destructor
|
||||
~WorldLog()
|
||||
|
|
|
|||
|
|
@ -738,8 +738,7 @@ class MANGOS_DLL_SPEC WorldSession
|
|||
uint32 m_Tutorials[8];
|
||||
bool m_TutorialsChanged;
|
||||
AddonsList m_addonsList;
|
||||
|
||||
ZThread::LockedQueue<WorldPacket*,ZThread::FastMutex> _recvQueue;
|
||||
ACE_Based::LockedQueue<WorldPacket*, ACE_Thread_Mutex> _recvQueue;
|
||||
};
|
||||
#endif
|
||||
/// @}
|
||||
|
|
|
|||
|
|
@ -24,7 +24,7 @@
|
|||
#define __CLIRUNNABLE_H
|
||||
|
||||
/// Command Line Interface handling thread
|
||||
class CliRunnable : public ZThread::Runnable
|
||||
class CliRunnable : public ACE_Based::Runnable
|
||||
{
|
||||
public:
|
||||
void run();
|
||||
|
|
|
|||
|
|
@ -33,8 +33,8 @@ mangos_worldd_SOURCES = \
|
|||
WorldRunnable.h
|
||||
|
||||
## Link world daemon against the shared library
|
||||
mangos_worldd_LDADD = ../bindings/universal/libmangosscript.la ../game/libmangosgame.a ../shared/Database/libmangosdatabase.a ../shared/Config/libmangosconfig.a ../shared/Auth/libmangosauth.a ../shared/libmangosshared.a ../shared/vmap/libmangosvmaps.a ../framework/libmangosframework.a ../../dep/src/sockets/libmangossockets.a ../../dep/src/zthread/libZThread.la ../../dep/src/g3dlite/libg3dlite.a
|
||||
mangos_worldd_LDFLAGS = -L../../dep/src/sockets -L../../dep/src/zthread -L../../dep/src/g3dlite -L../bindings/universal/ -L$(libdir) $(MANGOS_LIBS) -export-dynamic
|
||||
mangos_worldd_LDADD = ../bindings/universal/libmangosscript.la ../game/libmangosgame.a ../shared/Database/libmangosdatabase.a ../shared/Config/libmangosconfig.a ../shared/Auth/libmangosauth.a ../shared/libmangosshared.a ../shared/vmap/libmangosvmaps.a ../framework/libmangosframework.a ../../dep/src/sockets/libmangossockets.a ../../dep/src/g3dlite/libg3dlite.a
|
||||
mangos_worldd_LDFLAGS = -L../../dep/src/sockets -L../../dep/src/g3dlite -L../bindings/universal/ -L$(libdir) $(MANGOS_LIBS) -export-dynamic
|
||||
|
||||
## Additional files to include when running 'make dist'
|
||||
# Include world daemon configuration
|
||||
|
|
|
|||
|
|
@ -58,7 +58,7 @@ INSTANTIATE_SINGLETON_1( Master );
|
|||
|
||||
volatile uint32 Master::m_masterLoopCounter = 0;
|
||||
|
||||
class FreezeDetectorRunnable : public ZThread::Runnable
|
||||
class FreezeDetectorRunnable : public ACE_Based::Runnable
|
||||
{
|
||||
public:
|
||||
FreezeDetectorRunnable() { _delaytime = 0; }
|
||||
|
|
@ -77,7 +77,8 @@ public:
|
|||
w_lastchange = 0;
|
||||
while(!World::IsStopped())
|
||||
{
|
||||
ZThread::Thread::sleep(1000);
|
||||
ACE_Based::Thread::Sleep(1000);
|
||||
|
||||
uint32 curtime = getMSTime();
|
||||
//DEBUG_LOG("anti-freeze: time=%u, counters=[%u; %u]",curtime,Master::m_masterLoopCounter,World::m_worldLoopCounter);
|
||||
|
||||
|
|
@ -113,7 +114,7 @@ public:
|
|||
}
|
||||
};
|
||||
|
||||
class RARunnable : public ZThread::Runnable
|
||||
class RARunnable : public ACE_Based::Runnable
|
||||
{
|
||||
public:
|
||||
uint32 numLoops, loopCounter;
|
||||
|
|
@ -179,7 +180,7 @@ public:
|
|||
{
|
||||
while (!World::IsStopped())
|
||||
{
|
||||
ZThread::Thread::sleep (static_cast<unsigned long> (socketSelecttime / 1000));
|
||||
ACE_Based::Thread::Sleep(static_cast<unsigned long> (socketSelecttime / 1000));
|
||||
checkping ();
|
||||
}
|
||||
}
|
||||
|
|
@ -222,8 +223,8 @@ int Master::Run()
|
|||
_HookSignals();
|
||||
|
||||
///- Launch WorldRunnable thread
|
||||
ZThread::Thread t(new WorldRunnable);
|
||||
t.setPriority ((ZThread::Priority )2);
|
||||
ACE_Based::Thread t(*new WorldRunnable);
|
||||
t.setPriority(ACE_Based::Highest);
|
||||
|
||||
// set server online
|
||||
loginDatabase.PExecute("UPDATE realmlist SET color = 0, population = 0 WHERE id = '%d'",realmID);
|
||||
|
|
@ -235,10 +236,10 @@ int Master::Run()
|
|||
#endif
|
||||
{
|
||||
///- Launch CliRunnable thread
|
||||
ZThread::Thread td1(new CliRunnable);
|
||||
ACE_Based::Thread td1(*new CliRunnable);
|
||||
}
|
||||
|
||||
ZThread::Thread td2(new RARunnable);
|
||||
ACE_Based::Thread td2(*new RARunnable);
|
||||
|
||||
///- Handle affinity for multiple processors and process priority on Windows
|
||||
#ifdef WIN32
|
||||
|
|
@ -299,8 +300,8 @@ int Master::Run()
|
|||
{
|
||||
FreezeDetectorRunnable *fdr = new FreezeDetectorRunnable();
|
||||
fdr->SetDelayTime(freeze_delay*1000);
|
||||
ZThread::Thread t(fdr);
|
||||
t.setPriority(ZThread::High);
|
||||
ACE_Based::Thread t(*fdr);
|
||||
t.setPriority(ACE_Based::Highest);
|
||||
}
|
||||
|
||||
///- Launch the world listener socket
|
||||
|
|
|
|||
|
|
@ -72,7 +72,7 @@ void WorldRunnable::run()
|
|||
if (diff <= WORLD_SLEEP_CONST+prevSleepTime)
|
||||
{
|
||||
prevSleepTime = WORLD_SLEEP_CONST+prevSleepTime-diff;
|
||||
ZThread::Thread::sleep(prevSleepTime);
|
||||
ACE_Based::Thread::Sleep(prevSleepTime);
|
||||
}
|
||||
else
|
||||
prevSleepTime = 0;
|
||||
|
|
|
|||
|
|
@ -24,7 +24,7 @@
|
|||
#define __WORLDRUNNABLE_H
|
||||
|
||||
/// Heartbeat thread for the World
|
||||
class WorldRunnable : public ZThread::Runnable
|
||||
class WorldRunnable : public ACE_Based::Runnable
|
||||
{
|
||||
public:
|
||||
void run();
|
||||
|
|
|
|||
|
|
@ -171,7 +171,7 @@ typedef struct AuthHandler
|
|||
#endif
|
||||
|
||||
/// Launch a thread to transfer a patch to the client
|
||||
class PatcherRunnable: public ZThread::Runnable
|
||||
class PatcherRunnable: public ACE_Based::Runnable
|
||||
{
|
||||
public:
|
||||
PatcherRunnable(class AuthSocket *);
|
||||
|
|
@ -234,7 +234,8 @@ AuthSocket::AuthSocket(ISocketHandler &h) : TcpSocket(h)
|
|||
/// Close patch file descriptor before leaving
|
||||
AuthSocket::~AuthSocket()
|
||||
{
|
||||
ZThread::Guard<ZThread::Mutex> g(patcherLock);
|
||||
ACE_Guard<ACE_Thread_Mutex> g(patcherLock);
|
||||
|
||||
if(pPatch)
|
||||
fclose(pPatch);
|
||||
}
|
||||
|
|
@ -910,7 +911,7 @@ bool AuthSocket::_HandleXferResume()
|
|||
ibuf.Read((char*)&start,sizeof(start));
|
||||
fseek(pPatch,start,0);
|
||||
|
||||
ZThread::Thread u(new PatcherRunnable(this));
|
||||
ACE_Based::Thread u(*new PatcherRunnable(this));
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
@ -922,7 +923,6 @@ bool AuthSocket::_HandleXferCancel()
|
|||
///- Close and delete the socket
|
||||
ibuf.Remove(1); //clear input buffer
|
||||
|
||||
//ZThread::Thread::sleep(15);
|
||||
SetCloseAndDelete();
|
||||
|
||||
return true;
|
||||
|
|
@ -944,8 +944,7 @@ bool AuthSocket::_HandleXferAccept()
|
|||
ibuf.Remove(1); //clear input buffer
|
||||
fseek(pPatch,0,0);
|
||||
|
||||
ZThread::Thread u(new PatcherRunnable(this));
|
||||
|
||||
ACE_Based::Thread u(*new PatcherRunnable(this));
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
@ -963,7 +962,8 @@ PatcherRunnable::PatcherRunnable(class AuthSocket * as)
|
|||
/// Send content of patch file to the client
|
||||
void PatcherRunnable::run()
|
||||
{
|
||||
ZThread::Guard<ZThread::Mutex> g(mySocket->patcherLock);
|
||||
ACE_Guard<ACE_Thread_Mutex> g(mySocket->patcherLock);
|
||||
|
||||
XFER_DATA_STRUCT xfdata;
|
||||
xfdata.opcode = XFER_DATA;
|
||||
|
||||
|
|
@ -972,7 +972,7 @@ void PatcherRunnable::run()
|
|||
///- Wait until output buffer is reasonably empty
|
||||
while(mySocket->Ready() && mySocket->IsLag())
|
||||
{
|
||||
ZThread::Thread::sleep(1);
|
||||
ACE_Based::Thread::Sleep(1);
|
||||
}
|
||||
///- And send content of the patch file to the client
|
||||
xfdata.data_size=fread(&xfdata.data,1,ChunkSize,mySocket->pPatch);
|
||||
|
|
|
|||
|
|
@ -31,7 +31,6 @@
|
|||
#include "sockets/Utility.h"
|
||||
#include "sockets/Parse.h"
|
||||
#include "sockets/Socket.h"
|
||||
#include "zthread/Mutex.h"
|
||||
|
||||
/// Handle login commands
|
||||
class AuthSocket: public TcpSocket
|
||||
|
|
@ -59,7 +58,7 @@ class AuthSocket: public TcpSocket
|
|||
void _SetVSFields(const std::string& rI);
|
||||
|
||||
FILE *pPatch;
|
||||
ZThread::Mutex patcherLock;
|
||||
ACE_Thread_Mutex patcherLock;
|
||||
bool IsLag();
|
||||
|
||||
private:
|
||||
|
|
|
|||
|
|
@ -30,8 +30,8 @@ mangos_realmd_SOURCES = \
|
|||
RealmList.h
|
||||
|
||||
## Link realm list daemon against the shared library
|
||||
mangos_realmd_LDADD = ../shared/Database/libmangosdatabase.a ../shared/Config/libmangosconfig.a ../shared/Auth/libmangosauth.a ../shared/libmangosshared.a ../framework/libmangosframework.a ../../dep/src/sockets/libmangossockets.a ../../dep/src/zthread/libZThread.la
|
||||
mangos_realmd_LDFLAGS = -L../../dep/src/sockets -L../../dep/src/zthread -L$(libdir) $(MANGOS_LIBS)
|
||||
mangos_realmd_LDADD = ../shared/Database/libmangosdatabase.a ../shared/Config/libmangosconfig.a ../shared/Auth/libmangosauth.a ../shared/libmangosshared.a ../framework/libmangosframework.a ../../dep/src/sockets/libmangossockets.a
|
||||
mangos_realmd_LDFLAGS = -L../../dep/src/sockets -L$(libdir) $(MANGOS_LIBS)
|
||||
|
||||
## Additional files to include when running 'make dist'
|
||||
# Include realm list daemon configuration
|
||||
|
|
|
|||
|
|
@ -79,6 +79,7 @@
|
|||
#include <math.h>
|
||||
#include <errno.h>
|
||||
#include <signal.h>
|
||||
#include <assert.h>
|
||||
|
||||
#if PLATFORM == PLATFORM_WINDOWS
|
||||
#define STRCASECMP stricmp
|
||||
|
|
@ -94,10 +95,13 @@
|
|||
#include <sstream>
|
||||
#include <algorithm>
|
||||
|
||||
#include <zthread/FastMutex.h>
|
||||
#include <zthread/LockedQueue.h>
|
||||
#include <zthread/Runnable.h>
|
||||
#include <zthread/Thread.h>
|
||||
#include "LockedQueue.h"
|
||||
#include "Threading.h"
|
||||
|
||||
#include <ace/Guard_T.h>
|
||||
#include <ace/RW_Thread_Mutex.h>
|
||||
#include <ace/Thread_Mutex.h>
|
||||
|
||||
|
||||
#if PLATFORM == PLATFORM_WINDOWS
|
||||
# define FD_SETSIZE 4096
|
||||
|
|
|
|||
|
|
@ -108,7 +108,8 @@ bool Database::PExecuteLog(const char * format,...)
|
|||
|
||||
void Database::SetResultQueue(SqlResultQueue * queue)
|
||||
{
|
||||
m_queryQueues[ZThread::ThreadImpl::current()] = queue;
|
||||
m_queryQueues[ACE_Based::Thread::current()] = queue;
|
||||
|
||||
}
|
||||
|
||||
QueryResult* Database::PQuery(const char *format,...)
|
||||
|
|
|
|||
|
|
@ -19,8 +19,7 @@
|
|||
#ifndef DATABASE_H
|
||||
#define DATABASE_H
|
||||
|
||||
#include "zthread/Thread.h"
|
||||
#include "../src/zthread/ThreadImpl.h"
|
||||
#include "Threading.h"
|
||||
#include "Utilities/UnorderedMap.h"
|
||||
#include "Database/SqlDelayThread.h"
|
||||
|
||||
|
|
@ -28,8 +27,8 @@ class SqlTransaction;
|
|||
class SqlResultQueue;
|
||||
class SqlQueryHolder;
|
||||
|
||||
typedef UNORDERED_MAP<ZThread::ThreadImpl*, SqlTransaction*> TransactionQueues;
|
||||
typedef UNORDERED_MAP<ZThread::ThreadImpl*, SqlResultQueue*> QueryQueues;
|
||||
typedef UNORDERED_MAP<ACE_Based::Thread* , SqlTransaction*> TransactionQueues;
|
||||
typedef UNORDERED_MAP<ACE_Based::Thread* , SqlResultQueue*> QueryQueues;
|
||||
|
||||
#define MAX_QUERY_LEN 32*1024
|
||||
|
||||
|
|
@ -41,7 +40,7 @@ class MANGOS_DLL_SPEC Database
|
|||
TransactionQueues m_tranQueues; ///< Transaction queues from diff. threads
|
||||
QueryQueues m_queryQueues; ///< Query queues from diff threads
|
||||
SqlDelayThread* m_threadBody; ///< Pointer to delay sql executer
|
||||
ZThread::Thread* m_delayThread; ///< Pointer to executer thread
|
||||
ACE_Based::Thread* m_delayThread; ///< Pointer to executer thread
|
||||
|
||||
public:
|
||||
|
||||
|
|
|
|||
|
|
@ -27,7 +27,7 @@
|
|||
QueryQueues::iterator queue_itr; \
|
||||
\
|
||||
{ \
|
||||
ZThread::ThreadImpl * queryThread = ZThread::ThreadImpl::current(); \
|
||||
ACE_Based::Thread * queryThread = ACE_Based::Thread::current(); \
|
||||
queue_itr = m_queryQueues.find(queryThread); \
|
||||
if (queue_itr == m_queryQueues.end()) return false; \
|
||||
}
|
||||
|
|
@ -57,7 +57,7 @@
|
|||
QueryQueues::iterator queue_itr; \
|
||||
\
|
||||
{ \
|
||||
ZThread::ThreadImpl * queryThread = ZThread::ThreadImpl::current(); \
|
||||
ACE_Based::Thread * queryThread = ACE_Based::Thread::current(); \
|
||||
queue_itr = m_queryQueues.find(queryThread); \
|
||||
if (queue_itr == m_queryQueues.end()) return false; \
|
||||
}
|
||||
|
|
|
|||
|
|
@ -21,7 +21,7 @@
|
|||
#include "Util.h"
|
||||
#include "Policies/SingletonImp.h"
|
||||
#include "Platform/Define.h"
|
||||
#include "../src/zthread/ThreadImpl.h"
|
||||
#include "Threading.h"
|
||||
#include "DatabaseEnv.h"
|
||||
#include "Database/MySQLDelayThread.h"
|
||||
#include "Database/SqlOperations.h"
|
||||
|
|
@ -187,7 +187,7 @@ QueryResult* DatabaseMysql::Query(const char *sql)
|
|||
|
||||
{
|
||||
// guarded block for thread-safe mySQL request
|
||||
ZThread::Guard<ZThread::FastMutex> query_connection_guard(mMutex);
|
||||
ACE_Guard<ACE_Thread_Mutex> query_connection_guard(mMutex);
|
||||
#ifdef MANGOS_DEBUG
|
||||
uint32 _s = getMSTime();
|
||||
#endif
|
||||
|
|
@ -235,7 +235,7 @@ bool DatabaseMysql::Execute(const char *sql)
|
|||
// don't use queued execution if it has not been initialized
|
||||
if (!m_threadBody) return DirectExecute(sql);
|
||||
|
||||
tranThread = ZThread::ThreadImpl::current(); // owner of this transaction
|
||||
tranThread = ACE_Based::Thread::current(); // owner of this transaction
|
||||
TransactionQueues::iterator i = m_tranQueues.find(tranThread);
|
||||
if (i != m_tranQueues.end() && i->second != NULL)
|
||||
{ // Statement for transaction
|
||||
|
|
@ -257,7 +257,8 @@ bool DatabaseMysql::DirectExecute(const char* sql)
|
|||
|
||||
{
|
||||
// guarded block for thread-safe mySQL request
|
||||
ZThread::Guard<ZThread::FastMutex> query_connection_guard(mMutex);
|
||||
ACE_Guard<ACE_Thread_Mutex> query_connection_guard(mMutex);
|
||||
|
||||
#ifdef MANGOS_DEBUG
|
||||
uint32 _s = getMSTime();
|
||||
#endif
|
||||
|
|
@ -302,8 +303,9 @@ bool DatabaseMysql::BeginTransaction()
|
|||
// don't use queued execution if it has not been initialized
|
||||
if (!m_threadBody)
|
||||
{
|
||||
if (tranThread==ZThread::ThreadImpl::current())
|
||||
if (tranThread == ACE_Based::Thread::current())
|
||||
return false; // huh? this thread already started transaction
|
||||
|
||||
mMutex.acquire();
|
||||
if (!_TransactionCmd("START TRANSACTION"))
|
||||
{
|
||||
|
|
@ -313,7 +315,7 @@ bool DatabaseMysql::BeginTransaction()
|
|||
return true; // transaction started
|
||||
}
|
||||
|
||||
tranThread = ZThread::ThreadImpl::current(); // owner of this transaction
|
||||
tranThread = ACE_Based::Thread::current(); // owner of this transaction
|
||||
TransactionQueues::iterator i = m_tranQueues.find(tranThread);
|
||||
if (i != m_tranQueues.end() && i->second != NULL)
|
||||
// If for thread exists queue and also contains transaction
|
||||
|
|
@ -333,7 +335,7 @@ bool DatabaseMysql::CommitTransaction()
|
|||
// don't use queued execution if it has not been initialized
|
||||
if (!m_threadBody)
|
||||
{
|
||||
if (tranThread!=ZThread::ThreadImpl::current())
|
||||
if (tranThread != ACE_Based::Thread::current())
|
||||
return false;
|
||||
bool _res = _TransactionCmd("COMMIT");
|
||||
tranThread = NULL;
|
||||
|
|
@ -341,7 +343,7 @@ bool DatabaseMysql::CommitTransaction()
|
|||
return _res;
|
||||
}
|
||||
|
||||
tranThread = ZThread::ThreadImpl::current();
|
||||
tranThread = ACE_Based::Thread::current();
|
||||
TransactionQueues::iterator i = m_tranQueues.find(tranThread);
|
||||
if (i != m_tranQueues.end() && i->second != NULL)
|
||||
{
|
||||
|
|
@ -361,7 +363,7 @@ bool DatabaseMysql::RollbackTransaction()
|
|||
// don't use queued execution if it has not been initialized
|
||||
if (!m_threadBody)
|
||||
{
|
||||
if (tranThread!=ZThread::ThreadImpl::current())
|
||||
if (tranThread != ACE_Based::Thread::current())
|
||||
return false;
|
||||
bool _res = _TransactionCmd("ROLLBACK");
|
||||
tranThread = NULL;
|
||||
|
|
@ -369,7 +371,7 @@ bool DatabaseMysql::RollbackTransaction()
|
|||
return _res;
|
||||
}
|
||||
|
||||
tranThread = ZThread::ThreadImpl::current();
|
||||
tranThread = ACE_Based::Thread::current();
|
||||
TransactionQueues::iterator i = m_tranQueues.find(tranThread);
|
||||
if (i != m_tranQueues.end() && i->second != NULL)
|
||||
{
|
||||
|
|
@ -392,7 +394,8 @@ void DatabaseMysql::InitDelayThread()
|
|||
assert(!m_delayThread);
|
||||
|
||||
//New delay thread for delay execute
|
||||
m_delayThread = new ZThread::Thread(m_threadBody = new MySQLDelayThread(this));
|
||||
m_threadBody = new MySQLDelayThread(this);
|
||||
m_delayThread = new ACE_Based::Thread(*m_threadBody);
|
||||
}
|
||||
|
||||
void DatabaseMysql::HaltDelayThread()
|
||||
|
|
|
|||
|
|
@ -23,7 +23,8 @@
|
|||
|
||||
#include "Database.h"
|
||||
#include "Policies/Singleton.h"
|
||||
#include "zthread/FastMutex.h"
|
||||
#include "ace/Thread_Mutex.h"
|
||||
#include "ace/Guard_T.h"
|
||||
|
||||
#ifdef WIN32
|
||||
#define FD_SETSIZE 1024
|
||||
|
|
@ -63,9 +64,9 @@ class MANGOS_DLL_SPEC DatabaseMysql : public Database
|
|||
// must be call before finish thread run
|
||||
void ThreadEnd();
|
||||
private:
|
||||
ZThread::FastMutex mMutex;
|
||||
ACE_Thread_Mutex mMutex;
|
||||
|
||||
ZThread::ThreadImpl* tranThread;
|
||||
ACE_Based::Thread * tranThread;
|
||||
|
||||
MYSQL *mMysql;
|
||||
|
||||
|
|
|
|||
|
|
@ -21,7 +21,7 @@
|
|||
#include "Util.h"
|
||||
#include "Policies/SingletonImp.h"
|
||||
#include "Platform/Define.h"
|
||||
#include "../src/zthread/ThreadImpl.h"
|
||||
#include "Threading.h"
|
||||
#include "DatabaseEnv.h"
|
||||
#include "Database/PGSQLDelayThread.h"
|
||||
#include "Database/SqlOperations.h"
|
||||
|
|
@ -124,7 +124,7 @@ QueryResult* DatabasePostgre::Query(const char *sql)
|
|||
uint32 fieldCount = 0;
|
||||
|
||||
// guarded block for thread-safe request
|
||||
ZThread::Guard<ZThread::FastMutex> query_connection_guard(mMutex);
|
||||
ACE_Guard<ACE_Thread_Mutex> query_connection_guard(mMutex);
|
||||
#ifdef MANGOS_DEBUG
|
||||
uint32 _s = getMSTime();
|
||||
#endif
|
||||
|
|
@ -172,9 +172,10 @@ bool DatabasePostgre::Execute(const char *sql)
|
|||
return false;
|
||||
|
||||
// don't use queued execution if it has not been initialized
|
||||
if (!m_threadBody) return DirectExecute(sql);
|
||||
if (!m_threadBody)
|
||||
return DirectExecute(sql);
|
||||
|
||||
tranThread = ZThread::ThreadImpl::current(); // owner of this transaction
|
||||
tranThread = ACE_Based::Thread::current(); // owner of this transaction
|
||||
TransactionQueues::iterator i = m_tranQueues.find(tranThread);
|
||||
if (i != m_tranQueues.end() && i->second != NULL)
|
||||
{ // Statement for transaction
|
||||
|
|
@ -195,7 +196,7 @@ bool DatabasePostgre::DirectExecute(const char* sql)
|
|||
return false;
|
||||
{
|
||||
// guarded block for thread-safe request
|
||||
ZThread::Guard<ZThread::FastMutex> query_connection_guard(mMutex);
|
||||
ACE_Guard<ACE_Thread_Mutex> query_connection_guard(mMutex);
|
||||
#ifdef MANGOS_DEBUG
|
||||
uint32 _s = getMSTime();
|
||||
#endif
|
||||
|
|
@ -245,7 +246,7 @@ bool DatabasePostgre::BeginTransaction()
|
|||
// don't use queued execution if it has not been initialized
|
||||
if (!m_threadBody)
|
||||
{
|
||||
if (tranThread==ZThread::ThreadImpl::current())
|
||||
if (tranThread == ACE_Based::Thread::current())
|
||||
return false; // huh? this thread already started transaction
|
||||
mMutex.acquire();
|
||||
if (!_TransactionCmd("START TRANSACTION"))
|
||||
|
|
@ -256,7 +257,7 @@ bool DatabasePostgre::BeginTransaction()
|
|||
return true;
|
||||
}
|
||||
// transaction started
|
||||
tranThread = ZThread::ThreadImpl::current(); // owner of this transaction
|
||||
tranThread = ACE_Based::Thread::current(); // owner of this transaction
|
||||
TransactionQueues::iterator i = m_tranQueues.find(tranThread);
|
||||
if (i != m_tranQueues.end() && i->second != NULL)
|
||||
// If for thread exists queue and also contains transaction
|
||||
|
|
@ -276,14 +277,14 @@ bool DatabasePostgre::CommitTransaction()
|
|||
// don't use queued execution if it has not been initialized
|
||||
if (!m_threadBody)
|
||||
{
|
||||
if (tranThread!=ZThread::ThreadImpl::current())
|
||||
if (tranThread != ACE_Based::Thread::current())
|
||||
return false;
|
||||
bool _res = _TransactionCmd("COMMIT");
|
||||
tranThread = NULL;
|
||||
mMutex.release();
|
||||
return _res;
|
||||
}
|
||||
tranThread = ZThread::ThreadImpl::current();
|
||||
tranThread = ACE_Based::Thread::current();
|
||||
TransactionQueues::iterator i = m_tranQueues.find(tranThread);
|
||||
if (i != m_tranQueues.end() && i->second != NULL)
|
||||
{
|
||||
|
|
@ -302,14 +303,14 @@ bool DatabasePostgre::RollbackTransaction()
|
|||
// don't use queued execution if it has not been initialized
|
||||
if (!m_threadBody)
|
||||
{
|
||||
if (tranThread!=ZThread::ThreadImpl::current())
|
||||
if (tranThread != ACE_Based::Thread::current())
|
||||
return false;
|
||||
bool _res = _TransactionCmd("ROLLBACK");
|
||||
tranThread = NULL;
|
||||
mMutex.release();
|
||||
return _res;
|
||||
}
|
||||
tranThread = ZThread::ThreadImpl::current();
|
||||
tranThread = ACE_Based::Thread::current();
|
||||
TransactionQueues::iterator i = m_tranQueues.find(tranThread);
|
||||
if (i != m_tranQueues.end() && i->second != NULL)
|
||||
{
|
||||
|
|
@ -332,7 +333,8 @@ void DatabasePostgre::InitDelayThread()
|
|||
assert(!m_delayThread);
|
||||
|
||||
//New delay thread for delay execute
|
||||
m_delayThread = new ZThread::Thread(m_threadBody = new PGSQLDelayThread(this));
|
||||
m_threadBody = new PGSQLDelayThread(this);
|
||||
m_delayThread = new ACE_Based::Thread(*m_threadBody);
|
||||
}
|
||||
|
||||
void DatabasePostgre::HaltDelayThread()
|
||||
|
|
|
|||
|
|
@ -20,7 +20,6 @@
|
|||
#define _DatabasePostgre_H
|
||||
|
||||
#include "Policies/Singleton.h"
|
||||
#include "zthread/FastMutex.h"
|
||||
#include <stdarg.h>
|
||||
|
||||
#ifdef WIN32
|
||||
|
|
@ -61,10 +60,8 @@ class DatabasePostgre : public Database
|
|||
// must be call before finish thread run
|
||||
void ThreadEnd();
|
||||
private:
|
||||
ZThread::FastMutex mMutex;
|
||||
ZThread::FastMutex tranMutex;
|
||||
|
||||
ZThread::ThreadImpl* tranThread;
|
||||
ACE_Thread_Mutex mMutex;
|
||||
ACE_Based::Thread * tranThread;
|
||||
|
||||
PGconn *mPGconn;
|
||||
|
||||
|
|
|
|||
|
|
@ -38,7 +38,7 @@ class MANGOS_DLL_SPEC QueryResult
|
|||
if(iter->second == name)
|
||||
return iter->first;
|
||||
}
|
||||
assert(false && "unknown field name");
|
||||
ASSERT(false && "unknown field name");
|
||||
return uint32(-1);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -35,7 +35,7 @@ void SqlDelayThread::run()
|
|||
{
|
||||
// if the running state gets turned off while sleeping
|
||||
// empty the queue before exiting
|
||||
ZThread::Thread::sleep(10);
|
||||
ACE_Based::Thread::Sleep(10);
|
||||
while (!m_sqlQueue.empty())
|
||||
{
|
||||
s = m_sqlQueue.next();
|
||||
|
|
|
|||
|
|
@ -19,21 +19,22 @@
|
|||
#ifndef __SQLDELAYTHREAD_H
|
||||
#define __SQLDELAYTHREAD_H
|
||||
|
||||
#include "zthread/Thread.h"
|
||||
#include "zthread/Runnable.h"
|
||||
#include "zthread/FastMutex.h"
|
||||
#include "zthread/LockedQueue.h"
|
||||
#include "ace/Thread_Mutex.h"
|
||||
#include "LockedQueue.h"
|
||||
#include "Threading.h"
|
||||
|
||||
|
||||
class Database;
|
||||
class SqlOperation;
|
||||
|
||||
class SqlDelayThread : public ZThread::Runnable
|
||||
class SqlDelayThread : public ACE_Based::Runnable
|
||||
{
|
||||
typedef ZThread::LockedQueue<SqlOperation*, ZThread::FastMutex> SqlQueue;
|
||||
typedef ACE_Based::LockedQueue<SqlOperation*, ACE_Thread_Mutex> SqlQueue;
|
||||
|
||||
private:
|
||||
SqlQueue m_sqlQueue; ///< Queue of SQL statements
|
||||
Database* m_dbEngine; ///< Pointer to used Database engine
|
||||
bool m_running;
|
||||
volatile bool m_running;
|
||||
|
||||
SqlDelayThread();
|
||||
public:
|
||||
|
|
|
|||
|
|
@ -21,9 +21,8 @@
|
|||
|
||||
#include "Common.h"
|
||||
|
||||
#include "zthread/LockedQueue.h"
|
||||
#include "zthread/FastMutex.h"
|
||||
#include "zthread/Thread.h"
|
||||
#include "ace/Thread_Mutex.h"
|
||||
#include "LockedQueue.h"
|
||||
#include <queue>
|
||||
#include "Utilities/Callback.h"
|
||||
|
||||
|
|
@ -70,7 +69,7 @@ class SqlResultQueue; /// queue for thread
|
|||
class SqlQueryHolder; /// groups several async quries
|
||||
class SqlQueryHolderEx; /// points to a holder, added to the delay thread
|
||||
|
||||
class SqlResultQueue : public ZThread::LockedQueue<MaNGOS::IQueryCallback*, ZThread::FastMutex>
|
||||
class SqlResultQueue : public ACE_Based::LockedQueue<MaNGOS::IQueryCallback* , ACE_Thread_Mutex>
|
||||
{
|
||||
public:
|
||||
SqlResultQueue() {}
|
||||
|
|
|
|||
144
src/shared/LockedQueue.h
Normal file
144
src/shared/LockedQueue.h
Normal file
|
|
@ -0,0 +1,144 @@
|
|||
/*
|
||||
* Copyright (C) 2009 MaNGOS <http://getmangos.com/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef LOCKEDQUEUE_H
|
||||
#define LOCKEDQUEUE_H
|
||||
|
||||
#include <ace/Guard_T.h>
|
||||
#include <ace/Thread_Mutex.h>
|
||||
#include <deque>
|
||||
#include <assert.h>
|
||||
#include "Errors.h"
|
||||
|
||||
namespace ACE_Based
|
||||
{
|
||||
|
||||
template <class T, class LockType, typename StorageType=std::deque<T> >
|
||||
class LockedQueue
|
||||
{
|
||||
|
||||
//! Serialize access to the Queue
|
||||
LockType _lock;
|
||||
|
||||
//! Storage backing the queue
|
||||
StorageType _queue;
|
||||
|
||||
//! Cancellation flag
|
||||
volatile bool _canceled;
|
||||
|
||||
public:
|
||||
|
||||
//! Create a LockedQueue
|
||||
LockedQueue() : _canceled(false) {}
|
||||
|
||||
//! Destroy a LockedQueue
|
||||
virtual ~LockedQueue() { }
|
||||
|
||||
/**
|
||||
* @see Queue::add(const T& item)
|
||||
*/
|
||||
void add(const T& item)
|
||||
{
|
||||
|
||||
ACE_Guard<LockType> g(_lock);
|
||||
|
||||
ASSERT(!_canceled);
|
||||
// throw Cancellation_Exception();
|
||||
|
||||
_queue.push_back(item);
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* @see Queue::next()
|
||||
*/
|
||||
T next()
|
||||
{
|
||||
|
||||
ACE_Guard<LockType> g(_lock);
|
||||
|
||||
ASSERT (!_queue.empty() || !_canceled);
|
||||
// throw Cancellation_Exception();
|
||||
|
||||
T item = _queue.front();
|
||||
_queue.pop_front();
|
||||
|
||||
return item;
|
||||
|
||||
}
|
||||
|
||||
T front()
|
||||
{
|
||||
ACE_Guard<LockType> g(_lock);
|
||||
|
||||
ASSERT (!_queue.empty());
|
||||
// throw NoSuchElement_Exception();
|
||||
|
||||
return _queue.front();
|
||||
}
|
||||
|
||||
/**
|
||||
* @see Queue::cancel()
|
||||
*/
|
||||
void cancel()
|
||||
{
|
||||
|
||||
ACE_Guard<LockType> g(_lock);
|
||||
|
||||
_canceled = true;
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* @see Queue::isCanceled()
|
||||
*/
|
||||
bool isCanceled()
|
||||
{
|
||||
|
||||
// Faster check since the queue will not become un-canceled
|
||||
if(_canceled)
|
||||
return true;
|
||||
|
||||
ACE_Guard<LockType> g(_lock);
|
||||
|
||||
return _canceled;
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* @see Queue::size()
|
||||
*/
|
||||
size_t size()
|
||||
{
|
||||
|
||||
ACE_Guard<LockType> g(_lock);
|
||||
return _queue.size();
|
||||
|
||||
}
|
||||
|
||||
bool empty()
|
||||
{
|
||||
|
||||
ACE_Guard<LockType> g(_lock);
|
||||
return _queue.empty();
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
#endif
|
||||
|
|
@ -54,7 +54,7 @@ enum Color
|
|||
|
||||
const int Color_count = int(WHITE)+1;
|
||||
|
||||
class Log : public MaNGOS::Singleton<Log, MaNGOS::ClassLevelLockable<Log, ZThread::FastMutex> >
|
||||
class Log : public MaNGOS::Singleton<Log, MaNGOS::ClassLevelLockable<Log, ACE_Thread_Mutex> >
|
||||
{
|
||||
friend class MaNGOS::OperatorNew<Log>;
|
||||
Log();
|
||||
|
|
|
|||
|
|
@ -36,6 +36,7 @@ libmangosshared_a_SOURCES = \
|
|||
Common.cpp \
|
||||
Common.h \
|
||||
Errors.h \
|
||||
LockedQueue.h \
|
||||
Log.cpp \
|
||||
Log.h \
|
||||
MemoryLeaks.cpp \
|
||||
|
|
@ -43,6 +44,8 @@ libmangosshared_a_SOURCES = \
|
|||
ProgressBar.cpp \
|
||||
ProgressBar.h \
|
||||
Timer.h \
|
||||
Threading.cpp \
|
||||
Threading.h \
|
||||
Util.cpp \
|
||||
Util.h \
|
||||
WorldPacket.h \
|
||||
|
|
|
|||
202
src/shared/Threading.cpp
Normal file
202
src/shared/Threading.cpp
Normal file
|
|
@ -0,0 +1,202 @@
|
|||
/*
|
||||
* Copyright (C) 2009 MaNGOS <http://getmangos.com/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "Threading.h"
|
||||
#include <ace/OS_NS_unistd.h>
|
||||
#include <ace/Sched_Params.h>
|
||||
#include <vector>
|
||||
|
||||
using namespace ACE_Based;
|
||||
|
||||
ThreadPriority::ThreadPriority()
|
||||
{
|
||||
for (int i = Idle; i < MAXPRIORITYNUM; ++i)
|
||||
m_priority[i] = ACE_THR_PRI_OTHER_DEF;
|
||||
|
||||
m_priority[Idle] = ACE_Sched_Params::priority_min(ACE_SCHED_OTHER);
|
||||
m_priority[Realtime] = ACE_Sched_Params::priority_max(ACE_SCHED_OTHER);
|
||||
|
||||
std::vector<int> _tmp;
|
||||
|
||||
ACE_Sched_Params::Policy _policy = ACE_SCHED_OTHER;
|
||||
ACE_Sched_Priority_Iterator pr_iter(_policy);
|
||||
|
||||
while (pr_iter.more())
|
||||
{
|
||||
_tmp.push_back(pr_iter.priority());
|
||||
pr_iter.next();
|
||||
}
|
||||
|
||||
ASSERT (!_tmp.empty());
|
||||
|
||||
const size_t max_pos = _tmp.size();
|
||||
size_t min_pos = 1;
|
||||
size_t norm_pos = 0;
|
||||
for (size_t i = 0; i < max_pos; ++i)
|
||||
{
|
||||
if(_tmp[i] == ACE_THR_PRI_OTHER_DEF)
|
||||
{
|
||||
norm_pos = i + 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//since we have only 7(seven) values in enum Priority
|
||||
//and 3 we know already (Idle, Normal, Realtime) so
|
||||
//we need to split each list [Idle...Normal] and [Normal...Realtime]
|
||||
//into ¹ piesces
|
||||
const size_t _divider = 4;
|
||||
size_t _div = (norm_pos - min_pos) / _divider;
|
||||
if(_div == 0)
|
||||
_div = 1;
|
||||
|
||||
min_pos = (norm_pos - 1);
|
||||
|
||||
m_priority[Low] = _tmp[min_pos -= _div];
|
||||
m_priority[Lowest] = _tmp[min_pos -= _div ];
|
||||
|
||||
_div = (max_pos - norm_pos) / _divider;
|
||||
if(_div == 0)
|
||||
_div = 1;
|
||||
|
||||
min_pos = norm_pos - 1;
|
||||
|
||||
m_priority[High] = _tmp[min_pos += _div];
|
||||
m_priority[Highest] = _tmp[min_pos += _div];
|
||||
}
|
||||
|
||||
int ThreadPriority::getPriority(Priority p) const
|
||||
{
|
||||
if(p < Idle)
|
||||
p = Idle;
|
||||
|
||||
if(p > Realtime)
|
||||
p = Realtime;
|
||||
|
||||
return m_priority[p];
|
||||
}
|
||||
|
||||
#define THREADFLAG (THR_NEW_LWP | THR_SCHED_DEFAULT| THR_JOINABLE)
|
||||
|
||||
Thread::Thread() : m_task(0), m_iThreadId(0), m_hThreadHandle(0)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
Thread::Thread(Runnable& instance) : m_task(&instance), m_iThreadId(0), m_hThreadHandle(0)
|
||||
{
|
||||
bool _start = start();
|
||||
ASSERT (_start);
|
||||
}
|
||||
|
||||
Thread::~Thread()
|
||||
{
|
||||
//Wait();
|
||||
}
|
||||
|
||||
//initialize Thread's class static member
|
||||
Thread::ThreadStorage Thread::m_ThreadStorage;
|
||||
ThreadPriority Thread::m_TpEnum;
|
||||
|
||||
bool Thread::start()
|
||||
{
|
||||
if(m_task == 0 || m_iThreadId != 0)
|
||||
return false;
|
||||
|
||||
return (ACE_Thread::spawn(&Thread::ThreadTask, (void*)m_task, THREADFLAG, &m_iThreadId, &m_hThreadHandle) == 0);
|
||||
}
|
||||
|
||||
bool Thread::wait()
|
||||
{
|
||||
if(!m_hThreadHandle || !m_task)
|
||||
return false;
|
||||
|
||||
ACE_THR_FUNC_RETURN _value = ACE_THR_FUNC_RETURN(-1);
|
||||
int _res = ACE_Thread::join(m_hThreadHandle, &_value);
|
||||
|
||||
m_iThreadId = 0;
|
||||
m_hThreadHandle = 0;
|
||||
|
||||
return (_res == 0);
|
||||
}
|
||||
|
||||
void Thread::destroy()
|
||||
{
|
||||
ACE_Thread::kill(m_iThreadId, -1);
|
||||
}
|
||||
|
||||
void Thread::suspend()
|
||||
{
|
||||
ACE_Thread::suspend(m_hThreadHandle);
|
||||
}
|
||||
|
||||
void Thread::resume()
|
||||
{
|
||||
ACE_Thread::resume(m_hThreadHandle);
|
||||
}
|
||||
|
||||
ACE_THR_FUNC_RETURN Thread::ThreadTask(void * param)
|
||||
{
|
||||
Runnable * _task = (Runnable*)param;
|
||||
_task->run();
|
||||
|
||||
return (ACE_THR_FUNC_RETURN)0;
|
||||
}
|
||||
|
||||
ACE_thread_t Thread::currentId()
|
||||
{
|
||||
return ACE_Thread::self();
|
||||
}
|
||||
|
||||
ACE_hthread_t Thread::currentHandle()
|
||||
{
|
||||
ACE_hthread_t _handle;
|
||||
ACE_Thread::self(_handle);
|
||||
|
||||
return _handle;
|
||||
}
|
||||
|
||||
Thread * Thread::current()
|
||||
{
|
||||
Thread * _thread = m_ThreadStorage.ts_object();
|
||||
if(!_thread)
|
||||
{
|
||||
_thread = new Thread();
|
||||
_thread->m_iThreadId = Thread::currentId();
|
||||
_thread->m_hThreadHandle = Thread::currentHandle();
|
||||
|
||||
Thread * _oldValue = m_ThreadStorage.ts_object(_thread);
|
||||
if(_oldValue)
|
||||
delete _oldValue;
|
||||
}
|
||||
|
||||
return _thread;
|
||||
}
|
||||
|
||||
void Thread::setPriority(Priority type)
|
||||
{
|
||||
int _priority = m_TpEnum.getPriority(type);
|
||||
int _ok = ACE_Thread::setprio(m_hThreadHandle, _priority);
|
||||
//remove this ASSERT in case you don't want to know is thread priority change was successful or not
|
||||
ASSERT (_ok == 0);
|
||||
}
|
||||
|
||||
void Thread::Sleep(unsigned long msecs)
|
||||
{
|
||||
ACE_OS::sleep(ACE_Time_Value(0, 1000 * msecs));
|
||||
}
|
||||
99
src/shared/Threading.h
Normal file
99
src/shared/Threading.h
Normal file
|
|
@ -0,0 +1,99 @@
|
|||
/*
|
||||
* Copyright (C) 2009 MaNGOS <http://getmangos.com/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef THREADING_H
|
||||
#define THREADING_H
|
||||
|
||||
#include <ace/Thread.h>
|
||||
#include <ace/TSS_T.h>
|
||||
#include <assert.h>
|
||||
#include "Errors.h"
|
||||
|
||||
namespace ACE_Based
|
||||
{
|
||||
|
||||
class Runnable
|
||||
{
|
||||
public:
|
||||
virtual ~Runnable() {}
|
||||
virtual void run() = 0;
|
||||
};
|
||||
|
||||
enum Priority
|
||||
{
|
||||
Idle,
|
||||
Lowest,
|
||||
Low,
|
||||
Normal,
|
||||
High,
|
||||
Highest,
|
||||
Realtime,
|
||||
};
|
||||
|
||||
#define MAXPRIORITYNUM (Realtime + 1)
|
||||
|
||||
class ThreadPriority
|
||||
{
|
||||
public:
|
||||
ThreadPriority();
|
||||
int getPriority(Priority p) const;
|
||||
|
||||
private:
|
||||
int m_priority[MAXPRIORITYNUM];
|
||||
};
|
||||
|
||||
class Thread
|
||||
{
|
||||
public:
|
||||
Thread();
|
||||
Thread(Runnable& instance);
|
||||
~Thread();
|
||||
|
||||
bool start();
|
||||
bool wait();
|
||||
void destroy();
|
||||
|
||||
void suspend();
|
||||
void resume();
|
||||
|
||||
void setPriority(Priority type);
|
||||
|
||||
static void Sleep(unsigned long msecs);
|
||||
static ACE_thread_t currentId();
|
||||
static ACE_hthread_t currentHandle();
|
||||
static Thread * current();
|
||||
|
||||
private:
|
||||
Thread(const Thread&);
|
||||
Thread& operator=(const Thread&);
|
||||
|
||||
static ACE_THR_FUNC_RETURN ThreadTask(void * param);
|
||||
|
||||
ACE_thread_t m_iThreadId;
|
||||
ACE_hthread_t m_hThreadHandle;
|
||||
Runnable * m_task;
|
||||
|
||||
typedef ACE_TSS<Thread> ThreadStorage;
|
||||
//global object - container for Thread class representation of every thread
|
||||
static ThreadStorage m_ThreadStorage;
|
||||
//use this object to determine current OS thread priority values mapped to enum Priority{}
|
||||
static ThreadPriority m_TpEnum;
|
||||
};
|
||||
|
||||
}
|
||||
#endif
|
||||
|
|
@ -21,40 +21,34 @@
|
|||
#include "sockets/socket_include.h"
|
||||
#include "utf8cpp/utf8.h"
|
||||
#include "mersennetwister/MersenneTwister.h"
|
||||
#include "zthread/ThreadLocal.h"
|
||||
#include <ace/TSS_T.h>
|
||||
|
||||
typedef ZThread::ThreadLocal<MTRand> MTRandTSS;
|
||||
|
||||
/* NOTE: Not sure if static initialization is ok for TSS objects ,
|
||||
* as I see zthread uses custom implementation of the TSS
|
||||
* ,and in the consturctor there is no code ,so I suppose its ok
|
||||
* If its not ok ,change it to use singleton.
|
||||
*/
|
||||
typedef ACE_TSS<MTRand> MTRandTSS;
|
||||
static MTRandTSS mtRand;
|
||||
|
||||
int32 irand (int32 min, int32 max)
|
||||
{
|
||||
return int32 (mtRand.get ().randInt (max - min)) + min;
|
||||
return int32 (mtRand->randInt (max - min)) + min;
|
||||
}
|
||||
|
||||
uint32 urand (uint32 min, uint32 max)
|
||||
{
|
||||
return mtRand.get ().randInt (max - min) + min;
|
||||
return mtRand->randInt (max - min) + min;
|
||||
}
|
||||
|
||||
int32 rand32 ()
|
||||
{
|
||||
return mtRand.get ().randInt ();
|
||||
return mtRand->randInt ();
|
||||
}
|
||||
|
||||
double rand_norm(void)
|
||||
{
|
||||
return mtRand.get ().randExc ();
|
||||
return mtRand->randExc ();
|
||||
}
|
||||
|
||||
double rand_chance (void)
|
||||
{
|
||||
return mtRand.get ().randExc (100.0);
|
||||
return mtRand->randExc (100.0);
|
||||
}
|
||||
|
||||
Tokens StrSplit(const std::string &src, const std::string &sep)
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
#ifndef __REVISION_NR_H__
|
||||
#define __REVISION_NR_H__
|
||||
#define REVISION_NR "7809"
|
||||
#define REVISION_NR "7811"
|
||||
#endif // __REVISION_NR_H__
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue