[7694] Fixed achievement criteria set at loading.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
raven_coda 2009-04-21 22:08:52 +04:00 committed by VladimirMangos
parent 1b09aab42b
commit c88f2164fc
2 changed files with 3 additions and 3 deletions

View file

@ -814,10 +814,10 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
SetCriteriaProgress(achievementCriteria, 1, PROGRESS_ACCUMULATE);
break;
case ACHIEVEMENT_CRITERIA_TYPE_LEARN_SPELL:
// spell always provide and at login spell learning.
if(miscvalue1 && miscvalue1!=achievementCriteria->learn_spell.spellID)
continue;
if(GetPlayer()->HasSpell(miscvalue1))
if(GetPlayer()->HasSpell(achievementCriteria->learn_spell.spellID))
SetCriteriaProgress(achievementCriteria, 1);
break;
case ACHIEVEMENT_CRITERIA_TYPE_OWN_ITEM:

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "7693"
#define REVISION_NR "7694"
#endif // __REVISION_NR_H__