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[9551] Add and use PackedGuid wrapper.
Also * use more wide bytebuff << >> operators for objects * use at read packet faisl alsways exception way instead some time used bool results.
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26 changed files with 351 additions and 340 deletions
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@ -630,8 +630,8 @@ void WorldSession::HandlePetCastSpellOpcode( WorldPacket& recvPacket )
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return;
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SpellCastTargets targets;
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if (!targets.read(&recvPacket,pet))
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return;
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recvPacket >> targets.ReadForCaster(pet);
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pet->clearUnitState(UNIT_STAT_MOVING);
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