[m] Lots of Doxygen fixes/additions - thanks to lfxGroove

This commit is contained in:
billy1arm 2013-06-23 21:43:27 +01:00 committed by Antz
parent b134615f92
commit c94dbc84c2
960 changed files with 5905 additions and 6171 deletions

View file

@ -1,4 +1,4 @@
/*
/**
* This code is part of MaNGOS. Contributor & Copyright details are in AUTHORS/THANKS.
*
* This program is free software; you can redistribute it and/or modify
@ -692,17 +692,17 @@ struct ChrClassesEntry
struct ChrRacesEntry
{
uint32 RaceID; // 0 m_ID
// 1 m_flags
// 1 m_flags
uint32 FactionID; // 2 m_factionID
// 3 m_ExplorationSoundID
// 3 m_ExplorationSoundID
uint32 model_m; // 4 m_MaleDisplayId
uint32 model_f; // 5 m_FemaleDisplayId
// 6 m_ClientPrefix
// 6 m_ClientPrefix
uint32 TeamID; // 7 m_BaseLanguage (7-Alliance 1-Horde)
// 8 m_creatureType
// 9 m_ResSicknessSpellID
// 10 m_SplashSoundID
// 11 m_clientFileString
// 8 m_creatureType
// 9 m_ResSicknessSpellID
// 10 m_SplashSoundID
// 11 m_clientFileString
uint32 CinematicSequence; // 12 m_cinematicSequenceID
//uint32 unk_322; // 13 m_alliance (0 alliance, 1 horde, 2 not available?)
DBCString name; // 14 m_name_lang used for DBC language detection/selection
@ -737,26 +737,26 @@ struct ChrPowerTypesEntry
struct CinematicSequencesEntry
{
uint32 Id; // 0 m_ID
//uint32 unk1; // 1 m_soundID
//uint32 cinematicCamera; // 2 m_camera[8]
// uint32 unk1; // 1 m_soundID
// uint32 cinematicCamera; // 2 m_camera[8]
};
struct CreatureDisplayInfoEntry
{
uint32 Displayid; // 0 m_ID
// 1 m_modelID
// 2 m_soundID
// 1 m_modelID
// 2 m_soundID
uint32 ExtendedDisplayInfoID; // 3 m_extendedDisplayInfoID -> CreatureDisplayInfoExtraEntry::DisplayExtraId
float scale; // 4 m_creatureModelScale
// 5 m_creatureModelAlpha
// 6-8 m_textureVariation[3]
// 9 m_portraitTextureName
// 10 m_sizeClass
// 11 m_bloodID
// 12 m_NPCSoundID
// 13 m_particleColorID
// 14 m_creatureGeosetData
// 15 m_objectEffectPackageID
// 5 m_creatureModelAlpha
// 6-8 m_textureVariation[3]
// 9 m_portraitTextureName
// 10 m_sizeClass
// 11 m_bloodID
// 12 m_NPCSoundID
// 13 m_particleColorID
// 14 m_creatureGeosetData
// 15 m_objectEffectPackageID
// 16 all 0
};
@ -764,15 +764,15 @@ struct CreatureDisplayInfoExtraEntry
{
uint32 DisplayExtraId; // 0 m_ID CreatureDisplayInfoEntry::m_extendedDisplayInfoID
uint32 Race; // 1 m_DisplayRaceID
//uint32 Gender; // 2 m_DisplaySexID
//uint32 SkinColor; // 3 m_SkinID
//uint32 FaceType; // 4 m_FaceID
//uint32 HairType; // 5 m_HairStyleID
//uint32 HairStyle; // 6 m_HairColorID
//uint32 BeardStyle; // 7 m_FacialHairID
//uint32 Equipment[11]; // 8-18 m_NPCItemDisplay equipped static items EQUIPMENT_SLOT_HEAD..EQUIPMENT_SLOT_HANDS, client show its by self
//uint32 CanEquip; // 19 m_flags 0..1 Can equip additional things when used for players
//char* // 20 m_BakeName CreatureDisplayExtra-*.blp
// uint32 Gender; // 2 m_DisplaySexID
// uint32 SkinColor; // 3 m_SkinID
// uint32 FaceType; // 4 m_FaceID
// uint32 HairType; // 5 m_HairStyleID
// uint32 HairStyle; // 6 m_HairColorID
// uint32 BeardStyle; // 7 m_FacialHairID
// uint32 Equipment[11]; // 8-18 m_NPCItemDisplay equipped static items EQUIPMENT_SLOT_HEAD..EQUIPMENT_SLOT_HANDS, client show its by self
// uint32 CanEquip; // 19 m_flags 0..1 Can equip additional things when used for players
// char* // 20 m_BakeName CreatureDisplayExtra-*.blp
};
struct CreatureFamilyEntry