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[m] Lots of Doxygen fixes/additions - thanks to lfxGroove
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960 changed files with 5905 additions and 6171 deletions
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@ -1,4 +1,4 @@
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/*
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/**
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* This code is part of MaNGOS. Contributor & Copyright details are in AUTHORS/THANKS.
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*
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* This program is free software; you can redistribute it and/or modify
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@ -692,17 +692,17 @@ struct ChrClassesEntry
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struct ChrRacesEntry
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{
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uint32 RaceID; // 0 m_ID
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// 1 m_flags
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// 1 m_flags
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uint32 FactionID; // 2 m_factionID
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// 3 m_ExplorationSoundID
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// 3 m_ExplorationSoundID
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uint32 model_m; // 4 m_MaleDisplayId
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uint32 model_f; // 5 m_FemaleDisplayId
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// 6 m_ClientPrefix
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// 6 m_ClientPrefix
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uint32 TeamID; // 7 m_BaseLanguage (7-Alliance 1-Horde)
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// 8 m_creatureType
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// 9 m_ResSicknessSpellID
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// 10 m_SplashSoundID
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// 11 m_clientFileString
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// 8 m_creatureType
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// 9 m_ResSicknessSpellID
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// 10 m_SplashSoundID
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// 11 m_clientFileString
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uint32 CinematicSequence; // 12 m_cinematicSequenceID
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//uint32 unk_322; // 13 m_alliance (0 alliance, 1 horde, 2 not available?)
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DBCString name; // 14 m_name_lang used for DBC language detection/selection
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@ -737,26 +737,26 @@ struct ChrPowerTypesEntry
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struct CinematicSequencesEntry
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{
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uint32 Id; // 0 m_ID
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//uint32 unk1; // 1 m_soundID
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//uint32 cinematicCamera; // 2 m_camera[8]
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// uint32 unk1; // 1 m_soundID
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// uint32 cinematicCamera; // 2 m_camera[8]
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};
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struct CreatureDisplayInfoEntry
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{
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uint32 Displayid; // 0 m_ID
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// 1 m_modelID
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// 2 m_soundID
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// 1 m_modelID
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// 2 m_soundID
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uint32 ExtendedDisplayInfoID; // 3 m_extendedDisplayInfoID -> CreatureDisplayInfoExtraEntry::DisplayExtraId
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float scale; // 4 m_creatureModelScale
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// 5 m_creatureModelAlpha
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// 6-8 m_textureVariation[3]
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// 9 m_portraitTextureName
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// 10 m_sizeClass
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// 11 m_bloodID
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// 12 m_NPCSoundID
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// 13 m_particleColorID
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// 14 m_creatureGeosetData
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// 15 m_objectEffectPackageID
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// 5 m_creatureModelAlpha
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// 6-8 m_textureVariation[3]
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// 9 m_portraitTextureName
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// 10 m_sizeClass
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// 11 m_bloodID
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// 12 m_NPCSoundID
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// 13 m_particleColorID
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// 14 m_creatureGeosetData
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// 15 m_objectEffectPackageID
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// 16 all 0
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};
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@ -764,15 +764,15 @@ struct CreatureDisplayInfoExtraEntry
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{
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uint32 DisplayExtraId; // 0 m_ID CreatureDisplayInfoEntry::m_extendedDisplayInfoID
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uint32 Race; // 1 m_DisplayRaceID
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//uint32 Gender; // 2 m_DisplaySexID
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//uint32 SkinColor; // 3 m_SkinID
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//uint32 FaceType; // 4 m_FaceID
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//uint32 HairType; // 5 m_HairStyleID
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//uint32 HairStyle; // 6 m_HairColorID
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//uint32 BeardStyle; // 7 m_FacialHairID
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//uint32 Equipment[11]; // 8-18 m_NPCItemDisplay equipped static items EQUIPMENT_SLOT_HEAD..EQUIPMENT_SLOT_HANDS, client show its by self
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//uint32 CanEquip; // 19 m_flags 0..1 Can equip additional things when used for players
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//char* // 20 m_BakeName CreatureDisplayExtra-*.blp
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// uint32 Gender; // 2 m_DisplaySexID
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// uint32 SkinColor; // 3 m_SkinID
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// uint32 FaceType; // 4 m_FaceID
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// uint32 HairType; // 5 m_HairStyleID
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// uint32 HairStyle; // 6 m_HairColorID
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// uint32 BeardStyle; // 7 m_FacialHairID
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// uint32 Equipment[11]; // 8-18 m_NPCItemDisplay equipped static items EQUIPMENT_SLOT_HEAD..EQUIPMENT_SLOT_HANDS, client show its by self
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// uint32 CanEquip; // 19 m_flags 0..1 Can equip additional things when used for players
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// char* // 20 m_BakeName CreatureDisplayExtra-*.blp
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};
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struct CreatureFamilyEntry
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