Remove last remnants of obsolete npc_gossip table

This commit is contained in:
Antz 2018-01-06 20:22:30 +00:00 committed by Antz
parent 5dd1316212
commit c95097c759
5 changed files with 4 additions and 69 deletions

View file

@ -281,8 +281,6 @@ bool ChatHandler::HandleReloadAllLootCommand(char* /*args*/)
bool ChatHandler::HandleReloadAllNpcCommand(char* args)
{
if (*args != 'a') // will be reloaded from all_gossips
{ HandleReloadNpcGossipCommand((char*)"a"); }
HandleReloadNpcTrainerCommand((char*)"a");
HandleReloadNpcVendorCommand((char*)"a");
HandleReloadPointsOfInterestCommand((char*)"a");
@ -355,7 +353,6 @@ bool ChatHandler::HandleReloadAllGossipsCommand(char* args)
if (*args != 'a') // already reload from all_scripts
{ HandleReloadDBScriptsOnGossipCommand((char*)"a"); }
HandleReloadGossipMenuCommand((char*)"a");
HandleReloadNpcGossipCommand((char*)"a");
HandleReloadPointsOfInterestCommand((char*)"a");
return true;
}
@ -630,14 +627,6 @@ bool ChatHandler::HandleReloadMangosStringCommand(char* /*args*/)
return true;
}
bool ChatHandler::HandleReloadNpcGossipCommand(char* /*args*/)
{
sLog.outString("Re-Loading `npc_gossip` Table!");
sObjectMgr.LoadNpcGossips();
SendGlobalSysMessage("DB table `npc_gossip` reloaded.");
return true;
}
bool ChatHandler::HandleReloadNpcTextCommand(char* /*args*/)
{
sLog.outString("Re-Loading `npc_text` Table!");