[10627] Use ObjectGuid for player's selection and unit's target

This commit is contained in:
VladimirMangos 2010-10-20 08:15:30 +04:00
parent e74d56f9d2
commit c955941b55
21 changed files with 66 additions and 73 deletions

View file

@ -311,7 +311,7 @@ void
FleeingMovementGenerator<Creature>::_Init(Creature &owner)
{
owner.RemoveSplineFlag(SPLINEFLAG_WALKMODE);
owner.SetTargetGUID(0);
owner.SetTargetGuid(ObjectGuid());
is_water_ok = owner.CanSwim();
is_land_ok = owner.CanWalk();
}