[10627] Use ObjectGuid for player's selection and unit's target

This commit is contained in:
VladimirMangos 2010-10-20 08:15:30 +04:00
parent e74d56f9d2
commit c955941b55
21 changed files with 66 additions and 73 deletions

View file

@ -5602,7 +5602,7 @@ bool Unit::Attack(Unit *victim, bool meleeAttack)
}
// Set our target
SetTargetGUID(victim->GetGUID());
SetTargetGuid(victim->GetObjectGuid());
if(meleeAttack)
addUnitState(UNIT_STAT_MELEE_ATTACKING);
@ -5637,7 +5637,7 @@ bool Unit::AttackStop(bool targetSwitch /*=false*/)
m_attacking = NULL;
// Clear our target
SetTargetGUID(0);
SetTargetGuid(ObjectGuid());
clearUnitState(UNIT_STAT_MELEE_ATTACKING);