[10627] Use ObjectGuid for player's selection and unit's target

This commit is contained in:
VladimirMangos 2010-10-20 08:15:30 +04:00
parent e74d56f9d2
commit c955941b55
21 changed files with 66 additions and 73 deletions

View file

@ -270,7 +270,7 @@ bool ChatHandler::HandleDebugPlaySoundCommand(char* args)
return false;
}
if (m_session->GetPlayer()->GetSelection())
if (!m_session->GetPlayer()->GetSelectionGuid().IsEmpty())
unit->PlayDistanceSound(dwSoundId,m_session->GetPlayer());
else
unit->PlayDirectSound(dwSoundId,m_session->GetPlayer());