[8176] Forbid using some monster movement flags (that can crash client) in creature*_addon tables.moveflag tables field.

Also refactoring creature addon tables loading.
This commit is contained in:
VladimirMangos 2009-07-13 23:29:33 +04:00
parent 647e1c5a8b
commit c96f8e3d9f
4 changed files with 50 additions and 55 deletions

View file

@ -800,67 +800,59 @@ void ObjectMgr::ConvertCreatureAddonAuras(CreatureDataAddon* addon, char const*
endAura.effect_idx = 0;
}
void ObjectMgr::LoadCreatureAddons(SQLStorage& creatureaddons, char const* entryName, char const* comment)
{
creatureaddons.Load();
sLog.outString(">> Loaded %u %s", creatureaddons.RecordCount, comment);
sLog.outString();
// check data correctness and convert 'auras'
for(uint32 i = 1; i < creatureaddons.MaxEntry; ++i)
{
CreatureDataAddon const* addon = creatureaddons.LookupEntry<CreatureDataAddon>(i);
if(!addon)
continue;
if (addon->mount)
{
if (!sCreatureDisplayInfoStore.LookupEntry(addon->mount))
{
sLog.outErrorDb("Creature (%s %u) have invalid displayInfoId for mount (%u) defined in `%s`.", entryName, addon->guidOrEntry, addon->mount, creatureaddons.GetTableName());
const_cast<CreatureDataAddon*>(addon)->mount = 0;
}
}
if (!sEmotesStore.LookupEntry(addon->emote))
sLog.outErrorDb("Creature (%s %u) have invalid emote (%u) defined in `%s`.", entryName, addon->guidOrEntry, addon->emote, creatureaddons.GetTableName());
if (addon->move_flags & (MONSTER_MOVE_UNK1|MONSTER_MOVE_UNK4))
{
sLog.outErrorDb("Creature (%s %u) movement flags mask defined in `%s` include forbidden flags (" I32FMT ") that can crash client, cleanup at load.", entryName, addon->guidOrEntry, creatureaddons.GetTableName(), (MONSTER_MOVE_UNK1|MONSTER_MOVE_UNK4));
const_cast<CreatureDataAddon*>(addon)->move_flags &= ~(MONSTER_MOVE_UNK1|MONSTER_MOVE_UNK4);
}
ConvertCreatureAddonAuras(const_cast<CreatureDataAddon*>(addon), creatureaddons.GetTableName(), entryName);
}
}
void ObjectMgr::LoadCreatureAddons()
{
sCreatureInfoAddonStorage.Load();
LoadCreatureAddons(sCreatureInfoAddonStorage,"Entry","creature template addons");
sLog.outString( ">> Loaded %u creature template addons", sCreatureInfoAddonStorage.RecordCount );
sLog.outString();
// check data correctness and convert 'auras'
// check entry ids
for(uint32 i = 1; i < sCreatureInfoAddonStorage.MaxEntry; ++i)
{
CreatureDataAddon const* addon = sCreatureInfoAddonStorage.LookupEntry<CreatureDataAddon>(i);
if(!addon)
continue;
if(CreatureDataAddon const* addon = sCreatureInfoAddonStorage.LookupEntry<CreatureDataAddon>(i))
if(!sCreatureStorage.LookupEntry<CreatureInfo>(addon->guidOrEntry))
sLog.outErrorDb("Creature (Entry: %u) does not exist but has a record in `%s`",addon->guidOrEntry, sCreatureInfoAddonStorage.GetTableName());
if (addon->mount)
{
if (!sCreatureDisplayInfoStore.LookupEntry(addon->mount))
{
sLog.outErrorDb("Creature (Entry %u) have invalid displayInfoId for mount (%u) defined in `creature_template_addon`.",addon->guidOrEntry, addon->mount);
const_cast<CreatureDataAddon*>(addon)->mount = 0;
}
}
LoadCreatureAddons(sCreatureDataAddonStorage,"GUID","creature addons");
if (!sEmotesStore.LookupEntry(addon->emote))
sLog.outErrorDb("Creature (Entry %u) have invalid emote (%u) defined in `creature_template_addon`.",addon->guidOrEntry, addon->emote);
ConvertCreatureAddonAuras(const_cast<CreatureDataAddon*>(addon), "creature_template_addon", "Entry");
if(!sCreatureStorage.LookupEntry<CreatureInfo>(addon->guidOrEntry))
sLog.outErrorDb("Creature (Entry: %u) does not exist but has a record in `creature_template_addon`",addon->guidOrEntry);
}
sCreatureDataAddonStorage.Load();
sLog.outString( ">> Loaded %u creature addons", sCreatureDataAddonStorage.RecordCount );
sLog.outString();
// check data correctness and convert 'auras'
// check entry ids
for(uint32 i = 1; i < sCreatureDataAddonStorage.MaxEntry; ++i)
{
CreatureDataAddon const* addon = sCreatureDataAddonStorage.LookupEntry<CreatureDataAddon>(i);
if(!addon)
continue;
if (addon->mount)
{
if (!sCreatureDisplayInfoStore.LookupEntry(addon->mount))
{
sLog.outErrorDb("Creature (GUID %u) have invalid displayInfoId for mount (%u) defined in `creature_addon`.",addon->guidOrEntry, addon->mount);
const_cast<CreatureDataAddon*>(addon)->mount = 0;
}
}
if (!sEmotesStore.LookupEntry(addon->emote))
sLog.outErrorDb("Creature (GUID %u) have invalid emote (%u) defined in `creature_addon`.",addon->guidOrEntry, addon->emote);
ConvertCreatureAddonAuras(const_cast<CreatureDataAddon*>(addon), "creature_addon", "GUIDLow");
if(mCreatureDataMap.find(addon->guidOrEntry)==mCreatureDataMap.end())
sLog.outErrorDb("Creature (GUID: %u) does not exist but has a record in `creature_addon`",addon->guidOrEntry);
}
if(CreatureDataAddon const* addon = sCreatureDataAddonStorage.LookupEntry<CreatureDataAddon>(i))
if(mCreatureDataMap.find(addon->guidOrEntry)==mCreatureDataMap.end())
sLog.outErrorDb("Creature (GUID: %u) does not exist but has a record in `creature_addon`",addon->guidOrEntry);
}
EquipmentInfo const* ObjectMgr::GetEquipmentInfo(uint32 entry)

View file

@ -844,6 +844,7 @@ class ObjectMgr
private:
void LoadScripts(ScriptMapMap& scripts, char const* tablename);
void CheckScripts(ScriptMapMap const& scripts,std::set<int32>& ids);
void LoadCreatureAddons(SQLStorage& creatureaddons, char const* entryName, char const* comment);
void ConvertCreatureAddonAuras(CreatureDataAddon* addon, char const* table, char const* guidEntryStr);
void LoadQuestRelationsHelper(QuestRelations& map,char const* table);

View file

@ -63,6 +63,8 @@ class SQLStorage
uint32 MaxEntry;
uint32 iNumFields;
char const* GetTableName() const { return table; }
void Load();
void Free();

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "8175"
#define REVISION_NR "8176"
#endif // __REVISION_NR_H__