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[9609] Send zoneUnderAttack from EventAI if creature is a guard.
Signed-off-by: NoFantasy <nofantasy@nf.no>
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b537285260
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2 changed files with 8 additions and 1 deletions
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@ -875,6 +875,13 @@ void CreatureEventAI::JustDied(Unit* killer)
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{
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{
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Reset();
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Reset();
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if (m_creature->isGuard())
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{
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//Send Zone Under Attack message to the LocalDefense and WorldDefense Channels
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if (Player* pKiller = killer->GetCharmerOrOwnerPlayerOrPlayerItself())
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m_creature->SendZoneUnderAttackMessage(pKiller);
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}
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if (bEmptyList)
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if (bEmptyList)
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return;
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return;
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "9608"
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#define REVISION_NR "9609"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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