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[7716] Fixed some typos and possible crashes.
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parent
c2e6dd20dd
commit
c9d51a6dc7
25 changed files with 281 additions and 263 deletions
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@ -885,7 +885,7 @@ void Spell::EffectDummy(uint32 i)
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// return; -- implemented at client side
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case 28006: // Arcane Cloaking
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{
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if( unitTarget->GetTypeId() == TYPEID_PLAYER )
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if (unitTarget && unitTarget->GetTypeId() == TYPEID_PLAYER )
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m_caster->CastSpell(unitTarget,29294,true);
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return;
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}
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@ -1289,7 +1289,7 @@ void Spell::EffectDummy(uint32 i)
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}
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// Think its not need (also need remove Life Tap from SpellDamageBonus or add new value)
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// damage = m_caster->SpellDamageBonus(m_caster, m_spellInfo,uint32(damage > 0 ? damage : 0), SPELL_DIRECT_DAMAGE);
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if(int32(unitTarget->GetHealth()) > damage)
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if(unitTarget && (int32(unitTarget->GetHealth()) > damage))
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{
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// Shouldn't Appear in Combat Log
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unitTarget->ModifyHealth(-damage);
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@ -1678,9 +1678,9 @@ void Spell::EffectDummy(uint32 i)
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if(m_caster->GetTypeId() != TYPEID_PLAYER)
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return;
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for(int i = BASE_ATTACK; i <= OFF_ATTACK; ++i)
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for(int j = BASE_ATTACK; j <= OFF_ATTACK; ++j)
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{
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if(Item* item = ((Player*)m_caster)->GetWeaponForAttack(WeaponAttackType(i)))
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if(Item* item = ((Player*)m_caster)->GetWeaponForAttack(WeaponAttackType(j)))
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{
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if(item->IsFitToSpellRequirements(m_spellInfo))
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{
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@ -1909,7 +1909,7 @@ void Spell::EffectTriggerSpell(uint32 i)
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if (!spell)
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return;
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for (int i=0; i < spell->StackAmount; ++i)
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for (int j=0; j < spell->StackAmount; ++j)
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m_caster->CastSpell(unitTarget,spell->Id, true, m_CastItem, NULL, m_originalCasterGUID);
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return;
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}
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@ -1920,7 +1920,7 @@ void Spell::EffectTriggerSpell(uint32 i)
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if (!spell)
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return;
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for (int i=0; i < spell->StackAmount; ++i)
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for (int j=0; j < spell->StackAmount; ++j)
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m_caster->CastSpell(unitTarget,spell->Id, true, m_CastItem, NULL, m_originalCasterGUID);
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return;
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}
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@ -3041,10 +3041,10 @@ void Spell::EffectSummonChangeItem(uint32 i)
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if( !pNewItem )
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return;
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for(uint8 i= PERM_ENCHANTMENT_SLOT; i<=TEMP_ENCHANTMENT_SLOT; ++i)
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for(uint8 j= PERM_ENCHANTMENT_SLOT; j<=TEMP_ENCHANTMENT_SLOT; ++j)
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{
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if(m_CastItem->GetEnchantmentId(EnchantmentSlot(i)))
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pNewItem->SetEnchantment(EnchantmentSlot(i), m_CastItem->GetEnchantmentId(EnchantmentSlot(i)), m_CastItem->GetEnchantmentDuration(EnchantmentSlot(i)), m_CastItem->GetEnchantmentCharges(EnchantmentSlot(i)));
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if(m_CastItem->GetEnchantmentId(EnchantmentSlot(j)))
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pNewItem->SetEnchantment(EnchantmentSlot(j), m_CastItem->GetEnchantmentId(EnchantmentSlot(j)), m_CastItem->GetEnchantmentDuration(EnchantmentSlot(j)), m_CastItem->GetEnchantmentCharges(EnchantmentSlot(j)));
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}
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if(m_CastItem->GetUInt32Value(ITEM_FIELD_DURABILITY) < m_CastItem->GetUInt32Value(ITEM_FIELD_MAXDURABILITY))
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@ -4248,11 +4248,14 @@ void Spell::EffectLearnPetSpell(uint32 i)
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void Spell::EffectTaunt(uint32 /*i*/)
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{
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if (!unitTarget)
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return;
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// this effect use before aura Taunt apply for prevent taunt already attacking target
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// for spell as marked "non effective at already attacking target"
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if(unitTarget && unitTarget->GetTypeId() != TYPEID_PLAYER)
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if (unitTarget->GetTypeId() != TYPEID_PLAYER)
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{
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if(unitTarget->getVictim()==m_caster)
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if (unitTarget->getVictim()==m_caster)
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{
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SendCastResult(SPELL_FAILED_DONT_REPORT);
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return;
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@ -4260,7 +4263,7 @@ void Spell::EffectTaunt(uint32 /*i*/)
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}
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// Also use this effect to set the taunter's threat to the taunted creature's highest value
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if(unitTarget->CanHaveThreatList() && unitTarget->getThreatManager().getCurrentVictim())
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if (unitTarget->CanHaveThreatList() && unitTarget->getThreatManager().getCurrentVictim())
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unitTarget->getThreatManager().addThreat(m_caster,unitTarget->getThreatManager().getCurrentVictim()->getThreat());
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}
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@ -4374,12 +4377,12 @@ void Spell::EffectWeaponDmg(uint32 i)
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if(m_spellInfo->SpellFamilyFlags & 0x001000000000LL)
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{
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Unit::AuraList const& m_OverrideClassScript = m_caster->GetAurasByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
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for(Unit::AuraList::const_iterator i = m_OverrideClassScript.begin(); i != m_OverrideClassScript.end(); ++i)
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for(Unit::AuraList::const_iterator citr = m_OverrideClassScript.begin(); citr != m_OverrideClassScript.end(); ++citr)
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{
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// Stormstrike AP Buff
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if ( (*i)->GetModifier()->m_miscvalue == 5634 )
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if ( (*citr)->GetModifier()->m_miscvalue == 5634 )
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{
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m_caster->CastSpell(m_caster,38430,true,NULL,*i);
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m_caster->CastSpell(m_caster,38430,true,NULL,*citr);
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break;
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}
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}
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@ -4829,7 +4832,7 @@ void Spell::EffectScriptEffect(uint32 effIndex)
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if(!unitTarget)
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return;
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uint32 spellId;
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uint32 spellId = 0;
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switch(rand()%4)
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{
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case 0: spellId = 46740; break;
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@ -6256,7 +6259,7 @@ void Spell::EffectTransmitted(uint32 effIndex)
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// end time of range when possible catch fish (FISHING_BOBBER_READY_TIME..GetDuration(m_spellInfo))
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// start time == fish-FISHING_BOBBER_READY_TIME (0..GetDuration(m_spellInfo)-FISHING_BOBBER_READY_TIME)
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int32 lastSec;
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int32 lastSec = 0;
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switch(urand(0, 3))
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{
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case 0: lastSec = 3; break;
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