From cad083b1a80905bf0d4c44e078a4956c230a1406 Mon Sep 17 00:00:00 2001 From: Midna Date: Sun, 25 Sep 2011 09:37:54 +0300 Subject: [PATCH] [11805] Send unit movement speeds in the proper order, correct baseMoveSpeed value order Signed-off-by: SilverIce --- src/game/Object.cpp | 4 ++-- src/game/Unit.cpp | 4 ++-- src/shared/revision_nr.h | 2 +- 3 files changed, 5 insertions(+), 5 deletions(-) diff --git a/src/game/Object.cpp b/src/game/Object.cpp index b33aa2c74..0c277e0fd 100644 --- a/src/game/Object.cpp +++ b/src/game/Object.cpp @@ -272,9 +272,9 @@ void Object::BuildMovementUpdate(ByteBuffer * data, uint16 updateFlags) const // Unit speeds *data << float(unit->GetSpeed(MOVE_WALK)); *data << float(unit->GetSpeed(MOVE_RUN)); - *data << float(unit->GetSpeed(MOVE_SWIM_BACK)); - *data << float(unit->GetSpeed(MOVE_SWIM)); *data << float(unit->GetSpeed(MOVE_RUN_BACK)); + *data << float(unit->GetSpeed(MOVE_SWIM)); + *data << float(unit->GetSpeed(MOVE_SWIM_BACK)); *data << float(unit->GetSpeed(MOVE_FLIGHT)); *data << float(unit->GetSpeed(MOVE_FLIGHT_BACK)); *data << float(unit->GetSpeed(MOVE_TURN_RATE)); diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index dcba26390..33fe48262 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -57,9 +57,9 @@ float baseMoveSpeed[MAX_MOVE_TYPE] = { 2.5f, // MOVE_WALK 7.0f, // MOVE_RUN - 2.5f, // MOVE_RUN_BACK + 4.5f, // MOVE_RUN_BACK 4.722222f, // MOVE_SWIM - 4.5f, // MOVE_SWIM_BACK + 2.5f, // MOVE_SWIM_BACK 3.141594f, // MOVE_TURN_RATE 7.0f, // MOVE_FLIGHT 4.5f, // MOVE_FLIGHT_BACK diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index aca1bb393..4761d2089 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "11804" + #define REVISION_NR "11805" #endif // __REVISION_NR_H__