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[11109] Move DoMeleeAttackIfReady to CreatureAI and reuse more wide.
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8 changed files with 28 additions and 45 deletions
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@ -73,14 +73,7 @@ ReactorAI::UpdateAI(const uint32 /*time_diff*/)
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i_victimGuid = m_creature->getVictim()->GetGUID();
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if (m_creature->isAttackReady())
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{
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if (m_creature->CanReachWithMeleeAttack(m_creature->getVictim()))
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{
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m_creature->AttackerStateUpdate(m_creature->getVictim());
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m_creature->resetAttackTimer();
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}
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}
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DoMeleeAttackIfReady();
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}
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void
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